Maharin Posted February 13, 2021 Share Posted February 13, 2021 Do the things even take falling damage? Link to comment Share on other sites More sharing options...
Crater Creator Posted February 13, 2021 Share Posted February 13, 2021 No, because fall damage is capped at one third of the zombie’s max health, per fall. Three or four falls will do it, if they’re deep enough. Link to comment Share on other sites More sharing options...
eXSe Posted February 13, 2021 Share Posted February 13, 2021 So, this could theoretically work if you substitute the road runner with a thumpy Link to comment Share on other sites More sharing options...
Ornias Posted February 13, 2021 Share Posted February 13, 2021 Yeah drop bases are no longer 100% effective. I used to spend hours digging them as well. Link to comment Share on other sites More sharing options...
Roland Posted February 13, 2021 Share Posted February 13, 2021 3 hours ago, eXSe said: So, this could theoretically work if you substitute the road runner with a thumpy It would be exactly as effective in killing zombies as it would be actually killing Wile E. Link to comment Share on other sites More sharing options...
canadianbluebeer Posted February 13, 2021 Share Posted February 13, 2021 Used to use a drop base. 25m would take out the weak zeds, the 4 shotgun turrets would take out the rest. It was.. messy. Link to comment Share on other sites More sharing options...
eXSe Posted February 13, 2021 Share Posted February 13, 2021 4 hours ago, Roland said: It would be exactly as effective in killing zombies as it would be actually killing Wile E. I was thinking if I let them climb back to that spot Link to comment Share on other sites More sharing options...
Ripflex Posted February 15, 2021 Share Posted February 15, 2021 TFP capped the fall damage because players were making pits right down to bedrock which made it easy. Link to comment Share on other sites More sharing options...
Maharin Posted February 15, 2021 Author Share Posted February 15, 2021 6 hours ago, Ripflex said: TFP capped the fall damage because players were making pits right down to bedrock which made it easy. In all fairness, making a pit all the way down to bedrock is not easy. Boring, too. Link to comment Share on other sites More sharing options...
Xtrakicking Posted February 15, 2021 Share Posted February 15, 2021 Do they still break their limbs with fall damage? Link to comment Share on other sites More sharing options...
push2drop Posted February 22, 2021 Share Posted February 22, 2021 Hi, the aim of a good drop base is not to kill them by fall damage but to get a lot of Z's packed close so they're easier to explode with a few unlit pipe bombs followed by a sth to ignite the whole bunch (depending on depth either a lit pipe bomb or contact grenade or RPG for deeper holes). push2drop Link to comment Share on other sites More sharing options...
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