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Might be cool if there was an element of heroism..:

 

  • Saving/Escorting Citizens (Think City of Heroes)
  • Building a base(town) to protect citizens. The base would require food and water. The bigger the base, the more citizens would show up  to pay you for your protection. (Think Fallout 4 sorta.)

 

May make the game seem less "loner-y"

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