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Ztensity's Wasteland Creature Renaming (A19)


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Ztensity's Wasteland Creature Renaming (A19)

An A19.3 Patch That Renames Raiders, Soldiers & Zombies

Ztensity's Creature Renaming Modlet Series








Into hours of playing 7 Days to Die and diving into the vast modding community between Nexus Mods, Guppy's Modding Server Discord, the official forum, the 7 Days to Die official mod launcher and the official website dedicated to mods for the game, I decided to use Sirillion's entire SMX series. His modlets overhaul the UI of 7 Days to Die, which make changes to the HUD, Menu and general UI. I realized sometime later that my favorite modlet of this series was his optional, Target Health Bar, designed for compatibility with his UI overhaul.


After playing 7 Days to Die with a full list of modlets including the SMX series, I quickly realized that some  animals, zombies, machines and more would show up in the health bar from the Target Health Bar modlet as "mutantSM1melee1" and "humanSoldier5Knife" instead of "Morphed Infected" and "Tech Soldier" while using Bdubyah's The Wasteland.


After six different patches that renamed creatures from Vanilla and Xyth's Creature Pack series to Mumpfy's Zombie Pack, I am now releasing this next iteration in the series by request of swmeek. With the intent to continue increasing immersion when encountering different creatures in game, this patch is now publicly available for download!


Download Wasteland Creature Renaming Here

Nexus Modshttps://www.nexusmods.com/7daystodie/mods/1272


You can also get Wasteland Creature Renaming on the launcher!





Before deciding to install any of my renaming modlets, you must first have to have a Health Bar modlet to see the name changes. Fortunately, whether you use the launcher or Nexus Mods, you do have a couple of options. See below:


Nexus Mods: Sirillion's SMX Series Target Health Bar
7 Days to Die Forum: Khaine's HP Bars
Nexus Mods: KonradSB's Hit Bar Health Bar


It's worthy to note that if you are using the Mod Launcher, you can install all of Sirillion's SMX series of modlets there. That said, once you have installed one of the health bar modlets, you must then install Bdubyah's The Wasteland to make this modlet's renaming to work.





Wasteland Creature Renaming is dependent on Bdubyah's mod titled, The Wasteland. Inspired by the Fallout franchise, he not only brings players raider NPCs, soldier NPCs and zombies, but he also adds a handful of other things from multiple guns, new modifications, special POIs and more!


You must install The Wasteland in order for this modlet's features to take affect. Either download The Wasteland on the mod launcher, or get it via Bdubyah's Nexus link below:


The Wasteland: https://www.nexusmods.com/7daystodie/mods/1043








Wasteland Creature Renaming is the latest modlet in my renaming series to offer names for a variety of creatures from humans, zombies and animals to mechs and turrets. Starting with Vanilla Creature Renaming, I then renamed creatures from other mods like Xyth's Creature Pack's and Mumpfy's Zombie Pack.


Now, as promised, I'm back with another patch that renames creatures. This time however, I have renamed every zombie, human soldier and human raider added by Bdubyah's The Wasteland. As my first iteration of the series, updates to the names are likely to occur, especially if suggested.


After releasing Vanilla Creature Renaming, Creature Pack Animal Renaming, Creature Pack Zombie Renaming, Creature Pack Human Renaming and Shotgun Messiah Mechs, I have now provided names for creatures to Bdubyah's, The Wasteland, which continues closing the gap for immersion!





You can find all of my publicly released modlets by downloading the official 7D2D Mod Launcher here, by going to my official 7 Days to Die mod forums post here, and sifting through additional Nexus & forums links below!

Vanilla Creature Renaming: https://www.nexusmods.com/7daystodie/mods/1210
Creature Pack Animal Renaming: https://www.nexusmods.com/7daystodie/mods/1259/
Creature Pack Zombie Renaming: https://www.nexusmods.com/7daystodie/mods/1260
Creature Pack Human Renaming: https://www.nexusmods.com/7daystodie/mods/1261
Shotgun Messiah Mechs: https://www.nexusmods.com/7daystodie/mods/1263
Mumpfy's Zombie Pack Renaming: https://community.7daystodie.com/topic/creature-renaming-modlet-series/
Unnecessarily Beautiful But Immersive (UBBI): https://www.nexusmods.com/7daystodie/mods/1242
UBBI - Gnamod Overhaul Compatibility:  https://community.7daystodie.com/topic/ubbi/
SMX UI Tweaks: https://www.nexusmods.com/7daystodie/mods/1267

Note: If you use Sirillion's SMX, my modlet SMX UI Tweaks is a powerful tool that will allow each of you the opportunity to control your UI a little more with his UI overhaul!








I will continue creating new modlets to patch names for creatures from other mod authors, to further increase immersiveness for players. Just as swmeek suggested a renaming modlet for creatures added by The Wasteland, if you have a mod you use a lot that has name types like "zombieFeralGhoul," feel free to suggest it and I will consider it for my next renaming mod!


Future Renaming Ideas: Snufkin's Server Side Zombies, MickkPewPew’s Server Side Santa and Friends, and MickkPewPew’s Server Side Zombies and Bosses.





With original mod author, Hernan's permission, I present Unnecessarily Beautiful But Immersive, the Unnecessary But Beautiful 19.3 Rebuild.


You can now craft recipes with ease, use a wire tool to turn on lights, TVs, PCs, a fireplace and a sound bar, attain the right perks to craft the lights, unlock lights early with a schematic, use beds as bedrolls, disassemble select crafted items with the wrench line of tools and more!


Check it out here: https://www.nexusmods.com/7daystodie/mods/1242








I want to always say thank you to other mod authors and Guppy's Discord, as I have learned so much over the past couple months and without that community, none of this would have been possible.



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