Orphen Posted January 15, 2021 Share Posted January 15, 2021 I've been trying to figure out what all parameters I can use for quest objectives. I've seen that you can set a quest to require holding specific items, wearing specific items, collecting blocks/items, using items, placing blocks, and killing critters. I was wondering I can set any other objectives. Specifically wondering if things like taking damage or avoiding taking too much damage, destroying a specific kind of block, to lockpick something or otherwise getting into a locked container are possible? Also is it possible to set variable objectives like collecting 10 of X or Y instead of always having to collect everything set in a quest? Link to comment Share on other sites More sharing options...
Orphen Posted January 18, 2021 Author Share Posted January 18, 2021 I haven't had a chance to try it but I noticed in the Quest.xml that the objective types for blocks in existing ones are BlockPlace and BlockUpgrade. Would BlockDestroy be an option that works? Link to comment Share on other sites More sharing options...
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