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Hated

Hated

Hello everyone!

 

A19.3 b6 is going stable today.

 

 

We have

  • improved the network package protection
  • enabled Christmas items again for the time being, so get your candy canes and santa hats!
  • fixed the toolbelt so slot 9 and 10 can use challenges notes now

 

TFP wishes every single one of you Merry Christmas and a great start into 2021!

 

A19.3 Changelog


Added

  • Network layer encryption 
  • Connection rate limit 
  • More feedback on clients on why they are not allowed to connect 
  • Message on the client when they got disconnected because the server is shutting down 
  • Wandering horde zombies are not alert, so stealth attacks work on them 
  • Wandering horde 1 second delay between spawns 

 

Changed

  • Replaced static NetPackage list with runtime dynamically assigned IDs for more flexibility 
  • Deleted old player StealthScreenOverlay and goggle eyed effects 
  • Improved supply plane drawing 
  • Optimized MinEvents finding of tranforms 
  • Optimized MinEvent ActionRemoveParticleEffectFromEntity 
  • Enabled Christmas themed loot items 

 

Fixed

  • Can't target, shoot or repair through Molotov Effects 
  • Set player made door stability support to false to prevent AI exploitable building 
  • Console command "water" hidden by console command "thirsty" 
  • DecoManager large FPS drops when saving to a slow drive 
  • DecoManager written log always having a count of 0 and added duration 
  • ZombieOldTimer has no flame particles 
  • Weighted Head can Still go into Machete/Knife/Bone Knife 
  • Using admin/whitelist/ban on users with special characters in their name breaks the serveradmin.xml 
  • ItemActionQuest now respects the current toolbelt size 
  • Large localization mods breaking client connects 
Hated

Hated

Hello everyone!

 

A19.3 b6 is going stable today.

 

 

We have

  • improved the network package protection
  • enabled Christmas items again for the time being, so get your candy canes and santa hats!
  • fixed the toolbelt so slot 9 and 10 can use challenges notes now

 

TFP wishes every single one of you Merry Christmas and a great start into 2021!

 

A19.3 Changelog


Added
Network layer encryption 
Connection rate limit 
More feedback on clients on why they are not allowed to connect 
Message on the client when they got disconnected because the server is shutting down 
Wandering horde zombies are not alert, so stealth attacks work on them 
Wandering horde 1 second delay between spawns 

 

Changed
Replaced static NetPackage list with runtime dynamically assigned IDs for more flexibility 
Deleted old player StealthScreenOverlay and goggle eyed effects 
Improved supply plane drawing 
Optimized MinEvents finding of tranforms 
Optimized MinEvent ActionRemoveParticleEffectFromEntity 
Enabled Christmas themed loot items 

 

Fixed
Can't target, shoot or repair through Molotov Effects 
Set player made door stability support to false to prevent AI exploitable building 
Console command "water" hidden by console command "thirsty" 
DecoManager large FPS drops when saving to a slow drive 
DecoManager written log always having a count of 0 and added duration 
ZombieOldTimer has no flame particles 
Weighted Head can Still go into Machete/Knife/Bone Knife 
Using admin/whitelist/ban on users with special characters in their name breaks the serveradmin.xml 
ItemActionQuest now respects the current toolbelt size 
Large localization mods breaking client connects 

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