Throvolos Posted December 19, 2020 Share Posted December 19, 2020 Hello, I was a big fan of Ravenhearst until A19. I absolutely love what you guys have done with the mod, all these little details required to make basic stuff. Unfortunately, the latest changes to the mod (additional resources required to craft even the simplest things), make the inventory management too painful. You have the weight/inventory system of the base game, but 1000 additional resource types needed (exaggerating, obviously, but not much haha). Would it be possible to revamp the inventory system? To either have a much bigger inventory, or change the way inventory is done entirely (perhaps a weight-based system instead of a square-based system?) The mod is already hardcore in many delightful ways, but I feel the inventory management detracts from the experience. Thanks for your consideration! Link to comment Share on other sites More sharing options...
Sydious Posted December 19, 2020 Share Posted December 19, 2020 https://community.7daystodie.com/forum/27-mods/ Link to comment Share on other sites More sharing options...
Throvolos Posted December 21, 2020 Author Share Posted December 21, 2020 Well aware of the existence of modlets. Managing/maintaining/updating modlets is a pain, especially after new releases. My request was for the Ravenhearst team to consider adopting a new inventory system to be included with their Mod. Link to comment Share on other sites More sharing options...
Liesel Weppen Posted December 21, 2020 Share Posted December 21, 2020 19 minutes ago, Throvolos said: My request was for the Ravenhearst team to consider adopting a new inventory system to be included with their Mod. Then you probably should post in the mods subforum to whatever thread fits to the ravenhearst mod an not post in GENERAL section. Link to comment Share on other sites More sharing options...
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