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Please Buff Iron Gut


Peter Colivet

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On 1/5/2021 at 2:27 PM, FlakAttack said:

 

Stamina use is what causes food/water consumption to increase, and this right here is easily your greatest expense.

 

Fuel is actually easy to get if you can get yourself to a desert. Mine out a buttload of oil shale and process it all down for fuel. No problem. Use fuel to get around and you won't eat nearly as much food.


I've thought this, but I'm going at max about 500m, often times a lot less. I live in the centre of a city; right next to the trader. 

 

 

On 1/5/2021 at 5:24 PM, meganoth said:

What FlakAttack said.

 

In essence you are trading gas for stamina/food and by using melee mostly also trading ammo for stamina/food.  If you also don't use stealth to get in some cheap crit headshot damage in pois you are also trading time for stamina/food.

 

Both gas and ammo can probably be aquired as fast or faster through mining. At least I get that impression when I look at the stacks of raw materials the miner can bring back after just one night of mining

 


I do the cheapshot sneak attacks on headshots, usually using the worst guns I have, e.g. blunderbuss. 

 

On 12/31/2020 at 7:37 PM, RipClaw said:

To be fair, food consumption has been worse. In A17 you had to be at max food all the time because you quickly fell below the limits where hunger had an effect on your stamina.
 


Food does have an affect on your max stamina, if you're starving it's nearly capped at around 60% I'd say, if I'm remembering right

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2 hours ago, Peter Colivet said:

Food does have an affect on your max stamina, if you're starving it's nearly capped at around 60% I'd say, if I'm remembering right

Yes it has an effect but not as much as in A17. In A17 maximum stamina and fullness were one and the same. If you had 60% fullness, you had 60% of your max stamina.

 

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  • 2 weeks later...

The only time I find food to be scarce is at the beginning. Once I can spend a game day or two hunting mountain lions in a snow biome and have a decent farm going I'm usually overflowing with Steak and Potatoes (or better) to the point where I'm hunting maybe once every 14-20 days. But that's probably just me and I like to spend points on hunting and farming.

 

That said, in terms of value I would agree that relative to other things to spend you skill points on Iron Gut could stand to offer more.

 

And maybe it is more a matter of perspective. If you invest in overcoming food scarcity then Iron Gut isn't as useful. If you're avoiding hunting and farming then maybe Iron Gut looks better.

 

I do know what it feels like to feed a group. I played with three friends and handled the cooking. Early on we struggled and folks knew to bring back eggs (for Bacon and Eggs). But we did work our way out of it, eventually to the point where folks quit eating canned food when they found it and we could make a bunch of the high end food. Folks could take out a couple of stacks of good food at a time. As a trade off, I didn't spend as much time making a horde base as they did.

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I agree so hard that I created an account to reply.

 

Here's my issue: I'm bored with single player and private servers, I've recently began playing on public servers and I love it and hate it at the same time.

When I play online, I want to jump into the fray (especially because when you play those beginning stages so many times it just gets so monotonous that it makes me quit the game.)

But the beginning stages aren't even that bad compared to older versions of the game - it's also other mechanics as well.

I think the real problem is that there's too many skills and not enough exp.

 

Personally, I've been playing using the agility skill tree - but of course you have to get into other skills if you want to establish your presence on the server.

(intellect, advanced engineering, agility, deep cuts, archery, strength, master chef, etc.)

I also never bring too much food with me while venturing out (PvPers are ruthless)

I am absolutely SICK of going out to cut a tree *you are hungry

Going to mine some stone *you are hungry

Going to loot *you are hungry

Going to my friends base across the river *you are hungry

 

So I break, "okay, i'll invest in iron gut"

 

Now i'm wasting points on what is effectively an inconvenient and annoying status message and if i'm wasting points, i'm wasting time.

 

But wait, we're not done yet - I might have been willing to finally max iron gut on one server, but what do I do when no one is online? I go to a different server and what am I faced with? That's right - apparently the first order of business is always going to be iron gut. It's not only annoying, it's monotonous.

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I have not read all the posts so i'm going straight for my thing . Stamina consumption is making you hungry .

 

1) Don't run all the time even if you want to move for like 2 meters .

2) Make red tea for the efficient digestion it is super easy , instead on drinking water.

3) The Snow biome is full of bears/tigers/wolfs/chickens/rabbits , i always leave with a truck of meat from there.

4) Always check the birds nests and boil the eggs you find .

5) Farm 

6) Use vehicles to move around , 0 stamina loss.

7) Put pocket mods at your wearing's so your character does not struggle so much with a full inventory .

😎 I personally never wear heavy armor , only light , that also helps .

 

Hope this a bit helpful . Cheers.

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  • 1 month later...
On 1/20/2021 at 12:34 PM, nick said:

I agree so hard that I created an account to reply.

 

Here's my issue: I'm bored with single player and private servers, I've recently began playing on public servers and I love it and hate it at the same time.

When I play online, I want to jump into the fray (especially because when you play those beginning stages so many times it just gets so monotonous that it makes me quit the game.)

But the beginning stages aren't even that bad compared to older versions of the game - it's also other mechanics as well.

I think the real problem is that there's too many skills and not enough exp.

 

Personally, I've been playing using the agility skill tree - but of course you have to get into other skills if you want to establish your presence on the server.

(intellect, advanced engineering, agility, deep cuts, archery, strength, master chef, etc.)

I also never bring too much food with me while venturing out (PvPers are ruthless)

I am absolutely SICK of going out to cut a tree *you are hungry

Going to mine some stone *you are hungry

Going to loot *you are hungry

Going to my friends base across the river *you are hungry

 

So I break, "okay, i'll invest in iron gut"

 

Now i'm wasting points on what is effectively an inconvenient and annoying status message and if i'm wasting points, i'm wasting time.

 

But wait, we're not done yet - I might have been willing to finally max iron gut on one server, but what do I do when no one is online? I go to a different server and what am I faced with? That's right - apparently the first order of business is always going to be iron gut. It's not only annoying, it's monotonous.


Completely agree. This is 100% my point, but apparently we are in the minority on these forums. 

I don't think it should have to be a mod, even just put an option in the server settings for those who'd like to use it - but I asked this dude to make a version that lowered consumption and he did. Hope this helps you, it's finally playable imo! https://www.nexusmods.com/7daystodie/mods/387

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On 12/15/2020 at 8:01 PM, Peter Colivet said:

Hello! First off, absolutely in love with your game. Me and my girlfriend have several thousand hours between us. 

The request I would like to make, would be to buff Iron gut? As it stands, when I play with my girlfriend and friends, I need to be CONSTANTLY searching for animals and food. Like, literally all the time. With a group of five players, it's just impossible to keep them fed. 

I was hoping you could make iron gut reduce food and water loss to about 50% of normal (so it takes twice as long to empty), then another 25% (so 50% total) reduction from physical exertion. All from the Iron gut perk. I get those numbers may seem high, but it honestly ruins the game for us. We can't build, craft or anything as all of our time is spent going towards food. If you don't care about dying, I'm sure there's no problem, but I run a series where if I die we reset the world. We play on insane, and I haven't died yet (A couple hundred hours in), but I can't do anything but search for food.

It's not about my custom rules, though. It just isn't fun to be constantly looking for food and having everyone complain all the time. It's just way too quick.

Even when you're level 100, you need multiple hobo stews to fill, and they empty within about 20/30 minutes of playing.

I hope to hear from you, love the game,
Many thanks, 
Peter 

I'm a bit puzzled by this.  Food is certainly an issue early on. But this is pretty much resolved by day 3 maybe day 4 if you've had a bad string of looting luck.  After that, I start experiencing an exponential curve of food surplus.  This is my experience in both vanilla and the Darkness Falls mod. And DF is no joke. Canned food give you food poisoning there. 

 

I don't really disagree with you though. Its an odd mechanic in my opinion.  I'm not sure if it would matter if they just dropped food altogether. I'm trying to figure out if the food grind is even necessary.

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