Maharin Posted December 13, 2020 Share Posted December 13, 2020 I just picked up a level 3 "iron leg armor" that has much better armor rating than the level 4 I was wearing. The only thing the level 4 has that is better than the level 3 is 1 better explosion resistance a bit better durability. Is this intentional or is there something else going on. I have actually seen this once before. Link to comment Share on other sites More sharing options...
RipClaw Posted December 13, 2020 Share Posted December 13, 2020 This is normal. These are the random stats. Link to comment Share on other sites More sharing options...
Maharin Posted December 13, 2020 Author Share Posted December 13, 2020 I didn't actually realize they added random stats, honestly. I was gone for most of the previous alpha (18) and some of this one. Thank you. Link to comment Share on other sites More sharing options...
Danidas Posted December 13, 2020 Share Posted December 13, 2020 Everything beyond Stone Tier has random stats with in over lapping ranges so a lower tier or quality can have better stats. But naturally higher tier/quality items have a way higher chance at better stats. Mean while as mentioned Stone tier items always have the same stats as they are too easy to bulk craft. As a result the player is incentivized to endlessly look for better and better gear even when kitted out with max tier purple gear. Link to comment Share on other sites More sharing options...
Junuxx Posted December 14, 2020 Share Posted December 14, 2020 Do the random stats follow a uniform or a normal distribution? Link to comment Share on other sites More sharing options...
stample Posted December 14, 2020 Share Posted December 14, 2020 Random, with a uniform amount per quality tier. <passive_effect name="PhysicalDamageResist" operation="base_add" value="7.25,10.25"/> <passive_effect name="PhysicalDamageResist" operation="base_add" value="0,3.75" tier="1,6"/> Basically its random between 7.25 and 10.25 base, then .75 per QL above 1. Its got much more overlap than weapons' damage ratings. A perfect roll on T1 would only be slightly worse than the worst roll on T6, and exactly match a worst roll on T5. Link to comment Share on other sites More sharing options...
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