Genesisbreed Posted December 6, 2020 Share Posted December 6, 2020 Hey all, I recently decided to try my hand at setting up a dedicated game server in my home, and of course the first game I decided to setup is 7d2d. After I got the server up and running and started playing I began to notice the the zombie physics are very odd. Whenever you knock down a Z, they typically fall down in slow motion at around 3 frames per second, so it looks like a bad stop motion animation. I think its a similar behavior for other falling object in the game, such as falling structure blocks. Does anyone have an idea of what could be causing the issue? The system that runs the server is older hardware that I had laying around collecting dust, so I am not sure if my issue is hardware related or a network or software configuration issue. The system has a earlier generation Intel i5 and 8GB of RAM, and a single 54000 RPM HDD. It originally came installed with Windows 8, but I wiped the original OS and installed Ubuntu 20.04 LTS. I am running the stable release 7d2d A20. There is no GPU in the system. Do I actually need one installed on the server in order to handle block physics calculations? Link to comment Share on other sites More sharing options...
SylenThunder Posted December 6, 2020 Share Posted December 6, 2020 As far as the hardware goes, that HDD is going to be a big problem. Something else to consider is the settings for the server. Do you have max alive changed from the default? Anything over 80 or 90 would cause this. Link to comment Share on other sites More sharing options...
Genesisbreed Posted December 7, 2020 Author Share Posted December 7, 2020 3 hours ago, SylenThunder said: . . . Do you have max alive changed from the default? Anything over 80 or 90 would cause this. Nope. Everything is pretty much set to the defaults. Link to comment Share on other sites More sharing options...
Liesel Weppen Posted December 7, 2020 Share Posted December 7, 2020 13 hours ago, Genesisbreed said: The system has a earlier generation Intel i5 and 8GB of RAM, and a single 54000 RPM HDD. i5 and 8GB RAM could be anything from the last 12 years. You should be more specific. The 8GB RAM could be sparse, depending on what runs on your system. Should be fine for 4K maps, maybe too less for 8K maps. Will be definitiely too less for 10-12K maps. But if you think the hardware could be weak, why don't you look one your system usage first? Quote As far as the hardware goes, that HDD is going to be a big problem. Nope, not a problem at all. Just takes longer to start the server. And no, i won't stop correcting that myth you continue to spread. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.