Jcewazhere Posted November 29, 2020 Share Posted November 29, 2020 Instead of LVL V quests always being Shamway or Shotgun could we include some lightly modified (made more dangerous) LVL IV or even III POIs? For example change the spawns to include more ferals, radiateds, more zeds total, and traps/mines. If possible have a wandering horde spawn be guaranteed while in the POI. Also buff the end loot of course. The same could be done for all of the levels, but it makes most sense with the highest level ones. Don't have them replace all LVL V quests, keep some vanilla, but maybe include the altered POIs as random low-moderate chance in the normal quests and as an additional option from the traders, eg LVL 5A quest. I feel this is a light enough change with enough benefit that it could be vanilla, but it'd be nice to test it first. It's much easier to alter existing assets than to create new ones from scratch. Thanks for reading :D PS I know there are plenty of POI packs out there already, and I quite enjoy them, but sometimes I just want vanilla with sprinkles instead of the whole modpack. Link to comment Share on other sites More sharing options...
stample Posted November 30, 2020 Share Posted November 30, 2020 Not really possible given how quests work, at least from a "mod the quest" standpoint. Each POI is tagged as a certain tier, and when a quest chooses a POI, its based upon the tier of the quest. Its possible to get around by having sub-quests, but things like quantity of zombies are based on the POI, not the quest, and what mobs spawn is primarily based on your gamestage. If you could get T5 quests at level 5, they'd be all normals in nearly every case. You could fake it by copying the POI, and making the copy T5 instead of T4, and bump up the zombies in each spawn volume, as well as adjusting what loot boxes exist. You'd then have to re-gen your world, and hope you got some T4s and some T5s of that given POI. Nothing guaranteed, though. Link to comment Share on other sites More sharing options...
bdubyah Posted December 1, 2020 Share Posted December 1, 2020 That's what I did for my mod. I copied and slightly tweaked a handful of vanilla POIs and added my Raiders to them and make them T5. If you're just adding a few extra sleepers and changing the groups to harder ones, it wouldn't take all that long to knock out a handful of them. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.