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45 degree blocks


Geizkragen

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A support pole seems like an odd way to get up instead of using a ramp or stairs, but anyway you should craft a block that offers the shape menu, like Wood Frame Block.  Then in the shape menu (hold R) type "corner" in the search bar.  Both "Wood Frame Full Corner" and "Wood Frame Stairs Corner" would work fine.

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A little weird thread, but...

Since you have those Iron Frame blocks in your toolbar slot 9, I assume you've found the Corner Stairs and Corner Filler shapes. If they're not in the Iron Frames, check the Wet Concrete blocks, those have the most shapes available.

 

If you're merely looking a similar diagonal Support Pole that you have used there, but rotated for 45 degrees, I don't think that exists. Can't really think of a good replacement either off the top of my head.

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9 hours ago, theFlu said:

If you're merely looking a similar diagonal Support Pole that you have used there, but rotated for 45 degrees, I don't think that exists. Can't really think of a good replacement either off the top of my head.

Yes, diagonal support pole would be fine. I experimentet a bit with other blocks, it all looks weird. Here is an example of "stairs" and "stairs corner", see attachment. Its ugly and it is way to wide. To wide to use it as controlled horde path. I want use it for my base.

 

So, which other blocks can I use to make a diagonal path less ugly and less wide?

IMG_20201125_120929[1].jpg

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1 hour ago, Geizkragen said:

Yes, diagonal support pole would be fine. I experimentet a bit with other blocks, it all looks weird. Here is an example of "stairs" and "stairs corner", see attachment. Its ugly and it is way to wide. To wide to use it as controlled horde path. I want use it for my base.

 

So, which other blocks can I use to make a diagonal path less ugly and less wide?

IMG_20201125_120929[1].jpg

What you want does not exist. Voxel worlds just don't do that well with diagonals. 7DtD is better than most, but there are limits. Sorry.

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Ok, then you're out of luck. Not only does the block not exist, the zombie AI can't path upward diagonals anyway. As in, if you make this

100
020
003

(Top view, the number shows heights of a full block)

You'll be safe as houses on 3, the AI can't jump 1-2 or 2-3, so they'll just beat on 3 or 2.

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21 hours ago, theFlu said:

Ok, then you're out of luck. Not only does the block not exist, the zombie AI can't path upward diagonals anyway. As in, if you make this


100
020
003

(Top view, the number shows heights of a full block)

TY, can AI path upwards the ugly stairs construction?

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4 hours ago, Geizkragen said:

TY, can AI path upwards the ugly stairs construction?

Hypothesis: Possibly, but it may not be pretty. I think they might not see the straight diagonal path up, but they should be able to zig zag their way up. Unless a player is really close there, as they might go "straight" for the player, they'll end up walking into places their pathing can't take them.

 

A19.3 (b5) Test world: Eh. The experience is lackluster at best. Zeds coming from the corner the stair case points at make it up pretty well, zeds coming from the sides of the ramp, end up just beating on it.

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