darchon Posted November 21, 2020 Share Posted November 21, 2020 i've deleted chunks of off the side of my prefab but there's some sort of indestructible material left over and when i choose Update Bounds, its still showing the same size. selecting and then deleting doesnt seem to remove it. how do i change the size of my prefab? Link to comment Share on other sites More sharing options...
Gouki Posted November 21, 2020 Share Posted November 21, 2020 Hi Darchon Before modifying it again, make a backup copy of the prefab. I suppose you tried to erase the part that you don't want using: Press "z" in one corner of the stone piece, then press "z" again in the other corner of the stone piece, all that selected part will appear. Now hold down "Shift + G" to accommodate the selection you have made with the arrows that will appear, when you have it selected press "J" and that part will be deleted. Do the same as you did, update the prefab limit and finally save the changes. Check that everything is ok, entering the play test option. Regards P.S. This prefab is vanilla and you just edited it? You can still share your prefab and in the afternoon I could test it. Link to comment Share on other sites More sharing options...
Cpt Krunch Posted November 21, 2020 Share Posted November 21, 2020 What version is the prefab, and what version of 7d2d are you running. Check in the F1 console and make sure you are not seeing vertice error spam. Im not really sure the reason for it, but ive chased it out by deleteing, but its never a sure thing. I dont think its missing block, but i think it might be old texture. I would actually like an actual explanation this myself lol. Link to comment Share on other sites More sharing options...
Gouki Posted November 23, 2020 Share Posted November 23, 2020 The prefab is vanilla: Carlot 01 and the version he's playing is A19.2 b4, if that's what you mean, maybe I've already found the solution. Regards Link to comment Share on other sites More sharing options...
stallionsden Posted November 23, 2020 Share Posted November 23, 2020 the play test option in the prefab editor is bugged and doesnt work properly. only way to test a prefab is in a real game situation by commenting out all vannila lines in the rwgmixer prefablist and only adding in your prefab you want tested. Link to comment Share on other sites More sharing options...
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