darkmuninn Posted August 25, 2014 Share Posted August 25, 2014 Swords Iron, Katana From Iron Ingots, and Recipe book. Spears.Sticks and Iron Ingot, Recipe book Iron spikes- Similar to Wooden spikes, made from Short pipes. Does 15 dmg and non breakable by walking on them. Rattlesnakes in Desert Biome. Non-Hostile until you get super close, then infect you with Toxicity, requires Anti-Venom and Bandage (Kit?). Food Source, as Rabbits are scarce enough. Snowball made from snow in Snow biome. Distracts Zeds, or get into a snowball fight with them. (j/k) More shots for hunting rifle before being needed to reload. Who in this day and age sees a 1 shot hunting rifle. Even the Sawed off Shotgun has 8 rounds (which should be 5 at most) Modify weapons - Add a scope to a Hunting rifle, Add a silencer for reduced noise (not completely silent) for Pistol. Scrap needed for Secure stuff. Where's the magical lock coming from? Generators with lights that can be turned off/on. Flood an area with a light to zed snipe from a tower. (nuff said about this already) Non-infinite burning time on Torches... Maybe 12 hours. materials are plenty enough to make them. A 3d Sphere sound range instead of it being 2d that goes from bottom of world to sky. That way when you are underground Zeds won't hear you if deep enough. Ability to Can (bottle?) your own meats. doesn't fill you up as well as non canned, but no smell. Fist weapons (For when you want to get up close and personal with increased attack speed.) Just a few things that have gone through my head since Alpha 1. Link to comment Share on other sites More sharing options...
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