Bobbye_ Posted November 17, 2020 Share Posted November 17, 2020 Hello there. I can't join anything in game. It crashes in the loading screen. I tried following solution methods: Method 1: Force the Use of DirectX 10 (weirdly the starting options are "-force-feature-level100". The guide says that it should be “-force-feature-level–10–0” but I can't add these long lines) Method 2: Verify the Integrity of Game Files Method 3: Disable Motion Blur Method 4: Use the Steam of 32-bit These are my logs: Spoiler Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b1) Vendor: VRAM: 8168 MB Driver: 26.20.15029.20013 Begin MonoManager ReloadAssembly - Completed reload, in 1.802 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.550600 ms 2020-11-17T19:59:51 0.018 INF [Steamworks.NET] SteamAPI_Init() ok 2020-11-17T19:59:51 0.140 INF Localization language: english 2020-11-17T19:59:51 0.166 INF Texture quality is set to 1 2020-11-17T19:59:51 0.167 INF Precaching... 2020-11-17T19:59:51 0.168 INF Precaching file: 7DaysToDie_Data/resources.assets 2020-11-17T19:59:51 0.238 INF [EAC] Initializing ... 2020-11-17T19:59:51 0.241 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2020-11-17T19:59:52 0.913 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2020-11-17T19:59:52 0.914 INF Precaching file: Data/Bundles/blocktextureatlases 2020-11-17T20:00:01 10.540 INF Precaching file: Data/Bundles/terraintextures 2020-11-17T20:00:02 10.823 INF Precaching done 2020-11-17T20:00:02 10.825 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.967600 ms 2020-11-17T20:00:02 10.879 INF [GSM] Singleton Initialized... 2020-11-17T20:00:02 10.889 INF Awake IsFocused: True 2020-11-17T20:00:02 10.889 INF Awake 2020-11-17T20:00:02 10.906 INF Version: Alpha 19.2 (b4) Compatibility Version: Alpha 19.2, Build: Windows 64 Bit 2020-11-17T20:00:02 10.907 INF System information: 2020-11-17T20:00:02 10.907 INF OS: Windows 10 (10.0.0) 64bit 2020-11-17T20:00:02 10.907 INF CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (cores: 8) 2020-11-17T20:00:02 10.907 INF RAM: 16323 MB 2020-11-17T20:00:02 10.908 INF GPU: AMD Radeon (TM) R9 390 Series (8168 MB) 2020-11-17T20:00:02 10.908 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2020-11-17T20:00:02 10.908 INF Last played version: Alpha 19.2 2020-11-17T20:00:02 10.909 INF Local UTC offset: 1 hours 2020-11-17T20:00:02 10.916 INF Command line arguments: D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-feature-level100 -force-d3d11 -logfile D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-11-17__19-59-29.txt -eac_executablename 7daystodie.exe 2020-11-17T20:00:02 10.918 INF Not running in Big Picture Mode, no on-screen keyboard available 2020-11-17T20:00:02 10.919 INF Starting PlayerInputManager... Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2020-11-17T20:00:02 11.096 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2020-11-17T20:00:02 11.116 INF Starting UserProfileManager... 2020-11-17T20:00:02 11.231 INF Occlusion: Awake 2020-11-17T20:00:02 11.238 INF ApplyAllOptions streaming budget 7351.2 MB 2020-11-17T20:00:02 11.239 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2020-11-17T20:00:02 11.239 INF Texture quality is set to 1 2020-11-17T20:00:02 11.240 INF ApplyTextureFilter 1, AF Enable 2020-11-17T20:00:02 11.241 INF ApplyTerrainOptions 3 2020-11-17T20:00:02 11.544 INF [MODS] No mods folder found 2020-11-17T20:00:02 11.553 INF Loading permissions file at 'D:\Users\Eric\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-11-17T20:00:02 11.588 INF Loading permissions file done. 2020-11-17T20:00:02 11.642 INF GameSense server not found (no props file), disabling 2020-11-17T20:00:02 11.642 INF Awake done in 753 ms Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4326. Total: 18.963700 ms (FindLiveObjects: 0.514100 ms CreateObjectMapping: 0.100200 ms MarkObjects: 18.272100 ms DeleteObjects: 0.076800 ms) 2020-11-17T20:00:03 11.831 INF User joined: bob 2020-11-17T20:00:03 12.000 INF Updated culture for display texts 2020-11-17T20:00:03 12.302 INF Reloading serveradmin.xml 2020-11-17T20:00:03 12.302 INF Loading permissions file at 'D:\Users\Eric\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-11-17T20:00:03 12.303 INF Loading permissions file done. 2020-11-17T20:00:03 12.378 INF UMA Overlay loading took 259 ms 2020-11-17T20:00:03 12.380 INF UMA Slot loading took 2 ms 2020-11-17T20:00:04 13.504 INF [GSM] GameSparks Connected 2020-11-17T20:00:04 13.690 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2020-11-17T20:00:05 14.747 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Creative/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:05 14.748 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:05 14.748 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Multiplayer/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:05 14.750 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Random Gen\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:07 16.017 INF WorldStaticData.Init() needed 3.471s 2020-11-17T20:00:07 16.297 INF [GSM] Skipping me 2020-11-17T20:00:07 16.602 INF [Steamworks.NET] Login ok. 2020-11-17T20:00:08 16.921 INF AchievementManager: Received stats and achievements from Steam 2020-11-17T20:00:28 37.743 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Creative/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:28 37.743 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:28 37.743 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Multiplayer/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:28 37.745 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Random Gen\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:33 42.592 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Creative/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:33 42.592 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:33 42.593 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Multiplayer/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:33 42.596 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Random Gen\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:38 47.388 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Creative/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:38 47.388 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:38 47.388 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Multiplayer/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:38 47.390 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Random Gen\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:40 48.843 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Creative/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:40 48.843 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:40 48.843 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Navezgane\Multiplayer/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:40 48.845 WRN Error reading header of level 'D:\Users\Eric\AppData\Roaming\7DaysToDie\Saves\Random Gen\Eric/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object 2020-11-17T20:00:42 50.893 INF NET: Starting server protocols 2020-11-17T20:00:42 50.904 INF NET: LiteNetLib server started 2020-11-17T20:00:42 50.905 INF [Steamworks.NET] NET: Server started 2020-11-17T20:00:42 50.906 INF Started thread SteamNetworkingServer 2020-11-17T20:00:42 50.907 INF StartGame 2020-11-17T20:00:42 50.981 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 24 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 0 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = True GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Debug_Alpha_18 GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.2 GamePref.GameWorld = PREGEN02 GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = -1 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 15 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 60 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 2 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.3 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.2 GamePref.OptionsOverallAudioVolumeLevel = 0.3017241 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198054377600 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = bob GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = D:\Users\Eric\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = D:\Users\Eric\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2020-11-17T20:00:42 51.014 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2020-11-17T20:00:42 51.585 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray) 2020-11-17T20:00:42 51.585 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray) 2020-11-17T20:00:42 51.585 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray) 2020-11-17T20:00:51 59.903 INF Block IDs with mapping 2020-11-17T20:00:51 59.904 INF BlockIDs from Mapping 2020-11-17T20:00:56 65.359 INF Item IDs with mapping 2020-11-17T20:00:56 65.359 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2020-11-17T20:01:05 74.054 INF ShapeControllers: 64 2020-11-17T20:01:05 74.060 INF createWorld: PREGEN02, Debug_Alpha_18, GameModeSurvival 2020-11-17T20:01:05 74.061 INF Occlusion: Enabled 2020-11-17T20:01:05 74.135 INF Started thread ChunkRegeneration 2020-11-17T20:01:05 74.135 INF Started thread ChunkCalc 2020-11-17T20:01:05 74.268 INF World.Load: PREGEN02 2020-11-17T20:01:05 74.269 INF Loading base world file header... 2020-11-17T20:01:05 74.269 INF Loaded world file from different version: 'Alpha 19 (b150)' 2020-11-17T20:01:25 94.388 INF Started thread GenerateChunks 2020-11-17T20:01:27 96.530 INF Calculating world hashes took 2137 ms (world size 292 MiB) 2020-11-17T20:01:28 96.895 INF Loading dtm raw file took 2505ms 2020-11-17T20:01:28 97.435 INF Biomes image size w= 8192, h = 8192 d3d11: failed to create staging 2D texture w=8192 h=8192 d3dfmt=28 [8007000e] Crash!!! SymInit: Symbol-SearchPath: '.;D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Eric' OS-Version: 10.0.0 D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (00007FF6ADE30000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.2.17.24627 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFC608A0000), size: 2031616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1171 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFC5EBF0000), size: 729088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1110 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFC5DCD0000), size: 2772992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1139 D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\UnityPlayer.dll:UnityPlayer.dll (00007FFC0E7C0000), size: 25571328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.2.17.24627 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFC60600000), size: 1654784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1171 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFC5D980000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1198 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFC5EDE0000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFC5E7E0000), size: 1662976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1139 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFC5DF80000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1110 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll 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C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFC481C0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFC48170000), size: 106496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFC48160000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFC59E70000), size: 114688 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.959 C:\WINDOWS\system32\wshbth.dll:wshbth.dll (00007FFC48140000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFC4F070000), size: 2048000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1049 ========== OUTPUTTING STACK TRACE ================== 0x00007FFC0ED11465 (UnityPlayer) prcore::BlitImageRemapNoScale 0x00007FFC0ED11074 (UnityPlayer) prcore::BlitImage 0x00007FFC0EE52C1D (UnityPlayer) Texture2D::GetPixels32 0x00007FFC0EE1A2B4 (UnityPlayer) Texture2DScripting::GetPixels32 0x00007FFC0F0C99BE (UnityPlayer) Texture2D_CUSTOM_GetPixels32 0x00000238632A7259 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Texture2D:GetPixels32 (UnityEngine.Texture2D,int) 0x00000238632A71BB (Mono JIT Code) UnityEngine.Texture2D:GetPixels32 () 0x00000238777D1F0B (Mono JIT Code) WorldBiomeProviderFromImage/<InitData>d__18:MoveNext () 0x00000238676EA4E8 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x00000238676EA617 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007FFC3361BFB0 (mono-2.0-bdwgc) mono_get_runtime_build_info 0x00007FFC335A2142 (mono-2.0-bdwgc) mono_perfcounters_init 0x00007FFC335AB13F (mono-2.0-bdwgc) mono_runtime_invoke 0x00007FFC0F04F1BD (UnityPlayer) scripting_method_invoke 0x00007FFC0F04C73A (UnityPlayer) ScriptingInvocation::Invoke 0x00007FFC0F03832A (UnityPlayer) Coroutine::Run 0x00007FFC0EDEF08C (UnityPlayer) DelayedCallManager::Update 0x00007FFC0EF29277 (UnityPlayer) ExecutePlayerLoop 0x00007FFC0EF29319 (UnityPlayer) ExecutePlayerLoop 0x00007FFC0EF2B312 (UnityPlayer) PlayerLoop 0x00007FFC0ECF39E5 (UnityPlayer) PerformMainLoop 0x00007FFC0ECF245A (UnityPlayer) MainMessageLoop 0x00007FFC0ECF6491 (UnityPlayer) UnityMainImpl 0x00007FFC0ECF9DDB (UnityPlayer) UnityMain 0x00007FF6ADE311F2 (7daystodie) __scrt_common_main_seh 0x00007FFC5EC07C24 (KERNEL32) BaseThreadInitThunk 0x00007FFC6090D4D1 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * D:/Users/Eric/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes Please help me I don't know what else to do :( Link to comment Share on other sites More sharing options...
meganoth Posted November 17, 2020 Share Posted November 17, 2020 I see a corrupt or too old navezgane save game that generates error messages. I don't know if that is the cause but it suggests you didn't do a clean-up of configuration files and save games lately. Therefore use this method explained by beelzybub: You will erase all past savegames and your config settings this way. Backup the saves and write down your config settings if you don't want to loose them Link to comment Share on other sites More sharing options...
Star69 Posted November 17, 2020 Share Posted November 17, 2020 Also, you were not successful forcing dx10. It states dx11 and there was a directx error right before crash. Can you post your system specs? So I actually think you have 2 separate problems happening. Link to comment Share on other sites More sharing options...
SylenThunder Posted November 17, 2020 Share Posted November 17, 2020 Well that world file is obsolete as well. Maybe try starting a clean new save? Also, use Pastebin next time. Link to comment Share on other sites More sharing options...
Bobbye_ Posted November 18, 2020 Author Share Posted November 18, 2020 I cleaned out all my saves out of the roaming folder and created a new world. Crashreport of that: https://pastebin.com/hRWwFCzS My specs are as follows: Windows 10 / 64-Bit AMD Radeon R9 390 Series Intel Core i7-4790K CPU 16 GB RAM Link to comment Share on other sites More sharing options...
SylenThunder Posted November 18, 2020 Share Posted November 18, 2020 Memory allocation issue. Have you fully excluded the client from security software? Also, you need to have a pagefile. If you have disabled yours out of the mistaken belief that it will improve performance, that you don't need it, or that you're "saving" your SSD, those are all myths. Please set it to system allocated. Link to comment Share on other sites More sharing options...
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