Sarakatunga 5 Posted November 4, 2020 Share Posted November 4, 2020 (edited) I was testing the "AI" of the zombies, did you want to know what they are for? <property name = "AITask-2" value = "DestroyArea" /> <property name = "AITask-3" value = "Territorial" /> I deleted them and did not notice anything in the zombies. Does anyone know what it does? Edited November 4, 2020 by Sarakatunga (see edit history) Link to post Share on other sites
Psychodabble 75 Posted November 5, 2020 Share Posted November 5, 2020 It governs how zeds behave...task 2 is the destruction mode they enter when they detect a player they can't get to...task 3 is the mode they go to after they lose track of a player and roam the area looking for a new target. Link to post Share on other sites
Boidster 650 Posted November 5, 2020 Share Posted November 5, 2020 15 hours ago, Psychodabble said: It governs how zeds behave...task 2 is the destruction mode they enter when they detect a player they can't get to To clarify for me, "can't get to" means there is no path at all, not just a path that is blocked by a wall, right? It's the HULK SMASH mode where they're just attacking random blocks (for us it's usually the nearest support pillar to a bridge into our base). Link to post Share on other sites
Psychodabble 75 Posted November 6, 2020 Share Posted November 6, 2020 (edited) 9 hours ago, Boidster said: To clarify for me, "can't get to" means there is no path at all, not just a path that is blocked by a wall, right? It's the HULK SMASH mode where they're just attacking random blocks (for us it's usually the nearest support pillar to a bridge into our base). Yeah, I think so. Need an answer from @Gazz or @faatal or somebody who really knows to be sure though. Edited November 6, 2020 by Roland (see edit history) Link to post Share on other sites
Sarakatunga 5 Posted November 9, 2020 Author Share Posted November 9, 2020 On 11/4/2020 at 10:11 PM, Psychodabble said: It governs how zeds behave...task 2 is the destruction mode they enter when they detect a player they can't get to...task 3 is the mode they go to after they lose track of a player and roam the area looking for a new target. Thx!! you took away my doubt! Link to post Share on other sites
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