Geizkragen Posted November 4, 2020 Share Posted November 4, 2020 this game lives from mods / modlets. Is it possible to implement a way for modificating [weapon] mods? Example: I have a spear. I have a mod for a spearhead like stone spearhed, iron spearhead etc. I want modify the "stone spearhead" like "toothed stone spearhead", "sharp stone spearhead", harpoon stone spearhead" etc. Sooo..... Is it possible to implement the feature "modifying mods" at least for use in modlets? TY Link to comment Share on other sites More sharing options...
convergent Posted November 4, 2020 Share Posted November 4, 2020 I have this in my overhaul. There are different spearheads with models, stats etc. The trick is to make the base item have little or no damage, then create the blades as item modifiers with damage stats. I can't break it out as there is too much custom in mine. But happy to give advice, answer questions. Link to comment Share on other sites More sharing options...
Geizkragen Posted November 5, 2020 Author Share Posted November 5, 2020 ty for the answer. can you modify your blade before attaching to the weapon? plz gimme link to try out Link to comment Share on other sites More sharing options...
convergent Posted November 11, 2020 Share Posted November 11, 2020 No link, my stuff is an unfinished mess of thousands of lines......... But no, the blade is the modifier. Different blades do different things. If you don't care if they look different, just use similar code to the serrated or tempered blade mods in vanilla Link to comment Share on other sites More sharing options...
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