Jump to content

Alpha 20 Dev Diary


madmole

Recommended Posts

4 hours ago, Aurrius said:

I just want more of this type of stuff; i know not all of this is possible but i hope you can take from it what is possible and within reason!
• physics
   • like placing an object on a table or picking up things and setting them down anywhere on a surface, not just centered
   • like placing a table candle on the edge, and placing a book down beside that, can't items be made to ragdoll like drops or 'stick' to surfaces and the game can just remember their orientation and xyz? not sure how to explain
   • vehicles need work in general, i love teleporting onto my bike sideways while it goes verticle
• animations
   • like picking up your bike and then getting onto it before snapping the character model flatly on it sideways
   • like grabbing things and moving them around or setting them down where you want
   • synced animations in mp, right now im pretty sure lights just rotate for other players along the X/Z axis but don't go up or down (Y axis)
   • more zombie stuff like specialish attacks, make spider zombies try to gnaw on my ankles ferociously
   • i want 'demons' or more 'evil' creatures like that 1 mod make some floating zeds that drain our life and fly around like lunatic vampires trying to suck my brain matter out
   • gimme zombie pirannas and zombie sharks, zombie fish
• FISHING RODS, FISHING, PLS I LOVE YOU LONG TIME TFP
• lower protected area around traders to 1 block outside their actual building/walls
   • i have no idea why little @%$# like this has persisted so long, whether or not the protected area is 20 blocks away you can still wall around it, so just lower it to 1 away from the actual trader poi so we can finally cut the damn grass around it!!
• more physical object models
   • like books with covers instead of just 1 loot bag model for most items (not talking about yellow 'oh look a piece of candy' zombie rare drop bags)
   • like how the tools and weapons drop as their models are rendered
   • let me pick up tires damnit
• more profession stuff / logical stuff
   • let me craft drug candies, drug crafting lab/workbench
   • sugarcane/some form of sugar for making drug candy oh and maybe cookies
   • lemme get logic gates, pressure plates, switches, a phone app to control my powered doors, and drawbridge, gimme more powered doors and hinges and mechanics
   • i'd love to see rust-like level of electrical stuff or something different but still deep and complex
   • solid state batterys, lithium ion battery packs, electronics instead of just electrical components/mechanical components, screwdriver, solder, welder, welding
   • lemme have to get a welder and gas to upgrade to steel blocks and walls, remove steel 'blocks' that are 1meter thick, we're not fighting tanks, zombies would never break that anyway, give us thinner walls, let blocks be placed inside other blocks, like lemme stack layers within the same block space, so i can create a sandwich, lemme place a half-centered wall and then place a lightsource against it properly without it floating off the surface of that 1x1x1 area...
   • improve placement of electrical wire traps so the rod doesnt need to be centered, or can be buried/backfilled with dirt blocks, so just the part that connects and the wire can be exposed
   • make fire burn the textures/last longer... fire spread on wooden things... lemme burn a poi to the ground and dump gasoline out in trails and set it on fire to create a wall of fire... uhhh.. gimme zombie bats, zombie bees, bumble bees, more birds not just vultures, zombie squirrels, zombie ants, zombie elephants, i want more zombies,
• lemme crouch while running to slide into zombies/slide in general
• lemme break through a door and fall on my ass like zombies that would be hilarious!
• nerf auger, buff gathering exp for flowers and crops
• crop farming isn't a really viable method to earn exp, and if people want to purely be a farmer you're gonna take the longest out of doing anything to level up
• i was inspired by how project zomboid does some stuff and hope there is a way to wash our clothes, or clean things, the grime of living would be a cool mechanic
• zombie bears arent terrifying enough
• gimme nukes/c4/high explosives, molotov could be buffed, grenades and pipe bombs arent as deadly as they should be, neither are landmines
• landmines should damage the blocks they're on and blocks above them as well as bust out windows nearby
• shockwaves/pressure calculation on explosion radius, ray tracing explosions should calculate distance over time to figure out if glass windows will shatter
• where is dukes casino? what about paying back your debt? will we see more open-ended storyline? 
• water physics can be cheaply implemented
   • SWIMMING, ACTUAL SWIMMING, & QUICKSAND PITS, GRAVEL PITS, TRAPS, MUD HOLES, LEMME GET A TIRE STUCK IN MUD AND HAVE TO JACK IT UP WITH A BOARD TO GET IT OUT, LEMME USE WOOD AS A PLANK AND BASH ZEDS!!

• i want things to be wet, and water to build up and run off of terrain
• game-logic dictates that i should have an infinite water source somehow, 2x1x2 area of buckets with water ... i mean this is a way cooler version of minecraft, yes?
• wheres my skeleton archer
• gimme withering attacks from wasteland radiated that cause permanent health loss that only comes back over time, or taking iodine pills or something
• gimme cancer and make me die from radiation sickness
• mutations like a third arm coming out of my belly button that's fully controllable
• lemme sprint sideways, you can do that irl pretty damn fast if you're not appendagedly malfunctioning
• I wanna lean around corners
• lemme shoot around a corner without looking like oldschool ww2 games blind fire @%$#es! spray and pray!
• zombie cow, and zombie cow milk, zombie goats, zombie chickens, more types of angry zombie stuff, i cant get enough zombies
• gasifier, hydrogen gas collecting, gas tanks,
• lemme make a proper flamethrower, lemme make gelatin,
• gimme pvc stuff, lemme route my wires, going through blocks or on their surfaces with some sort of piping, lemme attach lights to the end of those pipes so like a block would have a pipe placed in it and can be angled such that the pipe comes out any other side of the face of that block using a wrench or tool or holding a key,
• i want cable management
• drains, plumbing, tanks, aquafer, pumps
• toxic gasses traps, gas bombs, gas grenades, gas clouds, virus bombs, zombie virus grenades that give players infection

I heard this all might be in a21^21… all seriousness a aside though: yes please, and I’ll probably be patiently waiting on the other side. My great great grandchildren will place a21^7 on my grave and whisper “just another weekend and we think a21^7 +1 b69 will be done!” I’m sure it will be soon great great grandfather.” And their children and their childrens children will keep up with the tradition of keeping me abreast of all the alphas. I guess I’m in it for the long haul….But anyway, 

I would totally go for the arm growing out of the belly, or at least be able to use zed/animal arms and legs for melee weapons if I couldn’t tear it off and use my own. 

  • Haha 2
Link to comment
Share on other sites

  

On 11/29/2021 at 4:18 PM, andydahl said:

I love 7 Days to Die in spite of the dev team

 

I love it just to spite the dev team tbh

 

 

 

4 hours ago, Roland said:

lol...those streamers are risking egg on the face just to be first to announce. It's not official until Rick announces.

 

 

Nope, I saw a random forum post say it's coming out, and if it's one minute late I will riot and throw a tantrum and me and my 43,000,00  player server will will go play Ark instead.

  • Haha 12
Link to comment
Share on other sites

On 11/29/2021 at 3:23 PM, Gobarg said:

I love how the conversations in here get all existential just before the release of a new Alpha.

It's kinda like the build up here in the tropics

It slowly gets hotter and sweatier for months until everyone is begging for the rain.  Tempers flare and words are said but when the first rains come all is forgotten and the world is right again.

So come on TFP... Bring the rain!

Love to see; you're like the groundhog who pops up once a year to let us know the release is imminent.  Hope you are well, my friend. 

  • Like 5
  • Thanks 1
Link to comment
Share on other sites

4 hours ago, Roland said:

lol...those streamers are risking egg on the face just to be first to announce. It's not official until Rick announces.

 

Well, for me, it's not about being first to announce it. It's being very excited it's finally here and wanting every fan of the game to know. If the hint of it being true ends up being wrong, I'll apologize and post a recant. lol Now.....who do we blame for this....

4 hours ago, mprojekt said:

 

Very much resisting the urge to needle Capp00 a little bit. 😅
TBH, were I in the creator headspace right now, I'd be super eager to let my audience know, "ZOMG, A20 is almost here! SQUEE!"

Bring it on ;)

And you are correct.

  • Like 3
Link to comment
Share on other sites

So many great players that stream 7D2D! 

 

So who to watch???

 

Should I be a loyal follower to a well deserved and talented streamer as he/she fights desperately to survive the tide of darkness?

Or be a Sultan with many "wives" hopping from channel to channel looking for the one who pleases me the most?

 

Can I do both?

  • Haha 2
Link to comment
Share on other sites

48 minutes ago, Guppycur said:

Love to see; you're like the groundhog who pops up once a year to let us know the release is imminent.  Hope you are well, my friend. 

Really good to hear from you too my old mate.  A whole lot of love to you and your family too brother and to all the poor lost souls inhabiting this nether realm between Alphas

Don't worry old fella I keep my eye on the goings on here and have a little post or two every now and again.

I'm kinda like the old bull now... I'm happy to walk down and do em all ;)

 

  • Like 1
  • Prime Bless You 1
Link to comment
Share on other sites

7 hours ago, Roland said:

They were told the same as I've said here that this weekend is looking good and hasn't been ruled out and we will know for sure as soon as Rick makes the official announcement. They've decided to hedge their bets and possibly get first scoop. If it turns out to be true then they win and if it turns out to be next weekend then...oopsie!!

 

 

 

 

I would delay it just for that.

Edited by Roland (see edit history)
Link to comment
Share on other sites

16 minutes ago, Capp00 said:

I know Mr "The Pimp", Rick, likes to keep us in suspense and anxious, but I hope I didn't fully jump the gun in my excitement for the news of it coming out this weekend. lol.

If it does end up getting postponed, I'll own up to my gaff.

:)

 

On a positive note, I still remember your escape room video.  If you ever decided to do another, I am sure the new block trigger system will give you more options.  😄

Link to comment
Share on other sites

1 hour ago, Capp00 said:

I know Mr "The Pimp", Rick, likes to keep us in suspense and anxious, but I hope I didn't fully jump the gun in my excitement for the news of it coming out this weekend. lol.

If it does end up getting postponed, I'll own up to my gaff.

:)

Prime said that IF an announcement is made, it will probably be made either a monday or a tuesday, so yes, it looks like those who got excited for THIS week being the streamer weekend are probably jumping the gun a bit, but it doesn't matter. At this point it's either 2 or 9 days of wait, no biggie. Rick himself jumps the gun a bit too often, as do we.

Link to comment
Share on other sites

9 hours ago, Aurrius said:

I just want more of this type of stuff; i know not all of this is possible but i hope you can take from it what is possible and within reason!
• physics
   • like placing an object on a table or picking up things and setting them down anywhere on a surface, not just centered
   • like placing a table candle on the edge, and placing a book down beside that, can't items be made to ragdoll like drops or 'stick' to surfaces and the game can just remember their orientation and xyz? not sure how to explain
   • vehicles need work in general, i love teleporting onto my bike sideways while it goes verticle
• animations
   • like picking up your bike and then getting onto it before snapping the character model flatly on it sideways
   • like grabbing things and moving them around or setting them down where you want
   • synced animations in mp, right now im pretty sure lights just rotate for other players along the X/Z axis but don't go up or down (Y axis)
   • more zombie stuff like specialish attacks, make spider zombies try to gnaw on my ankles ferociously
   • i want 'demons' or more 'evil' creatures like that 1 mod make some floating zeds that drain our life and fly around like lunatic vampires trying to suck my brain matter out
   • gimme zombie pirannas and zombie sharks, zombie fish
• FISHING RODS, FISHING, PLS I LOVE YOU LONG TIME TFP
• lower protected area around traders to 1 block outside their actual building/walls
   • i have no idea why little @%$# like this has persisted so long, whether or not the protected area is 20 blocks away you can still wall around it, so just lower it to 1 away from the actual trader poi so we can finally cut the damn grass around it!!
• more physical object models
   • like books with covers instead of just 1 loot bag model for most items (not talking about yellow 'oh look a piece of candy' zombie rare drop bags)
   • like how the tools and weapons drop as their models are rendered
   • let me pick up tires damnit
• more profession stuff / logical stuff
   • let me craft drug candies, drug crafting lab/workbench
   • sugarcane/some form of sugar for making drug candy oh and maybe cookies
   • lemme get logic gates, pressure plates, switches, a phone app to control my powered doors, and drawbridge, gimme more powered doors and hinges and mechanics
   • i'd love to see rust-like level of electrical stuff or something different but still deep and complex
   • solid state batterys, lithium ion battery packs, electronics instead of just electrical components/mechanical components, screwdriver, solder, welder, welding
   • lemme have to get a welder and gas to upgrade to steel blocks and walls, remove steel 'blocks' that are 1meter thick, we're not fighting tanks, zombies would never break that anyway, give us thinner walls, let blocks be placed inside other blocks, like lemme stack layers within the same block space, so i can create a sandwich, lemme place a half-centered wall and then place a lightsource against it properly without it floating off the surface of that 1x1x1 area...
   • improve placement of electrical wire traps so the rod doesnt need to be centered, or can be buried/backfilled with dirt blocks, so just the part that connects and the wire can be exposed
   • make fire burn the textures/last longer... fire spread on wooden things... lemme burn a poi to the ground and dump gasoline out in trails and set it on fire to create a wall of fire... uhhh.. gimme zombie bats, zombie bees, bumble bees, more birds not just vultures, zombie squirrels, zombie ants, zombie elephants, i want more zombies,
• lemme crouch while running to slide into zombies/slide in general
• lemme break through a door and fall on my ass like zombies that would be hilarious!
• nerf auger, buff gathering exp for flowers and crops
• crop farming isn't a really viable method to earn exp, and if people want to purely be a farmer you're gonna take the longest out of doing anything to level up
• i was inspired by how project zomboid does some stuff and hope there is a way to wash our clothes, or clean things, the grime of living would be a cool mechanic
• zombie bears arent terrifying enough
• gimme nukes/c4/high explosives, molotov could be buffed, grenades and pipe bombs arent as deadly as they should be, neither are landmines
• landmines should damage the blocks they're on and blocks above them as well as bust out windows nearby
• shockwaves/pressure calculation on explosion radius, ray tracing explosions should calculate distance over time to figure out if glass windows will shatter
• where is dukes casino? what about paying back your debt? will we see more open-ended storyline? 
• water physics can be cheaply implemented
   • SWIMMING, ACTUAL SWIMMING, & QUICKSAND PITS, GRAVEL PITS, TRAPS, MUD HOLES, LEMME GET A TIRE STUCK IN MUD AND HAVE TO JACK IT UP WITH A BOARD TO GET IT OUT, LEMME USE WOOD AS A PLANK AND BASH ZEDS!!

• i want things to be wet, and water to build up and run off of terrain
• game-logic dictates that i should have an infinite water source somehow, 2x1x2 area of buckets with water ... i mean this is a way cooler version of minecraft, yes?
• wheres my skeleton archer
• gimme withering attacks from wasteland radiated that cause permanent health loss that only comes back over time, or taking iodine pills or something
• gimme cancer and make me die from radiation sickness
• mutations like a third arm coming out of my belly button that's fully controllable
• lemme sprint sideways, you can do that irl pretty damn fast if you're not appendagedly malfunctioning
• I wanna lean around corners
• lemme shoot around a corner without looking like oldschool ww2 games blind fire @%$#es! spray and pray!
• zombie cow, and zombie cow milk, zombie goats, zombie chickens, more types of angry zombie stuff, i cant get enough zombies
• gasifier, hydrogen gas collecting, gas tanks,
• lemme make a proper flamethrower, lemme make gelatin,
• gimme pvc stuff, lemme route my wires, going through blocks or on their surfaces with some sort of piping, lemme attach lights to the end of those pipes so like a block would have a pipe placed in it and can be angled such that the pipe comes out any other side of the face of that block using a wrench or tool or holding a key,
• i want cable management
• drains, plumbing, tanks, aquafer, pumps
• toxic gasses traps, gas bombs, gas grenades, gas clouds, virus bombs, zombie virus grenades that give players infection

I think multiple people would like these ideas, some ideas I thought about too (like more mechanical gateways), but some you are mentioning aren't really meant to be in the game I think that way. Like the multiple blocks in 1 voxel (1x1x1) is very very hard to implement in the first place, and even harder if all POI's then have to be remade to match that new game-changing mechanic. It IS a cool idea, but even Minecraft isn't able to do such things.

 

Some of these features would be a lot more work to implement than people might think

Link to comment
Share on other sites

3 hours ago, Capp00 said:

I know Mr "The Pimp", Rick, likes to keep us in suspense and anxious, but I hope I didn't fully jump the gun in my excitement for the news of it coming out this weekend. lol.

If it does end up getting postponed, I'll own up to my gaff.

:)

The response of a mature, responsible streamer...

 

The problem occurs when the immature ones look for someone else to blame and suggest a deadline was blown.

 

Sadly, there does seem to be a lot more immature streamers than mature ones.

Link to comment
Share on other sites

Oh yes! 

 

I will first learn from the jedi masters then go hulk mania on them there zombays!  (Someone tell me the flaming, spiked, baseball bat is still a thing!)

 

The only question that still remains is:

1) Big fort?

2) Big Huge fort?

3) Big Huge Fortress of doom?

 

Answer is:  "Always pick the answer with the most words!"  (Giving you more time to slowly move toward the exit!)

Edited by Aldranon (see edit history)
Link to comment
Share on other sites

On 11/29/2021 at 5:18 PM, andydahl said:

Facepunch studios. Rust is updated each and every month. It also started in EA in 2013 and was "gold" Feb 2018. 

 

I love 7 Days to Die -- it's my favorite game, by far. I've been playing since Sept 9, 2013. But TFPs are at the other end of the spectrum from Facepunch. Can't you at least admit that professionals are able to meet timelines? It's juvenile to hide behind "We can't miss a deadline if we don't make one." All you're really saying is, "We have no idea how long stuff will take because we're not professional enough to know" or something like that. 

 

I love 7 Days to Die in spite of the dev team. I'll keep playing and be excited for each new release. But I don't have to keep defending them for their poor work output. 

 

One question for all you: How'd you like to get monthly updates -- both small and large -- on 7 Days? Don't tell me it's not possible as that's exactly what Facepunch delivers on Rust. Hell, I'd settle for twice a year updates, but if history is any guide, I'm sure TFPs would have trouble hitting those deadlines.

 

 

I, personally, am a developer. (Admittedly, not in the gaming industry.) But I have seen companies do this, heck even Microsoft (who I am not a fan of) tries to do this with "Patch Tuesday." The developers that do scheduled releases are not any better at time management then other developers without a strict release schedule.

 

Even with a scheduled update...  A few days before the release, the developers and management gather and discuss the upcoming (scheduled) release. They discuss the stability of each and every part of the release. If a single part is not ready for release, they pull that piece and delay it until the next release. (where it may or may not be delayed again.) Usually at least one thing is ready for release they package it together and ship it off for a regular release. So every month usually has a release.

 

Users are happy because they get something every month... "Wow, I guess they are still working on it." However, if they are waiting for a particular piece to be released, they can still get frustrated... "XYZ still wasn't released this month; when will they get off their butts and finally put it out there, I have been waiting forever."

 

Another bad thing about scheduled releases is dependencies... If the new electrical system is not ready, it means anything that requires it has to be delayed too. (i.e. if the power changes aren't working, you can't release the new lights, the new electrical doors, or anything else.)

 

So scheduled releases are not any better than unscheduled; users can still be frustrated by both. One *might* be better than the other depending on the situation, but honestly it comes down to whatever the team is most comfortable with.

 

That being said, I am quite happy with TFP devs and how they manage releases. Yes, as a user, even I want it released yesterday, But I will patiently wait until it is ready and be happier with prioritizing quality over speed. (THANK YOU DEVS!!!)

  • Like 6
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...