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Alpha 20 Dev Diary


madmole

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2 hours ago, EffiJeffy said:

This is what I meant. (Screenshot is from 15th of november.)

Screenshot_20211130-112316_Discord.jpg

 

Ah I misread you completely.

 

I wonder if they know for definite yet whether it's this week or not. I guess if it's not coming this week they would tell us soon to temper expectations and if it is this week we might not know until Thursday

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11 minutes ago, Doomofman said:

 

Ah I misread you completely.

 

I wonder if they know for definite yet whether it's this week or not. I guess if it's not coming this week they would tell us soon to temper expectations and if it is this week we might not know until Thursday

We just need to wait and see :D

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34 minutes ago, Doomofman said:

 

Ah I misread you completely.

 

I wonder if they know for definite yet whether it's this week or not. I guess if it's not coming this week they would tell us soon to temper expectations and if it is this week we might not know until Thursday


knowing that it’s a definite no is much easier to call than a definite yes. Given how much flack we get for under estimating we definitely don’t want to give an official release date and then have to delay. 
 

I’m optimistic since there was no definite no after the meeting. 

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8 minutes ago, Roland said:


knowing that it’s a definite no is much easier to call than a definite yes. Given how much flack we get for under estimating we definitely don’t want to give an official release date and then have to delay. 
 

I’m optimistic since there was no definite no after the meeting. 

So You're Telling Me There's A Chance | So You're Telling Me There's A  Chance? | Know Your Meme

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36 minutes ago, Roland said:


knowing that it’s a definite no is much easier to call than a definite yes. Given how much flack we get for under estimating we definitely don’t want to give an official release date and then have to delay. 
 

I’m optimistic since there was no definite no after the meeting. 

 

I almost wish it won't be this week..... just to see the reactions... please.. tell them to wait!!!

 

Oh and not the weekend of December 10th either --- Last Epoch has an update that day!

Edited by SnowDog1942 (see edit history)
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How will Bloodmoon difficulty be calculated?   

Is it based purely on game stage or is the Bloodmoon  count (fourth Bloodmoon, tenth Bloodmoon, etc) a factor? 

 

Backstory:

My father wants to "move in" to my server for A20.  Currently we will visit him in his game and occasionally he will visit us on ours.  But for A20 he wants to take up residence on my server, have his own base and access it when we are not on.  Being retired he gets to play a lot more than we do, so my concern is what that will do for our Bloodmooons. 

 

Hypothetical scenario:

It is day 83, he is game stage 130 and we are just at game stage 20 and only seen one blood moon.  If he is not on, and its just us, will the Bloodmoon be out of control because its the 12th Bloodmoon, or just regular because our  game stage is low?  

I know that if he was on and we were all in a party together then the Bloobmoon would be above 130 and probably more than the 3 of us low level characters could handle.

But, what if he is on but not in our party and at his own base?  Would his gamestage 130 Bloodmoon horde focus on him and leave us alone with our separate lower level Bloodmoon horde?   How far would his base have to be from ours?  

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1 hour ago, SnowDog1942 said:

 

I almost wish it won't be this week..... just to see the reactions... please.. tell them to wait!!!

 

Oh and not the weekend of December 10th either --- Last Epoch has an update that day!

We will send you a screenshot ^^ just told us what do you like hehe 

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59 minutes ago, Lord Morphleyes said:

How will Bloodmoon difficulty be calculated?   

Is it based purely on game stage or is the Bloodmoon  count (fourth Bloodmoon, tenth Bloodmoon, etc) a factor?

 

The "server day" is not a factor.

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So I'm priming my hype engine on some good apocalypse books,  I bought "I am legend" (Its more a Vincent Price "Last man on earth" meets Will Smith's "I am legend movie, with a lot of angst added.

 

That didn't do it as I had hoped.  Last time I read the "Slow Burn" series and that was wonderful!  (I highly recommend this series for 7D2D dead is dead max difficulty players)  :)

Any recommendations from other book readers?

 

Maybe less than one week left so only 3 book series at most, if I'm allowed to be picky.  :)

Edited by Aldranon (see edit history)
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6 minutes ago, Aldranon said:

So I'm priming my hype engine on some good apocalypse books,  I bought "I am legend" (Its more a Vincent Price "Last man on earth" meets Will Smith's "I am legend movie, with a lot of angst added.

 

That didn't do it as I had hoped.  Last time I read the "Slow Burn" series and that was wonderful!  (I highly recommend this series for 7D2D dead is dead max difficulty players)  :)

Any recommendations from other book readers?

 

Maybe less than one week left so only 3 book series at most, if I'm allowed to be picky.  :)

 

The Radioactive series by Richard Hummel 

Book 1 (of3) Radioactive Evolution

Book 2 (of3) Radioactive Revolution

Book 3 Not out yet

 

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45 minutes ago, Lord Morphleyes said:

 

The Radioactive series by Richard Hummel 

Book 1 (of3) Radioactive Evolution

Book 2 (of3) Radioactive Revolution

Book 3 Not out yet

 

 

When I saw the rich are in AIRSHIPS while the rest of us are down below... Sold!

Also they have a voice actor narrate the book, so I had to buy the first book AT LEAST to see what's up!  :) 

Edited by Aldranon (see edit history)
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6 hours ago, SnowDog1942 said:

 

I almost wish it won't be this week..... just to see the reactions... please.. tell them to wait!!!

 

Oh and not the weekend of December 10th either --- Last Epoch has an update that day!

well i hope your x-mas is cancelled just so ppl can tell you to wait!!!

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I just want more of this type of stuff; i know not all of this is possible but i hope you can take from it what is possible and within reason!
• physics
   • like placing an object on a table or picking up things and setting them down anywhere on a surface, not just centered
   • like placing a table candle on the edge, and placing a book down beside that, can't items be made to ragdoll like drops or 'stick' to surfaces and the game can just remember their orientation and xyz? not sure how to explain
   • vehicles need work in general, i love teleporting onto my bike sideways while it goes verticle
• animations
   • like picking up your bike and then getting onto it before snapping the character model flatly on it sideways
   • like grabbing things and moving them around or setting them down where you want
   • synced animations in mp, right now im pretty sure lights just rotate for other players along the X/Z axis but don't go up or down (Y axis)
   • more zombie stuff like specialish attacks, make spider zombies try to gnaw on my ankles ferociously
   • i want 'demons' or more 'evil' creatures like that 1 mod make some floating zeds that drain our life and fly around like lunatic vampires trying to suck my brain matter out
   • gimme zombie pirannas and zombie sharks, zombie fish
• FISHING RODS, FISHING, PLS I LOVE YOU LONG TIME TFP
• lower protected area around traders to 1 block outside their actual building/walls
   • i have no idea why little @%$# like this has persisted so long, whether or not the protected area is 20 blocks away you can still wall around it, so just lower it to 1 away from the actual trader poi so we can finally cut the damn grass around it!!
• more physical object models
   • like books with covers instead of just 1 loot bag model for most items (not talking about yellow 'oh look a piece of candy' zombie rare drop bags)
   • like how the tools and weapons drop as their models are rendered
   • let me pick up tires damnit
• more profession stuff / logical stuff
   • let me craft drug candies, drug crafting lab/workbench
   • sugarcane/some form of sugar for making drug candy oh and maybe cookies
   • lemme get logic gates, pressure plates, switches, a phone app to control my powered doors, and drawbridge, gimme more powered doors and hinges and mechanics
   • i'd love to see rust-like level of electrical stuff or something different but still deep and complex
   • solid state batterys, lithium ion battery packs, electronics instead of just electrical components/mechanical components, screwdriver, solder, welder, welding
   • lemme have to get a welder and gas to upgrade to steel blocks and walls, remove steel 'blocks' that are 1meter thick, we're not fighting tanks, zombies would never break that anyway, give us thinner walls, let blocks be placed inside other blocks, like lemme stack layers within the same block space, so i can create a sandwich, lemme place a half-centered wall and then place a lightsource against it properly without it floating off the surface of that 1x1x1 area...
   • improve placement of electrical wire traps so the rod doesnt need to be centered, or can be buried/backfilled with dirt blocks, so just the part that connects and the wire can be exposed
   • make fire burn the textures/last longer... fire spread on wooden things... lemme burn a poi to the ground and dump gasoline out in trails and set it on fire to create a wall of fire... uhhh.. gimme zombie bats, zombie bees, bumble bees, more birds not just vultures, zombie squirrels, zombie ants, zombie elephants, i want more zombies,
• lemme crouch while running to slide into zombies/slide in general
• lemme break through a door and fall on my ass like zombies that would be hilarious!
• nerf auger, buff gathering exp for flowers and crops
• crop farming isn't a really viable method to earn exp, and if people want to purely be a farmer you're gonna take the longest out of doing anything to level up
• i was inspired by how project zomboid does some stuff and hope there is a way to wash our clothes, or clean things, the grime of living would be a cool mechanic
• zombie bears arent terrifying enough
• gimme nukes/c4/high explosives, molotov could be buffed, grenades and pipe bombs arent as deadly as they should be, neither are landmines
• landmines should damage the blocks they're on and blocks above them as well as bust out windows nearby
• shockwaves/pressure calculation on explosion radius, ray tracing explosions should calculate distance over time to figure out if glass windows will shatter
• where is dukes casino? what about paying back your debt? will we see more open-ended storyline? 
• water physics can be cheaply implemented
   • SWIMMING, ACTUAL SWIMMING, & QUICKSAND PITS, GRAVEL PITS, TRAPS, MUD HOLES, LEMME GET A TIRE STUCK IN MUD AND HAVE TO JACK IT UP WITH A BOARD TO GET IT OUT, LEMME USE WOOD AS A PLANK AND BASH ZEDS!!

• i want things to be wet, and water to build up and run off of terrain
• game-logic dictates that i should have an infinite water source somehow, 2x1x2 area of buckets with water ... i mean this is a way cooler version of minecraft, yes?
• wheres my skeleton archer
• gimme withering attacks from wasteland radiated that cause permanent health loss that only comes back over time, or taking iodine pills or something
• gimme cancer and make me die from radiation sickness
• mutations like a third arm coming out of my belly button that's fully controllable
• lemme sprint sideways, you can do that irl pretty damn fast if you're not appendagedly malfunctioning
• I wanna lean around corners
• lemme shoot around a corner without looking like oldschool ww2 games blind fire @%$#es! spray and pray!
• zombie cow, and zombie cow milk, zombie goats, zombie chickens, more types of angry zombie stuff, i cant get enough zombies
• gasifier, hydrogen gas collecting, gas tanks,
• lemme make a proper flamethrower, lemme make gelatin,
• gimme pvc stuff, lemme route my wires, going through blocks or on their surfaces with some sort of piping, lemme attach lights to the end of those pipes so like a block would have a pipe placed in it and can be angled such that the pipe comes out any other side of the face of that block using a wrench or tool or holding a key,
• i want cable management
• drains, plumbing, tanks, aquafer, pumps
• toxic gasses traps, gas bombs, gas grenades, gas clouds, virus bombs, zombie virus grenades that give players infection

Edited by Aurrius (see edit history)
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26 minutes ago, Aurrius said:

• gimme withering attacks from wasteland radiated that cause permanent health loss that only comes back over time, or taking iodine pills or something
 

I'm going to nitpick but those two options are not possible.  Permanent can't be restored, that's why it's called permanent--except for markers.  those are only permanent on your expensive clothes when someone screws around and uses one on you.

 

Also, you don't really want much. 

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4 minutes ago, Damolann said:

I'm going to nitpick but those two options are not possible.  Permanent can't be restored, that's why it's called permanent--except for markers.  those are only permanent on your expensive clothes when someone screws around and uses one on you.

 

Also, you don't really want much. 

You gotta give the guy some credit though, I mean it's taken him three years to get this post up so he put a lot of effort into it ;)

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