keeper317 Posted October 21, 2020 Share Posted October 21, 2020 Does anyone know if it is possible to resize the map UI so the viewing area is bigger? I have found the mapArea tags but when I try to change the size it creates a black box that is the right size but the map doesn't get any bigger. Link to comment Share on other sites More sharing options...
Roland Posted October 21, 2020 Share Posted October 21, 2020 Moved this to the Modding Requests and Discussions subforum as we like to keep the Mod forum clear of everything except actual mods. Link to comment Share on other sites More sharing options...
n2n1 Posted October 22, 2020 Share Posted October 22, 2020 find the line: <texture depth="2" name="mapViewTexture" width="712" height="712" pos="0,0" material="Materials/MaskableMainmap"/> the map texture size is set there (712x712), change it - if there is no result, then it is still hardcoded. Link to comment Share on other sites More sharing options...
keeper317 Posted October 22, 2020 Author Share Posted October 22, 2020 11 hours ago, n2n1 said: find the line: <texture depth="2" name="mapViewTexture" width="712" height="712" pos="0,0" material="Materials/MaskableMainmap"/> the map texture size is set there (712x712), change it - if there is no result, then it is still hardcoded. Looks like it is hardcoded somewhere, I don't suppose there is a way to change that. Link to comment Share on other sites More sharing options...
n2n1 Posted October 22, 2020 Share Posted October 22, 2020 I think, i can tell you where it is in the .dll code ... but it's a .dll... Link to comment Share on other sites More sharing options...
keeper317 Posted October 23, 2020 Author Share Posted October 23, 2020 4 hours ago, n2n1 said: I think, i can tell you where it is in the .dll code ... but it's a .dll... I'm ok with editing .dll files. I never play on public servers anyway so no an issue for me to disable EAC. Link to comment Share on other sites More sharing options...
n2n1 Posted October 23, 2020 Share Posted October 23, 2020 Class XUiC_MapArea there are constant =712 and 356 in 3-4 places. I didn't do any resizing, but messed around with moving and centering when it was non-configurable. So i'm sure it's there, too. So i think if you change these pairs of constant to the same value, you can achieve the desired result. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.