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UI Modding question


keeper317

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find the line:

<texture depth="2" name="mapViewTexture" width="712" height="712" pos="0,0" material="Materials/MaskableMainmap"/>

the map texture size is set there (712x712), change it - if there is no result, then it is still hardcoded.

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11 hours ago, n2n1 said:

find the line:

<texture depth="2" name="mapViewTexture" width="712" height="712" pos="0,0" material="Materials/MaskableMainmap"/>

the map texture size is set there (712x712), change it - if there is no result, then it is still hardcoded.

Looks like it is hardcoded somewhere, I don't suppose there is a way to change that. 

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Class XUiC_MapArea

there are constant =712 and 356 in 3-4 places.

I didn't do any resizing, but messed around with moving and centering when it was non-configurable. So i'm sure it's there, too.

 

So i think if you change these pairs of constant to the same value, you can achieve the desired result.

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