ひろけーえぬえぬ Posted July 15, 2021 Share Posted July 15, 2021 Succeeded. Lv.6 GameStage18 Maybe I failed to copy the file. Thank you. 1 Link to comment Share on other sites More sharing options...
n2n1 Posted August 19, 2021 Author Share Posted August 19, 2021 (edited) MOD version UPDATE - CSH_v19.6.00 - many changes, tweaks, balancing, new content, minor gameplay changes (this not compatible with previous saves and worlds). Edited September 28, 2021 by n2n1 add pregen map (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted August 22, 2021 Author Share Posted August 22, 2021 (edited) Added a pre-generated 14k map. Edited August 22, 2021 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted August 26, 2021 Author Share Posted August 26, 2021 Added a new version texture pack (correct old weapon textures). Link to comment Share on other sites More sharing options...
n2n1 Posted August 27, 2021 Author Share Posted August 27, 2021 (edited) MOD version UPDATE - CSH_v19.6.01 - fixed a missing prefab - tweaks, balancing. (this compatible with saves and worlds from v19.6.00) but there is no point in this compatibility, because the previous save is ruined - it is better to start again. Edited September 1, 2021 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted September 16, 2021 Author Share Posted September 16, 2021 (edited) I love this fun madness Ryu&Maのゲーム珍道中: Edited September 16, 2021 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted September 23, 2021 Author Share Posted September 23, 2021 MOD version UPDATE - CSH_v19.6.02 - the method of taking and disassembling Workstations, loot-containers, and all other - has been changed. - balancing, tweaks and e.t.c (saves and worlds must be compatible with v19.6.01 ... but i'm not sure) Link to comment Share on other sites More sharing options...
n2n1 Posted September 27, 2021 Author Share Posted September 27, 2021 (edited) If you don't want to waste time generating a map, here is a ready-made one: Podibe County_14k_map_for_CSHv19.6.02 Nucuwa County_14k_map_for_CSHv19.6.02 Edited September 29, 2021 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted October 5, 2021 Author Share Posted October 5, 2021 (edited) MOD version UPDATE - CSH_v19.6.03 - fixes, balancing, tweaks and e.t.c (saves not compatible with v19.6.02) (world is compatible) Pregen 8k worlds: Dipola Valley_8k_map_for_CSHv19.6.03 East Rabia County_8k_map_for_CSHv19.6.03 Edited October 5, 2021 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted October 28, 2021 Author Share Posted October 28, 2021 (edited) Pregen 14k worlds for v19.6.04 : Juwexu Mountains_14k_map_for_CSHv19.6.04 Litode Mountains_14k_map_for_CSHv19.6.04 Edited October 30, 2021 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted October 29, 2021 Author Share Posted October 29, 2021 MOD version UPDATE - CSH_v19.6.04 (saves and generated world - is not compatible with prev version) Link to comment Share on other sites More sharing options...
Hookan Posted October 29, 2021 Share Posted October 29, 2021 Hi, Started playing your mod and it looks really cool, but there is a bug (or atleast I think so) which makes wood logs pretty op. I've been playing on CSH_v19.6.03. Placed wood log have 75 hp which seem reasonable, but upgrading it for free makes it having 1200 hp.... Then if you upgrade it again (this time for 5 planks) it lowers its hp to 100 and third upgrade for 7 planks makes it 250 hp. This way there is no reason to upgrade it more than once and it look bugged and extremely overpowered. Same goes for half logs, but they are upgraded to 500 hp instead of 1200. Thanks for your work! 1 Link to comment Share on other sites More sharing options...
n2n1 Posted October 29, 2021 Author Share Posted October 29, 2021 Thanks! This is an old upgrade system that confuses players (but for some reason - didn't confuse before). The fact is that these upgrades are implemented as "layers". That is, after the destruction of the log reinforced with wood, it will be transformed into the previous version and will have a lot of HP again. That is: 1200+100+250 and the like. This system will be further enhanced in the A20. And i will follow that too. Link to comment Share on other sites More sharing options...
7daystodierocks Posted November 3, 2021 Share Posted November 3, 2021 On 10/29/2021 at 3:40 PM, n2n1 said: Thanks! This is an old upgrade system that confuses players (but for some reason - didn't confuse before). The fact is that these upgrades are implemented as "layers". That is, after the destruction of the log reinforced with wood, it will be transformed into the previous version and will have a lot of HP again. That is: 1200+100+250 and the like. This system will be further enhanced in the A20. And i will follow that too. is this available on the mod launcher at all Link to comment Share on other sites More sharing options...
n2n1 Posted November 3, 2021 Author Share Posted November 3, 2021 10 hours ago, 7daystodierocks said: is this available on the mod launcher at all Yes it is available, but you have to install the mod-launcher first. Link to comment Share on other sites More sharing options...
7daystodierocks Posted November 4, 2021 Share Posted November 4, 2021 12 hours ago, n2n1 said: Yes it is available, but you have to install the mod-launcher first. i have the mod launcher just wondered Link to comment Share on other sites More sharing options...
n2n1 Posted December 5, 2021 Author Share Posted December 5, 2021 MOD version UPDATE - CSH_v19.6.05 THIS IS FOR A19 !!! (this not compatible with previous saves and worlds). Link to comment Share on other sites More sharing options...
n2n1 Posted December 16, 2021 Author Share Posted December 16, 2021 The adaptation of the mod for A20 has begun. It will take a lot of time, therefore, the first versions can be expected no earlier than a couple of stable patches. In addition, as always, will most likely have to redo some game mechanics. And it is still unknown how things will be with the generation of the world and prefabs. Reworking and adapting them will take a very long time, so may have to make some compromises. 3 Link to comment Share on other sites More sharing options...
n2n1 Posted February 3, 2022 Author Share Posted February 3, 2022 Right now i'm redoing the sequence of building blocks and adapting prefabs. Unfortunately, there is still quite a lot of work to do before the mod is ready. I will try to release a test version after A20.2, but to be honest - it will be very raw. A20 brought a lot of work with xml-code, the result of which will not even be visible from the outside... Link to comment Share on other sites More sharing options...
n2n1 Posted February 7, 2022 Author Share Posted February 7, 2022 (edited) Oops... A20.2 is out, and i'm still far from ready. And A20.2 is something - nothing to talk about. Let's pretend that he doesn't count In addition, they said that A20.3 will be released soon and will make a little more sense than three fixes. So... i will wait for a stable A20.3 for tests begun Edited February 7, 2022 by n2n1 (see edit history) 1 Link to comment Share on other sites More sharing options...
n2n1 Posted February 23, 2022 Author Share Posted February 23, 2022 (edited) ... A20.3 .... what?.... Skip. The fact is that i need a really large patch that will linger for a long time, so that i don't have to redo dll every day. Sorry, i will continue working on the content, or improving the mod (i won't even switch from A20.1). PS: Now i am working on the decoration of city streets Edited February 23, 2022 by n2n1 (see edit history) 4 Link to comment Share on other sites More sharing options...
Nuko-san Posted March 29, 2022 Share Posted March 29, 2022 Hi n2n1 How are you? I hope the war does not affectting you and you're still having some time to work on the brialliant mod 1 Link to comment Share on other sites More sharing options...
n2n1 Posted March 29, 2022 Author Share Posted March 29, 2022 The work has slowed down, but continues. There is still a lot of work, but i will release a raw version for tests after A20.4. It will not be in the launcher yet. It will be really raw, but it will be the base from which improvement will proceed. Link to comment Share on other sites More sharing options...
n2n1 Posted April 29, 2022 Author Share Posted April 29, 2022 (edited) A test version will appear HERE soon (tomorrow?). - in the mod-launcher, the mod will appear later - after exiting the test status. - the test version suggests that it may EVEN be possible to play, if you're lucky. But basically, it's still a very raw version. - hotfixes (quick fixes) will not be released for test versions - there may be a red error causing the console to open (does not cause the crash of the game). This happens mainly during the exploration of new territories in cities. At the moment, i don't even know if this is my mistake. - text descriptions remained from A19 and may not correspond to the changes. - RWG and prefabs are still far from an acceptable level (this is my main job on A20) - the set of player blocks is still far from planned (this is my main job on A20) Edited April 29, 2022 by n2n1 (see edit history) 1 Link to comment Share on other sites More sharing options...
n2n1 Posted April 30, 2022 Author Share Posted April 30, 2022 (edited) MOD version RELEASE - CSH_v20.4.00 This is TEST version in archive: ---------the link was removed due to the release of a new version------- For install - copy the contents of the archive to a folder with pure vanilla agreeing to replace the files. Everything as you did before. (don't forget to delete all mods/modlets from the new mods directory) Edited May 6, 2022 by n2n1 (see edit history) 1 Link to comment Share on other sites More sharing options...
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