CubeRoot Posted October 18, 2020 Share Posted October 18, 2020 My wife recently started playing 7d2d with me and she is starting to believe that I lied about being able to get a silencer. We are playing Alpha 19.1 stable. We started a pregen03 map, both reached over level 100, which means we are pretty much all level 6 gear, mostly military, a large selection of level 6 weapons and mods, a nice base, multiple vehicles. Although I can see that the silencer is still in the list of schematics, I've yet to find the schematic or even a trader willing to sell a silencer. I regularly visited 7 different traders.. so I'm a bit annoyed not to find a silencer. So, we started a new game recently using pregen01 and we are both up to around level 60 and I'm seeing the same pattern. We have most of the items including augers, motorcycles, armor and weapons but no sign of a silencer. I've now visited at least 7 different traders as well. Thoughts? Walkingdog Link to comment Share on other sites More sharing options...
Vampirenostra Posted October 18, 2020 Share Posted October 18, 2020 Just visit "Crack a book" stores and traders from time to time and you'll find it. It is listed in loot. Link to comment Share on other sites More sharing options...
Sjustus548 Posted October 18, 2020 Share Posted October 18, 2020 They are rare but they definitely still exist. We found one in the attic of a house. The schematic we found in a book case in some house. Sadly you are just being very unlucky when it comes to finding it. We're currently on day 145 and have yet to find tier 6 steel legs. We just have to keep looting and hopefully one day we will find what we are looking for. Link to comment Share on other sites More sharing options...
The_Great_Sephiroth Posted October 18, 2020 Share Posted October 18, 2020 Silencer? What's that? I have a ton of suppressors for my weapons, but no silencers. Sorry, just some humour. If you were a firearms owner you'd get it. On the subject of suppressors, they do exist. I have found multiple blueprints for them and built them. Keep checking those bookstores, especially the ones in the actual cities if you are on Navezgane. Link to comment Share on other sites More sharing options...
CubeRoot Posted October 18, 2020 Author Share Posted October 18, 2020 Thanks for replies.. I play on AfterLife Vikings and getting a "suppressor" .. is no biggie but for some reason the couple private games I've been playing with the wife is being rather dreadful. I'll post back if I ever find one. There's a few crack a books that I haven't hit up yet.. I'll make a point to go by there soon. Link to comment Share on other sites More sharing options...
Sjustus548 Posted October 18, 2020 Share Posted October 18, 2020 4 hours ago, The_Great_Sephiroth said: Silencer? What's that? I have a ton of suppressors for my weapons, but no silencers. Sorry, just some humour. If you were a firearms owner you'd get it. On the subject of suppressors, they do exist. I have found multiple blueprints for them and built them. Keep checking those bookstores, especially the ones in the actual cities if you are on Navezgane. You've been able to find suppressors? Man I've got plenty of Silencer mods for my weapons but I would kill for a suppressor. Hook a guy up. Link to comment Share on other sites More sharing options...
The_Great_Sephiroth Posted October 19, 2020 Share Posted October 19, 2020 I literally meant real suppressors in that first line. An MP5/A5 without a suppressor is blasphemy! In the game though I have found the silencer blueprint in the bookstores. Link to comment Share on other sites More sharing options...
Ramethzer0 Posted October 19, 2020 Share Posted October 19, 2020 I hit up a book store and there it was. Day 5. RNG is the enemy of the people sometimes. Link to comment Share on other sites More sharing options...
Kosmic Kerman Posted October 19, 2020 Share Posted October 19, 2020 It happens. I'm on Day 50 in my game and still haven't found the gas can recipe. I usually find it no later than day 30. RNG is a harsh mistress. Link to comment Share on other sites More sharing options...
ElCabong Posted October 19, 2020 Share Posted October 19, 2020 This is my pet peeve about the game . You may not find a silencer in this new game you have started again. Then you can turn around and start another game and the trader is selling it on day one or the schematic. You may not be able to buy it but if you see it on day one for sale at a trader you're probably going to see it again later on. Of course not everybody wants a silencer. I'm like you I like to use them and I haven't seen one in the game I'm playing now but I had them in the game before that. It is too random. It's not just silencers there's always something I want that I just can't find because the random nature of loot Link to comment Share on other sites More sharing options...
stample Posted October 20, 2020 Share Posted October 20, 2020 If the wife doesn't believe you, you can always pull up the recipe and show her it exists. You just can't craft it. I feel your pain though. My last SP game (A19.0) I couldn't get a workbench until level 50ish/day 50ish. None for sale, couldn't find the recipe in stations, or on traders. I refused to buy the perk, so I just dealt without having one until day 50something. It was rough. I finally found a complete one for sale on a trader and ponied up 4k for it. Never did find the recipe. Link to comment Share on other sites More sharing options...
Vampirenostra Posted October 20, 2020 Share Posted October 20, 2020 3 hours ago, stample said: If the wife doesn't believe you, you can always pull up the recipe and show her it exists. You just can't craft it. I feel your pain though. My last SP game (A19.0) I couldn't get a workbench until level 50ish/day 50ish. None for sale, couldn't find the recipe in stations, or on traders. I refused to buy the perk, so I just dealt without having one until day 50something. It was rough. I finally found a complete one for sale on a trader and ponied up 4k for it. Never did find the recipe. Has same issue current game, but my issue was the forge!!! And none trader had a working one in their premises. Link to comment Share on other sites More sharing options...
NukemDed Posted October 21, 2020 Share Posted October 21, 2020 silencer is hiding from me at the moment. makes me wonder if it is true rng or a random list of stuff is rolled at the beginning and they are extra hard to find. sounds like a #gazz thing.... Link to comment Share on other sites More sharing options...
Sempiternal Posted October 21, 2020 Share Posted October 21, 2020 I have been playing for quite a while now too and I haven't seen a silencer in the game yet. I even just only discovered I flashlights can be crafted at a Workbench. Link to comment Share on other sites More sharing options...
Liesel Weppen Posted October 21, 2020 Share Posted October 21, 2020 14 hours ago, Vampirenostra said: Has same issue current game, but my issue was the forge!!! And none trader had a working one in their premises. That's RNG. I recently quick started a new game and at the first trader there was the forge receipe in a broken forge, the workstation receipe in a broken workstation and a cement mixer receipe in a broken cement mixer. Sadly the broken chem station didn't have the receipe for chemstations. Link to comment Share on other sites More sharing options...
Vampirenostra Posted October 21, 2020 Share Posted October 21, 2020 21 minutes ago, Liesel Weppen said: That's RNG. I recently quick started a new game and at the first trader there was the forge receipe in a broken forge, the workstation receipe in a broken workstation and a cement mixer receipe in a broken cement mixer. Sadly the broken chem station didn't have the receipe for chemstations. Lucky you))) I started that particular game to actually test how is it to play with points contributed to the int tree Link to comment Share on other sites More sharing options...
stample Posted October 21, 2020 Share Posted October 21, 2020 You know, I thought workstations all had a 20% chance to find their schem. I swear that's what was in the patch notes... but in reality, that's not the case. They actually scale so that the higher Int-required ones have an ever smaller chance to drop. 25% for Forge, 12.5% for Workbench and Mixer, then all the way down to 4% for Chem Stations <!-- cntCollapsedForge --> <lootcontainer id="91" count="1" size="7,4" sound_open="forge_open" sound_close="forge_close" loot_quality_template="qualBaseTemplate"> <item group="forgeLoot"/> <item name="forgeSchematic" prob=".25"/> </lootcontainer> <!-- cntCollapsedWorkbench --> <lootcontainer id="92" count="1" size="7,4" sound_open="open_workbench" sound_close="close_workbench" loot_quality_template="qualBaseTemplate"> <item group="workbenchLoot"/> <item group="groupToolsTiered" prob=".2"/> <item group="groupRareToolsTiered"/> <item group="vehiclePartsTiered" prob=".2"/> <item name="workbenchSchematic" prob=".125"/> </lootcontainer> <!-- cntCollapsedCementMixer --> <lootcontainer id="93" count="1" size="7,4" sound_open="cement_mixer_open" sound_close="cement_mixer_close" loot_quality_template="qualBaseTemplate"> <item group="cementMixerLoot" count="1" /> <item name="cementMixerSchematic" prob="0.125"/> </lootcontainer> <!-- cntCollapsedChemistryStation --> <lootcontainer id="94" count="1" size="7,4" sound_open="chem_station_open" sound_close="chem_station_close" loot_quality_template="qualBaseTemplate"> <item group="labEquipment" prob="0.48"/> <item group="chemistryStationLoot" prob="0.48"/> <item name="chemistryStationSchematic" prob="0.04"/> </lootcontainer> Back on subject, Silencers only drop from ModGunT2 loot group, which only appears near the bottom of the groupModAllT2 loot group, which in turn comes from groupQuestMods and groupModAllScaled. Now groupModAllScaled comes from a number of places, but each one is only a tiny chance of being the silencer, rolling against all other mods. groupBuriedWeaponChest groupHeroChestLootSub groupSafeLoot groupAmmoPileLootSub groupWeaponsBagLoot groupBuriedLootStashTreasureSub <lootcontainer id="40"> <!-- military munitions ammo box --> <lootcontainer id="50"> <!-- shotgun Messiah --> <lootcontainer id="71"> <!-- EntityLootContainerStrong, rare random drop off strong zombies --> <lootcontainer id="73"> <!-- EntityLootContainerBoss, rare random drop off bosses --> <lootcontainer id="95"> <!-- cntLootCrateHero, Hero / Hidden Stash Cardboard Loot--> Link to comment Share on other sites More sharing options...
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