h0tr0d Posted October 5, 2020 Share Posted October 5, 2020 As it stands ( as far as I can figure) once you hit about 100 here (value=) the impact sound becomes metal. <passive_effect name="PhysicalDamageResist" operation="base_set" value="100"/> Adding the below entry does not change it: <property name="SurfaceCategory" value="organic"/> Does anyone know a workaround for this? Link to comment Share on other sites More sharing options...
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