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Lootable Vending Machines Modlet (A19.1)


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I've created a modlet to switch vending machines to loot containers for added realism. The premise being that nobody is going to run around restocking vending machines every day during a zombie apocalypse, and nobody is going to put coins in the machine when they can break it open instead.

 

The loot in the vending machine is the same type of items you would get if you were to purchase from it in a vanilla game - canned food, drinks, and candy.

 

Simply install the modlet (copy the folder from the zip to the Mods folder of the game) and restart the server/game. The modlet modifies the existing blocks so you do not need to generate a new map or do anything special other than the restart to pick up the changes.

 

I've tested this on A19.1 only, and I'm pretty sure it will not work on A18 or older versions. I think it should work fine on A19.0 but I haven't tested it.

 

Enjoy!

Lootable Vending Machines Mod.zip

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I always like alternatives, but I wouldn't say it's unrealistic the way it is in vanilla game. There are traders all around the world who might be operating these vending machines. The idea was that you couldn't easily break them open either, because they would be protected with electric trap that's automatically activated when the machine is damaged. Sure, there are just a few traders in a relatively huge open world, but there are also other players and more NPCs coming to the game to fill the world. That should be enough to create an illusion that someone is actually still operating these machines. Not to mention, some of them are non-functional. Perhaps it would be cool if you could turn those non-functional ones into lootable ones, I would like that.

Edited by mr.devolver (see edit history)
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6 hours ago, mr.devolver said:

I always like alternatives, but I wouldn't say it's unrealistic the way it is in vanilla game. There are traders all around the world who might be operating these vending machines. The idea was that you couldn't easily break them open either, because they would be protected with electric trap that's automatically activated when the machine is damaged. Sure, there are just a few traders in a relatively huge open world, but there are also other players and more NPCs coming to the game to fill the world. That should be enough to create an illusion that someone is actually still operating these machines. Not to mention, some of them are non-functional. Perhaps it would be cool if you could turn those non-functional ones into lootable ones, I would like that.

I don't sign in or post alot, but this made me. 
I agree strongly with mr.devolver - The vending machines for me do not break realism, but I would love to see the damaged vending machines lootable! I'm sure there's some soda / snacks leftover inside those!

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  • 6 months later...

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