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Issues regarding 19.1 B8 (experimental/stable...)


Mousebots

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Hello dear forums!

I seen already a similar issue, since the release of the A19.1 B8 stable (which i can not select in steam or any, but apparently is the same as "latest experimental" i was using A19.1 B8)... My Server went down 2 times on bloodmoon night, when he run 14 REAL days straight without a single crash or issue... i thought, alright, maybe something is broken now and me and my hoster check the log for errors, where he or me could not find any, not even a reason why the server "crashed" (or restarted... i dont know, theres nothing in the damn logs -.-).

So... trying to make this simple : 
- Server runs in A19.1 B8 (experimental)
- Me and players apparently use SAME version A19.1 B8 (that is supposed to be stable and not the "experimental")

Would there be any issue regarding "Experimental" on the server and players using THE SAME version "stable"?
Could this be the possible crash reason?

The only other reason i can think of is my edited progression.xml, where i only changed 2 simple numbers from 300 to 500 tho. (max level)
Same goes to spawns.xml, where i only balanced out some numbers, so a bit more zombies etc spawn. These things have worked for 14 days straight tho... so that can quite be closed out as issue, the only change is the recent steam update to "stable" from "experimental" with the same version number, which i find always damn confusing and really not helpfull.

I am currently backing up my complete server folder "experimental", where i will try to switch the server then to "stable A19.1 B8" and add map and saves back to continue. Hopefully getting rid of crashes.

To the server : It is a god damn expensive server with advanced ram and 42 slots, the cpu and ram usage has never reached the maximum, it runs perfectly fine, infact i have never had such a lagfree 7 days experience then on my own rented server. (I went for the VIP packages yaknow? xD)
 

So... 

My questions : 

- Anyone know if the issue after i change the server from same version experimental to stable, will be fixed?

- As this is my first time moving data for the server (regarding saves)... which are the folders my stable server folder will need to ensure we can continue our saved world/savegames from same version experimental etc?
So far i know : Map and saves folder needs to be moved, but what else all? A link to a existing forum thread where what needs to be moved would also help me a ton already! I just couldnt find any right now D:

Regards and many thanks, Mousebots

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Read the post that says "read this before posting" and post your 7d2d log at a minimum and any other relevant logs. Even if there are no errors in there the logs tell us more than just errors. At the moment I don't even know if you have a linux or windows server. Don't bother to answer that question, just post the logs next time and everyone knows that and more.

 

Apart from that the difference between B8 experimental and stable is a text file with a version number in it called appmanifest.cfg. I would have thought you should not be able logging in if your server has a different version number than the clients, but did not test this. It may be that exp and stable are treated as the same version(??)

 

The stable version is selectable in steam, it is called "Opt out of all beta programs". Normally steam switches you automatically to this in the client and you have to select "experimental" again if the next experimental phase starts again.

 

But the important thing is, it is almost impossible that that results in crashing the whole server. If the OS crashes then it almost always is a hardware issue, for example the CPU overheating or driver problems.

 

There are a few more sticky threads in the general support section of the forum, one lists the locations (depending on OS) where saves and world are stored. Locations usually don't change between versions and don't need to be moved, but you always should do regular backups, especially crashes tend to lead to unplayable saves where a backup is the only way to continue

 

 

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2 minutes ago, meganoth said:

Read the post that says "read this before posting" and post your 7d2d log at a minimum and any other relevant logs. Even if there are no errors in there the logs tell us more than just errors. At the moment I don't even know if you have a linux or windows server. Don't bother to answer that question, just post the logs next time and everyone knows that and more.

 

Apart from that the difference between B8 experimental and stable is a text file with a version number in it called appmanifest.cfg. I would have thought you should not be able logging in if your server has a different version number than the clients, but did not test this. It may be that exp and stable are treated as the same version(??)

 

The stable version is selectable in steam, it is called "Opt out of all beta programs". Normally steam switches you automatically to this in the client and you have to select "experimental" again if the next experimental phase starts again.

 

But the important thing is, it is almost impossible that that results in crashing the whole server. If the OS crashes then it almost always is a hardware issue, for example the CPU overheating or driver problems.

 

Hi and thanks for your repply!

The logs will in this case no help at all, thats why i left them out.

The server handled these crashes as "restarts" when no apparent restart was scheduled... which is again why i left the logs out, it doesnt give any hint on what happened. (i have this backed by 3 of nitrados technicians meanwhile and im sure they hate me already making them work for my money so hard xD)

I just switched yesterday the server, when the first 2 crashes appeared to a different hardware (that was also the only idea the nitrado team had). After it crashed 4 more times late in night. The server was not stressed and only 2 people were playing (including me).

I shouldve pointed out that the main information im tryn to get are these 2 : 

1 : If the stable and experimental thing could be a crash issue (you answered this "it is almost impossible") Thanks already.

2 : What data do i need to move to continue my saved world and game to the... new A19.1 B8 stable (on the hoster site it is seperated with experimental, even its apparently exactly the same as you say, aside of a appmanifest.cfg file.)

Thanks in advance! And sorry for confusion!

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3 minutes ago, Mousebots said:

Hi and thanks for your repply!

The logs will in this case no help at all, thats why i left them out.

The server handled these crashes as "restarts" when no apparent restart was scheduled... which is again why i left the logs out, it doesnt give any hint on what happened. (i have this backed by 3 of nitrados technicians meanwhile and im sure they hate me already making them work for my money so hard xD)

I just switched yesterday the server, when the first 2 crashes appeared to a different hardware (that was also the only idea the nitrado team had). After it crashed 4 more times late in night. The server was not stressed and only 2 people were playing (including me).

I shouldve pointed out that the main information im tryn to get are these 2 : 

1 : If the stable and experimental thing could be a crash issue (you answered this "it is almost impossible") Thanks already.

2 : What data do i need to move to continue my saved world and game to the... new A19.1 B8 stable (on the hoster site it is seperated with experimental, even its apparently exactly the same as you say, aside of a appmanifest.cfg file.)

Thanks in advance! And sorry for confusion!

See the last paragraph of my previous post, I edited it while you were already answering.

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Hello!

I just wanted to say, moving the server from the experimental to the stable (even it was same version) has helped, i had no crashes anymore (also not durring bloodmoon).

I was also able to move the saves and worlds without any issue, thanks for the help again!

This topic can be locked/archived or whatever you people do on this forum when solved^^

Regards, Mousebots

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