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How to move saves from Navezgane map to NitrogenWorld map?


maaarcus

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 Hi all,

 

I am running a dedicated server in Navezgane. I would like to move my players' profiles to NitroGenMap.

 

I've followed this guide:

1) log in to the new world

2) Copy the  ttp and ttp.bak files in the old world "Player" folder, in my case:

  C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Player

  to thew new world "Player" folder:

  C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\NitroGenMap\My Game\Player

  The  .map file was not touched

image.png.8b42a3c206cdcd4d2250c50a16cec6ee.png 

 

But I was stuck at "Starting game". Here is the error log on my console:

2020-09-17T18:18:47 385.998 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561197992312848', OwnerID='76561197992312848', PlayerName='maaarcus'
2020-09-17T18:18:47 385.998 INF Allowing player with id 76561197992312848
2020-09-17T18:18:47 386.098 INF RequestToEnterGame: 76561197992312848/maaarcus
2020-09-17T18:18:54 393.398 INF Time: 6.40m FPS: 20.00 Heap: 2058.2MB Max: 2058.2MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (4) Items: 0 CO: 0 RSS: 3712.4MB
2020-09-17T18:19:10 409.385 ERR Loading player data failed for player '76561197992312848', rolling back: Attempted to read past the end of the stream.
  at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at PooledBinaryReader.ReadUInt16 () [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ItemValue.Read (System.IO.BinaryReader _br) [0x00007] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0 
    
    ...(skipped pasting as it is repeating)
    
  at Equipment.Read (System.IO.BinaryReader reader) [0x0001e] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x001b9] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x00086] in <bb2961016a004bd4bf77288a67df32f1>:0 
2020-09-17T18:19:10 409.413 ERR Loading backup player data failed for player '76561197992312848', rolling back: Attempted to read past the end of the stream.
  at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at PooledBinaryReader.ReadUInt16 () [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0 
    
    ...(skipped pasting as it is repeating)
    
    at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at Equipment.Read (System.IO.BinaryReader reader) [0x0001e] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x001b9] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x0018c] in <bb2961016a004bd4bf77288a67df32f1>:0 
2020-09-17T18:19:10 409.415 INF RequestToSpawnPlayer: 176, maaarcus, 6
2020-09-17T18:19:10 409.418 INF Created player with id=176
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 26624
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 9728
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 128
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 39430
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 18688
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 47366
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 7424
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 34822
2020-09-17T18:19:11 409.728 WRN No chunk for position -1452, 40, -2480, can not add childs to pos -1452, 39, -2482! Block cntCar03SedanDamage2v05
2020-09-17T18:19:11 409.729 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:11 409.821 WRN No chunk for position -1356, 46, -2448, can not add childs to pos -1356, 46, -2449! Block cntWoodDesk01Open
2020-09-17T18:19:11 409.864 WRN No chunk for position -1457, 43, -2577, can not add childs to pos -1456, 40, -2572! Block cntBusSchool
2020-09-17T18:19:11 409.865 WRN No chunk for position -1440, 42, -2573, can not add childs to pos -1442, 40, -2574! Block decoSwingSet
2020-09-17T18:19:11 409.878 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:11 410.028 WRN No chunk for position -1487, 40, -2480, can not add childs to pos -1487, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.028 WRN No chunk for position -1481, 40, -2480, can not add childs to pos -1481, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.159 WRN No chunk for position -1312, 39, -2555, can not add childs to pos -1313, 39, -2554! Block decoPicnicTable
2020-09-17T18:19:11 410.208 WRN No chunk for position -1503, 41, -2576, can not add childs to pos -1503, 40, -2578! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.243 WRN No chunk for position -1499, 40, -2480, can not add childs to pos -1499, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:12 410.577 WRN No chunk for position -1489, 46, -2626, can not add childs to pos -1489, 45, -2623! Block signShopGunStoreLargeWallLit
2020-09-17T18:19:12 410.658 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:24 423.195 WRN [EAC] Log: [EAC Server]  [Warning] [18:19:24:621][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
2020-09-17T18:19:24 423.416 INF Time: 6.90m FPS: 20.00 Heap: 1906.5MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.0MB
2020-09-17T18:19:31 429.597 INF [DECO] written 0
2020-09-17T18:19:54 453.453 INF Time: 7.40m FPS: 20.00 Heap: 1962.5MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.5MB
2020-09-17T18:20:24 483.467 INF Time: 7.90m FPS: 20.00 Heap: 2015.1MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3264.0MB
2020-09-17T18:20:43 501.727 INF VehicleManager saving 0 (0 / 0)
2020-09-17T18:20:54 513.477 INF Time: 8.40m FPS: 20.00 Heap: 2024.3MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3264.0MB
2020-09-17T18:21:24 543.195 WRN [EAC] Log: [EAC Server]  [Warning] [18:21:24:622][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
2020-09-17T18:21:24 543.491 INF Time: 8.90m FPS: 20.00 Heap: 1881.6MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.6MB
NullReferenceException: Object reference not set to an instance of an object
  at GameManager.PlayerDisconnected (ClientInfo _cInfo) [0x00020] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at NetPackagePlayerDisconnect.ProcessPackage (World _world, INetConnectionCallbacks _netConnectionCallback) [0x0000f] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection) [0x000b2] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ConnectionManager.Update () [0x00053] in <bb2961016a004bd4bf77288a67df32f1>:0 
 
(Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
  
    

 

Bonus:

If I just click "continue game" in the game menu:

image.thumb.png.7340974c8686adfdcd60d9c859669483.png

Any ideas?

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I'm just guessing here so ymmv.

 

8 hours ago, maaarcus said:

2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 26624 2020-09-17T18:19:11 409.577

All these "No ItemClass errors" seem like they mean the player is carrying items that are not in the new game. Or the item has attributes that are not in the

new game. So it's either modded items, or a modded .xml, or a different version .xml?

 

The position errors are probably because the old player position is below the new terrain surface. You might correct that by having them log off of Navezgane

from a high mountain. It may not be a problem though as I think the game would just pop you back up to the surface.

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On 9/18/2020 at 3:00 AM, Beelzybub said:

I'm just guessing here so ymmv.

 

All these "No ItemClass errors" seem like they mean the player is carrying items that are not in the new game. Or the item has attributes that are not in the

new game. So it's either modded items, or a modded .xml, or a different version .xml?

 

The position errors are probably because the old player position is below the new terrain surface. You might correct that by having them log off of Navezgane

from a high mountain. It may not be a problem though as I think the game would just pop you back up to the surface.

I do have a vehicle mode in my server:

https://7daystodiemods.com/bdubyahs-vehicles-all-in-one/

 

But I already included that in the server. So the best way is to remove the Mod first and try again?

I do have a modified .xml file too, maybe I will try both method. Thanks!

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