Daedric Posted September 17, 2020 Share Posted September 17, 2020 This has now happened twice and forced me to abandon the mission by default (not a fun thing at T5) Game suddenly freezes (during a fight) and refuses to resume operation after waiting for some time (I waited 30 minutes before closing it via the 'program not responding' window. Anyone else having this issue? Seems like this, phantom/vanishing blocks has all cropped up in the past week. Link to comment Share on other sites More sharing options...
Jugginator Posted September 17, 2020 Share Posted September 17, 2020 Were you using a robotic turret by chance? Link to comment Share on other sites More sharing options...
Daedric Posted September 17, 2020 Author Share Posted September 17, 2020 2 hours ago, Jugginator said: Were you using a robotic turret by chance? I was actually! Is there an issue with turret placement at this time? Link to comment Share on other sites More sharing options...
Jugginator Posted September 17, 2020 Share Posted September 17, 2020 26 minutes ago, Daedric said: I was actually! Is there an issue with turret placement at this time? Unfortunately! It's not a turret placement nor within any particular POI or anything, but it's an issue when the turret (only the robotic one) destroys a block. Glass is the easiest, and that POI has a lot of spots where it can easily blow one out. This will freeze the game up or lock a server. It has been fixed in A19.1 experimental. Robotic Turret freezing game when shooting a block and having 0 BlockPenetrationFactor Link to comment Share on other sites More sharing options...
Daedric Posted September 17, 2020 Author Share Posted September 17, 2020 4 minutes ago, Jugginator said: Unfortunately! It's not a turret placement nor within any particular POI or anything, but it's an issue when the turret (only the robotic one) destroys a block. Glass is the easiest, and that POI has a lot of spots where it can easily blow one out. This will freeze the game up or lock a server. It has been fixed in A19.1 experimental. Robotic Turret freezing game when shooting a block and having 0 BlockPenetrationFactor That is highly obnoxious. I guess I'll have to wait for 19.1 stable to drop to use that method; thank you! Link to comment Share on other sites More sharing options...
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