Psychodabble 75 Posted September 13, 2020 Share Posted September 13, 2020 Link to post Share on other sites
Ezed 70 Posted September 13, 2020 Share Posted September 13, 2020 (edited) Press F1 to open console. Type in 'pois' without the quotes and press ENTER ESC to exit the console Common bug, but a hard one to reproduce and exterminate it seems. Edited September 16, 2020 by Ezed (see edit history) 3 Link to post Share on other sites
katarynna 115 Posted September 13, 2020 Share Posted September 13, 2020 This is a thread in the support subforum regarding the issue, if you want more info on possible causes and other work arounds, or if you want to add your info. the pois command is the best fix for now. 2 Link to post Share on other sites
myrkana 20 Posted September 14, 2020 Share Posted September 14, 2020 does the pois command work if you are not the host? Link to post Share on other sites
metrojosie 2 Posted September 14, 2020 Share Posted September 14, 2020 I only get those ghost marble blocks when I use Nitrogen map generator. Link to post Share on other sites
pApA^LeGBa 229 Posted September 14, 2020 Share Posted September 14, 2020 Nah they happened on RWG and pregen maps aswell. @metrojosie Link to post Share on other sites
Tehnomaag 43 Posted September 14, 2020 Share Posted September 14, 2020 It is a random graphical glitch. For me these appear sometimes as puprlish-metal-like solid blocks on see-through tiles (open doors, windows, etc) which do not have collision and let me walk through them. It appears to be a client-side graphical issue. For me the fix is disconnect from a server and reconnect. Link to post Share on other sites
Data 10 Posted September 14, 2020 Share Posted September 14, 2020 (edited) i used to get these, but since upgrading my gfx card, to a zotac 1660 ti amp edition from a zotac 780 ti, not any more, i think it comes down to, server speed connection, players computer specs in processing the info before trying to draw on screen, if it misses a beat, it kind of guesses whats there and draws a default block image i still only got 16 gig ram though and an average 4 core cpu and motherboard, but my dedicated server is amazingly fast cpu and connection speed, so all of that all helps 7dtd game needs quick thinking processing and server side information "sending" enough for the players comp to process quickly enough to display correct images, all this adds up and is needed to run as best as possible, any slight confliction/delay or mis processing, creates these glitched images Edited September 14, 2020 by Data (see edit history) 1 Link to post Share on other sites
canadianbluebeer 80 Posted September 14, 2020 Share Posted September 14, 2020 logout/in fixes it for a bit. they are annoying, but.. (at least it does for me) Link to post Share on other sites
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