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What's happening here and how do I fix it?

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It is a random graphical glitch. For me these appear sometimes as puprlish-metal-like solid blocks on see-through tiles (open doors, windows, etc) which do not have collision and let me walk through them. It appears to be a client-side graphical issue. For me the fix is disconnect from a server and reconnect. 

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i used to get these, but since upgrading my gfx card, to a zotac 1660 ti amp edition from a zotac 780 ti, not any more, i think it comes down to, server speed connection, players computer specs in processing the info before trying to draw on screen, if it misses a beat, it kind of guesses whats there and draws a default block image


i still only got 16 gig ram though and an average 4 core cpu and motherboard,


but my dedicated server is amazingly fast cpu and connection speed, so all of that all helps


7dtd game needs quick thinking processing and server side information "sending" enough for the players comp to process quickly enough to display correct images, all this adds up and is needed to run as best as possible, any slight confliction/delay or mis processing, creates these glitched images

Edited by Data (see edit history)
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