Tykune Posted September 12, 2020 Share Posted September 12, 2020 (edited) There is a server I am a part of whom are having issues with zombies sometimes refusing to move, and we do not have a clue as to why this is. They do spawn and they swing at you when you get close, but they remove to walk or move. Sleepers still wake up when you get close or damage them, but even though this is odd enough, vultures and other flying creatures seem to be unaffected. The only thing we can think of is that it is something to do with A.I. pathing. A restart usually clears this up, but it seems like a repeating issue. Would anyone have any information as to what may be causing this? Edited September 12, 2020 by Tykune (see edit history) Link to comment Share on other sites More sharing options...
Ingenia Posted January 16, 2021 Share Posted January 16, 2021 (edited) I'm having this issue as well. Running A19.3. Restarting and using the killall command did not help. Dogs are stuck as well, birds still move. Edited January 16, 2021 by Ingenia (see edit history) Link to comment Share on other sites More sharing options...
canadianbluebeer Posted January 19, 2021 Share Posted January 19, 2021 Had this the other night. exit, restart did fix it. They respond when attacked, but just don't move off the spawn point. This was using compopak, so had a LOT of poi, and this one had a boatload of zombies, so could be just overloaded. Link to comment Share on other sites More sharing options...
rix2000 Posted January 19, 2021 Share Posted January 19, 2021 On 1/16/2021 at 10:52 PM, Ingenia said: I'm having this issue as well. Running A19.3. Restarting and using the killall command did not help. Dogs are stuck as well, birds still move. i have exactly the same problem on my small server zombies don't move and animal are stuck to only birds fly and attack Link to comment Share on other sites More sharing options...
Star69 Posted January 19, 2021 Share Posted January 19, 2021 Post your server output log. Lots of times there are hints there. The times I’ve seen it on our server, someone did some xml edits that the game didn’t like. Verifying server files resets all xmls and generally fixes this and other spawning issues. Link to comment Share on other sites More sharing options...
rix2000 Posted January 23, 2021 Share Posted January 23, 2021 output_log__2021-01-19__22-45-29.txt hear the log Link to comment Share on other sites More sharing options...
Beelzybub Posted January 23, 2021 Share Posted January 23, 2021 3 hours ago, rix2000 said: output_log__2021-01-19__22-45-29.txt here the log Your log shows 0 zombies the whole time. Do you have a log from when you had the problem? Link to comment Share on other sites More sharing options...
rix2000 Posted January 24, 2021 Share Posted January 24, 2021 output_log_dedi__2021-01-23__14-15-07.txt hear some zombis in the mix Link to comment Share on other sites More sharing options...
Beelzybub Posted January 24, 2021 Share Posted January 24, 2021 Your allocs server fixes seems broken. I'd remove that and see if things improve. You can update it later, but first try it without. Link to comment Share on other sites More sharing options...
rix2000 Posted January 24, 2021 Share Posted January 24, 2021 fixed it uninstalld all and cleard all the registeris to and reinstalled it and it works agin 1 Link to comment Share on other sites More sharing options...
kgish204 Posted December 7, 2021 Share Posted December 7, 2021 i am having the same issue. my server is hosted by BlueFangSolutions. is it because i have my zombies actions all set to "0" ? Link to comment Share on other sites More sharing options...
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