xxx73 Posted September 12, 2020 Share Posted September 12, 2020 Hi guys I need some help with some questions I have. 1) I have added some new terrain resources/ores underground for mining, but I can only use colors/textures for already existing resources/ores. Im really a noob about this and I have tried changing settings in texture and Map.Color for the new blocks, but it have no effect.B. How can I change/make new texture/colors for resources underground? 2) I like to spread the different terrain ore/resources at different depth underground. I see there is something about layers in biomes.xml, but all numbers are low so it don't make sense to me. I also like to make layers underground like in minecraft, in that game layers get harder the longer down you dig. C. So How can I spread ores/resources in different depths underground? Example: Here I just made many copies of terrStone with different HP, and added different ores at different depth As said I dont really understand the layer system and its numbers, anyway I made this as an example, will something like this work properly? Spoiler <layers> <layer depth="1" blockname="terrForestGround"/> <layer depth="3" blockname="terrDirt"/> <layer depth="*" blockname="terrStone"> <resource blockname="terrOreIron" prob="0.6500" rwgGenerationType="all"/> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> <resource blockname="terrOreSilver" prob="0.00003" rwgGenerationType="all"/> <resource blockname="terrOreGold" prob="0.00002" rwgGenerationType="all"/> <resource blockname="terrOreDiamond" prob="0.00001" rwgGenerationType="all"/> </layer> <layer depth="1" blockname="terrStone"> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> </layer> <layer depth="10" blockname="terrStone"> <resource blockname="terrOreLead" prob="0.6500" rwgGenerationType="all"/> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> <resource blockname="terrOreSilver" prob="0.00030" rwgGenerationType="all"/> <resource blockname="terrOreGold" prob="0.00020" rwgGenerationType="all"/> <resource blockname="terrOreDiamond" prob="0.00010" rwgGenerationType="all"/> </layer> <layer depth="20" blockname="terrStone1000hp"> <resource blockname="terrOreMagnesium" prob="0.6500" rwgGenerationType="all"/> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> <resource blockname="terrOreSilver" prob="0.00150" rwgGenerationType="all"/> <resource blockname="terrOreGold" prob="0.00120" rwgGenerationType="all"/> <resource blockname="terrOreDiamond" prob="0.00090" rwgGenerationType="all"/> </layer> <layer depth="30" blockname="terrStone1500hp"> <resource blockname="terrOreZinc" prob="0.6500" rwgGenerationType="all"/> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> <resource blockname="terrOreSilver" prob="0.00240" rwgGenerationType="all"/> <resource blockname="terrOreGold" prob="0.00210" rwgGenerationType="all"/> <resource blockname="terrOreDiamond" prob="0.00180" rwgGenerationType="all"/> </layer> <layer depth="1" blockname="terrStone"/> <layer depth="3" blockname="terrBedrock"/> </layers> Im looking forward to some good answers Link to comment Share on other sites More sharing options...
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