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Updates on PS4 & XBOX missing???


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I am streaming 7 Days to Die on TWITCH and i have seen the PC version, and then i start wonder when does these updates on PC get to us gamers on PS4 & XBOX, because a

lot is missing for us on Console.

 

Also what will happen when the new PS5 & XBOX get released, is there anybody who have any idea about what will happen then.maybe "The Fun Pimps" would like to share their vision and ideas?

 

A little info, there would be more 7 Days to Die gamers on PS4 if the new updates got to PS4 instead of some skin bundles

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Console could not handle the full PC version. It can't even handle it now for a multitude of people.

 

If you scroll up, you'll notice a big red banner with a link telling you about the future of 7D2D on console. Not to mention a @%$#load of threads that already explain this. On top of that, TFP also made an official statement on it. Console is Done. If, If they decide to port the game again with a new publisher, it will be after PC is finished and it would be on the next Gen obviously. Check back in around 2-3 years from now, or switch to PC.

 

That "sweet sweet cash" was also spent on obtaining their rights back when Telltale collapsed. 

 

They know they screwed up with Telltale, but to be fair, the blame isn't entirely on them either. Nobody knew Telltale was going to collapse. And after being burnt in that deal, it isn't surprising that they'd be hesitant to deal with console again. I sure as hell wouldn't if I was them, not with this gen anyway. 

 

However, I do say they could have spent just some damn effort to fix bugs/glitches so the product that console does have isn't broken. See Xbox and the MD5 issue. As for updates, never going to happen either, and with next Gen consoles about to launch, nobody with any intelligence would invest in a game on a console that's at its end.

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Well bigotry aside... I bought this game when it first released on console under the notion it is alpha but it will be getting updates, regular support and they would be finishing the game at some point although it would never be as fully developed as it is on PC, at the very least it should be playable and it's not. Releasing half finished games on Steam and promising to finish it "later" but charging money for it is a huge issue that I'm glad we don't suffer much on console. Only time we see this is when AAA development titles are being sneaky like Anthem where they didn't finish the game but polished to the point that it looks like it's finished. If they release a product under an alpha state then abandon work on it all together then that's liable for refunds. It's an unfinished product and it doesn't work. As far as I can tell there's no possible way avoid the environment reset glitch. Sadly the game is fun and unique so I'd really like to see it finished. And I know they didn't abandon it out of greed, they had a tragic setback with Telltale collapsing but at the end of the day it's another "promise to finish alpha" that people paid money for and it doesn't work, and seems like it won't ever work. People have the right to be upset about that.

 

But... not be bigots over it like that one dude up there.

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3 hours ago, Slevin424 said:

Well bigotry aside... I bought this game when it first released on console under the notion it is alpha but it will be getting updates, regular support and they would be finishing the game at some point although it would never be as fully developed as it is on PC, at the very least it should be playable and it's not. Releasing half finished games on Steam and promising to finish it "later" but charging money for it is a huge issue that I'm glad we don't suffer much on console. Only time we see this is when AAA development titles are being sneaky like Anthem where they didn't finish the game but polished to the point that it looks like it's finished. If they release a product under an alpha state then abandon work on it all together then that's liable for refunds. It's an unfinished product and it doesn't work. As far as I can tell there's no possible way avoid the environment reset glitch. Sadly the game is fun and unique so I'd really like to see it finished. And I know they didn't abandon it out of greed, they had a tragic setback with Telltale collapsing but at the end of the day it's another "promise to finish alpha" that people paid money for and it doesn't work, and seems like it won't ever work. People have the right to be upset about that.

 

But... not be bigots over it like that one dude up there.

Yes, you have the right to be upset. The question is at whom? My opinion is that everyone has some part of the blame to take.

 

That includes small blames for TFP and Telltale for making a game that eventually might leave two differently developed versions of the game in the market or would massively prevent the PC version from reaching its full potential. In hindsight this seems obvious but 7 years earlier I probably wouldn't have thought of that. I wouldn't even blame Telltale much for doing this deal as they were on a good way to actually make good on their promise for a patch. Note it was Telltale that promised the patch, not TFP.

 

We could blame Telltales managers for mismanaging their company into the ground, but the market for games is so random that in hindsight every failed company looks like idiots. Make the test, look at any failed games company and you usually can see mistakes of misjudging their market or development costs that should not have happened (with our knowledge of what really happened).

 

So, who is left to blame? Buy a vacuum cleaner today and a week later that company could have filed bankrupty and you would not even get replacement parts a month later and the guarantee time you were promised is gone. The cleaner company surely didn't want to fold, so blaming them for going under is like blaming them for having bad luck or having better competitors destroying their market share.

 

You could also blame TFP for buying the licence back but not upholding the promise made by Telltale. But they didn't buy Telltale with their connections and their deal with IG (I assume that was terminated shortly after bancrupty by IG because they did not get money anymore). They just bought back the licence and rights to the game. Continuing would have needed a costly restart of everything, with a high chance that they can't even find a publisher who would touch that potato that offers practically no revenue.

 

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36 minutes ago, meganoth said:

Yes, you have the right to be upset. The question is at whom? My opinion is that everyone has some part of the blame to take.

 

Yeah there's definitely some blame to go around, it mostly is due to bad situations so it's not the worst crime ever. But I do feel like Telltale mishandled marketing. 7days has "eyes bigger than your stomach" written all over it and even just the idea of in depth console ports with support/updates is where they probably bit off more than they could chew. Like... we want to make a game that has realistic survival aspects, inventory management, food/drinks management, crafting, terrain manipulation/mining like Minecraft, post apocalyptic zombie horror, a horde mode built in, day night cycles, dynamic weather conditions that effect the player but with realistic graphics... ect. ect. ect. All done in Unity no less by a relatively small company AND on multiple platforms? That's just nuts.

 

I love the ambition and the creativity this game has. I was really rooting for it. But selling a broken game on console with no promises to fix it is really irking me. If this is the state of the console version they should probably take it off the market given how bad this glitch is and for everyone who bought it on release they're just taking the loss... I forgot how much I paid for it but I just looked at the store and it's $30 which of course isn't going to warn people the game is broken with a lack of support going on.

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