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Cannot open loot containers / desync


h0tr0d

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So yesterday evening while playing on a game server I started having an issue where I could not open loot containers. I can pick up blocks and items; open a vehicle inventory (entities) , destroy blocks, but not open them. 

My friends saw me floating in the air on my motorcycle but I was on the ground with them; they could see items I picked up disappear, and trees I knocked down disappear, but I still looked as if I was on my motorcycle.


Zombies would run to a certain point (where the server thought I was) and begin attacking me even though on my screen I was standing elsewhere on my screen.

It was fine this morning until this afternoon/evening and I finally convinced the server owner to allow me to get a copy of the output_log.txt.

 

 

2020-09-02T23:18:07 8264.908 INF GMSG: Player 'h0tr0d' joined the game
2020-09-02T23:18:07 8264.908 INF Player set to online: 76561197974385295
2020-09-02T23:18:07 8265.016 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -192, 61, -936): EntityID=57851, PlayerID='76561197974385295', OwnerID='76561197974385295', PlayerName='h0tr0d'
IndexOutOfRangeException: Index was outside the bounds of the array.
  at ArrayFromPixels`1[T].get_Item (System.Int32 _x, System.Int32 _y) [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at World.GetWaterAt (System.Single worldX, System.Single worldZ) [0x00022] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ObjectiveTreasureChest.CalculateTreasurePoint (System.Int32 playerID, System.Single distance, System.Int32 offset) [0x00096] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at NetPackageQuestTreasurePoint.ProcessPackage (World _world, INetConnectionCallbacks _netConnectionCallback) [0x00010] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection) [0x000b2] in <bb2961016a004bd4bf77288a67df32f1>:0 
  at ConnectionManager.Update () [0x00053] in <bb2961016a004bd4bf77288a67df32f1>:0 
 
(Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)

It spams this for me whenever I enter the game; so this is obviously why. Anyone know a definitive answer or a good guess other than "treasure chest In water?" That's where I'm starting; I'll troubleshoot a little bit before I just have my character profile deleted. 

I did notice I had duplicate treasure chest quests with the duplicates having no distance, deleting those and then all of them yielded no fix.

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Can confirm, as this has been an issue in the past as well for Servers. I remember Grandpa's Secret also had container issues at times, but not at a constant. Relatively annoying, for sure. However, it also can be the fault of the server itself.

 

Since you discussed this with the Server's moderation team, what did they say themselves in addition?

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Sufficed to say I have more experience but I think this is something a normal player or admin cannot answer. I have many years troubleshooting; just wondered if someone with more intimate knowledge of inner workings could help. I just try deleting quests and restarting; if not, a character wipe with restoring of levels and books.

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I would first try to delete the local cache, found in the savegame location under "SavesLocal".

 

I have no idea if this helps and it is even likely it can't, but the error message happens in network routines so the problem could be in data sent from the client. It is a step with low success chance but if it works you might continue playing with your current toon.

Most likely though your profile on the server has to be deleted.

 

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23 hours ago, ben_roprim said:

Can confirm, as this has been an issue in the past as well for Servers. I remember Grandpa's Secret also had container issues at times, but not at a constant. Relatively annoying, for sure. However, it also can be the fault of the server itself.

 

Since you discussed this with the Server's moderation team, what did they say themselves in addition?

What does that mean, Grandpa's Secret has container issues?  Also, what is the solution?

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