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Adimar

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blockplaceholders is where you'd adjust the chances of getting any given vehicle, say more red ones and fewer white ones. If you want to pump up the number of vehicles spawning on roads/out in the desert, go into biomes.xml and search for instances of "carsRandomHelper". It should be followed by a probability you can tweak to your liking. There are 13 occurrences of it in the copy of biomes.xml I'm looking at (a18.4), so you could pump it up for each biome/sub-biome individually. There's also "carWrecksRandomHelper" which will give you more beaters to strip if you turn up the probability. None of this will affect the number of vehicles in parking lots or other POIs, AFAIK.

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