rwb Posted September 2, 2020 Share Posted September 2, 2020 Recently been playing a single player world made with nitrogen with the comp pack for A19 stable When I come to play yesterday I am met with this I have never used the console and the game was closed correctly. Anyone has any ideas what this means? Link to comment Share on other sites More sharing options...
SylenThunder Posted September 2, 2020 Share Posted September 2, 2020 Without the log, not really. Error could be one of a hundred thousand different things. Maybe more depending on the mods you have loaded. Link to comment Share on other sites More sharing options...
rwb Posted September 2, 2020 Author Share Posted September 2, 2020 I don't think I have any mods just a nitrogen world with an extra poi pack. Is there a way for me to get the log and post it? Link to comment Share on other sites More sharing options...
unholyjoe Posted September 2, 2020 Share Posted September 2, 2020 41 minutes ago, rwb said: I don't think I have any mods just a nitrogen world with an extra poi pack. Is there a way for me to get the log and post it? *************************************** anything added to the game that is not pure vanilla from TFP is modded, even xml adjustments. your own example - "just a nitrogen world with an extra poi pack" but an unedited output log is really a big help. QA Tester-unholyjoe *************************************** Link to comment Share on other sites More sharing options...
rwb Posted September 2, 2020 Author Share Posted September 2, 2020 sorry for not having anything useful ready. https://pastebin.com/Si7ZRxDg here is a pastebin of the output log, hope this helps. Link to comment Share on other sites More sharing options...
SylenThunder Posted September 3, 2020 Share Posted September 3, 2020 Here is the first error. It's right there at the startup of the save. ArgumentException: An item with the same key has already been added. Key: 0 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at SleeperVolume.Read (System.IO.BinaryReader _br) [0x00295] in <d7c95f421d354b5e851d6f3126817769>:0 at World.ReadSleeperVolumes (System.IO.BinaryReader _br) [0x00021] in <d7c95f421d354b5e851d6f3126817769>:0 at World+<LoadWorld>d__62.MoveNext () [0x003e4] in <d7c95f421d354b5e851d6f3126817769>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) This indicates that you added a mod that added items after the initial start of the save/creation of map, and has corrupted the tables. Recommendation is to clean it and start a new save. Link to comment Share on other sites More sharing options...
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