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Hutch's Legacy - Quest Mod


mr.devolver

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Hello everyone,

 

I would like to share with you the first (and not well balanced yet) version of my new quest mod called Hutch's Legacy. At the moment, it is a mod which adds a small, vanilla friendly quest, but it MAY grow into something bigger eventually, possibly requiring other mods as dependencies to make things more advanced and interesting - it will highly depend on players feedback as well as inspiration that may come to me and motivate me to improve it and make it bigger...

 

What's the mod about and how to play it

 

I don't want to make spoilers, so I will try to make this very vague and give just enough information that is needed for a good playing experience...

 

In vanilla game, you start as a person who was just robbed and beaten up by Duke's bad guys. You're naked and you have barely enough supplies to survive. One of the items that you start with is the note from Duke of Navezgane that gives you a hint about why did you get beaten up in the first place. It informs you that you still owe Duke. At the moment this is where vanilla story ends, but it's also where the story of our quest begins...

 

ATTENTION!!!

Please note that this is a story mod. LITERALLY. For best roleplaying experience, you need to make sure to read every description of every item, every piece of text this quest mod shows you.

 

This quest is meant to be played EARLY on the start of the new game, because its story is a follow-up of the incident with Duke's guys who left you the note. Therefore, to play this quest you still NEED to have the note from Duke! I know you can cheat and get a new one, but that would ruin the fun and defeat the whole purpose of this quest. We are roleplaying here, so you will need to use this note from Duke to craft a note from your old friend Hutch! This new quest note is called Hutch's Legacy and when you craft it and read its description, it should make more sense as to where in time this story takes place...

 

Who is this mod for?

 

  • Everyone who likes old western movies. :o
  • Everyone who likes to roleplay.
  • Everyone who wants more quests.
  • Everyone who didn't like much the slower pace of the early game in new Alpha 19 due to the stone age - This quest will NOT magically remove the stone age of the early game, but if you're a 7 Days to Die veteran and know how to make good use of what is provided here, the stone age will not bother you that much for too long... ;) BUT! Beware, as a 7 Days to Die veteran, you should know that good things don't come easily and you will need some skills to handle what's coming, so make sure to get at least some basic weapons and protective skills before you play this quest - primitive bow, some stone arrows, a blunderbuss with some ammo, a wooden club, a stone axe, some wood frames (just in case) would definitely come in handy here.

 

Download (Hutch's Legacy v1.0):

Hutch's Legacy

 

Feedback is very much appreciated, thanks.

 

PS: Thank you @Telric and @bdubyah for assistance with the loot issues that I had! ;)

 

Enjoy!

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Just now, mr.devolver said:

Hello everyone,

 

I would like to share with you the first (and not well balanced yet) version of my new quest mod called Hutch's Legacy. At the moment, it is a mod which adds a small, vanilla friendly quest, but it MAY grow into something bigger eventually, possibly requiring other mods as dependencies to make things more advanced and interesting - it will highly depend on players feedback as well as inspiration that may come to me and motivate me to improve it and make it bigger...

 

What's the mod about and how to play it

 

I don't want to make spoilers, so I will try to make this very vague and give just enough information that is needed for a good playing experience...

 

In vanilla game, you start as a person who was just robbed and beaten up by Duke's bad guys. You're naked and you have barely enough supplies to survive. One of the items that you start with is the note from Duke of Navezgane that gives you a hint about why did you get beaten up in the first place. It informs you that you still owe Duke. At the moment this is where vanilla story ends, but it's also where the story of our quest begins...

 

ATTENTION!!!

Please note that this is a story mod. LITERALLY. For best roleplaying experience, you need to make sure to read every description of every item, every piece of text this quest mod shows you.

 

This quest is meant to be played EARLY on the start of the new game, because its story is a follow-up of the incident with Duke's guys who left you the note. Therefore, to play this quest you still NEED to have the note from Duke! I know you can cheat and get a new one, but that would ruin the fun and defeat the whole purpose of this quest. We are roleplaying here, so you will need to use this note from Duke to craft a note from your old friend Hutch! This new quest note is called Hutch's Legacy and when you craft it and read its description, it should make more sense as to where in time this story takes place...

 

Who is this mod for?

 

  • Everyone who likes old western movies. :o
  • Everyone who likes to roleplay.
  • Everyone who wants more quests.
  • Everyone who didn't like much the slower pace of the early game in new Alpha 19 due to the stone age - This quest will NOT magically remove the stone age of the early game, but if you're a 7 Days to Die veteran and know how to make good use of what is provided here, the stone age will not bother you that much for too long... ;) BUT! Beware, as a 7 Days to Die veteran, you should know that good things don't come easily and you will need some skills to handle what's coming, so make sure to get at least some basic weapons and protective skills before you play this quest - primitive bow, some stone arrows, a blunderbuss with some ammo, a wooden club, a stone axe, some wood frames (just in case) would definitely come in handy here.

 

Download (Hutch's Legacy v1.0):

Hutch's Legacy

 

Feedback is very much appreciated, thanks.

 

PS: Thank you @Telric and @bdubyah for assistance with the loot issues that I had! ;)

 

Enjoy!

Thanks mr.devolver

 

It looks interesting, I'll try it.

 

P.D.   WTF!!!!  14 Skillpoints  😲

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30 minutes ago, Gouki said:

Thanks mr.devolver

 

It looks interesting, I'll try it.

 

P.D.   WTF!!!!  14 Skillpoints  😲

You're welcome. :)

 

You seem to be surprised about the skills, but please think about it this way: This quest is a little bit too intense for a new character who just started the game with no gear and skills and those new characters are exactly who is this quest for. Also, please keep in mind that you were a tough dude before you got beaten up, so you kinda have to catch up a little bit... ;) Of course, nothing is set in stone here, I might play with it further and balance it better if it needs to be that way. With that being said, would you like to see this to change in any way? And if so, how? Thanks for feedback.

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36 minutes ago, mr.devolver said:

You're welcome. :)

 

You seem to be surprised about the skills, but please think about it this way: This quest is a little bit too intense for a new character who just started the game with no gear and skills and those new characters are exactly who is this quest for. Also, please keep in mind that you were a tough dude before you got beaten up, so you kinda have to catch up a little bit... ;) Of course, nothing is set in stone here, I might play with it further and balance it better if it needs to be that way. With that being said, would you like to see this to change in any way? And if so, how? Thanks for feedback.

 

Well this may work for veterans of the game, who do not want to go through the stone age again, hehe.
In my opinion, the mod is on the right track, you do not have to modify much, but in my opinion having a little less Skillpoints as a reward would be better (6), otherwise it is fine, will there be more of this in the future?

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1 minute ago, Gouki said:

Well this may work for veterans of the game, who do not want to go through the stone age again, hehe.
In my opinion, the mod is on the right track, you do not have to modify much, but in my opinion having a little less Skillpoints as a reward would be better (6), otherwise it is fine, will there be more of this in the future?

Well, as much as I hate modding, I kinda had to learn a thing or two, because I love new stuff, especially new quests, things that give the players something to do, something to look forward to. I always wanted quests in 7 Days to Die and I got tired of waiting for the official ones, so I figured we as community may as well create our own stories to share with others. I was actually working on a little more advanced quest for Alpha 18.4, but it was never released and looks like it would have to be reworked for Alpha 19, so I'm thinking about merging those quests to something more advanced, but I will see.

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5 minutes ago, mr.devolver said:

Well, as much as I hate modding, I kinda had to learn a thing or two, because I love new stuff, especially new quests, things that give the players something to do, something to look forward to. I always wanted quests in 7 Days to Die and I got tired of waiting for the official ones, so I figured we as community may as well create our own stories to share with others. I was actually working on a little more advanced quest for Alpha 18.4, but it was never released and looks like it would have to be reworked for Alpha 19, so I'm thinking about merging those quests to something more advanced, but I will see.

 

You're right, why wait for TFP if one can do it and share.
In fact, all the "new" that TFP has added to the game are things that modders have done long ago and are now introducing them to the game as the novelty.
I'll be on the lookout for the next missions, good luck with the project.

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Congrats on your first quest mod!  As someone who loves quest mods, I'm delighted to see others make and share theirs.  Will definitely check this out later today time permitting.  Thank you!!!

 

Edit: will provide feedback via spoiler tag.

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15 minutes ago, Laz Man said:

Congrats on your first quest mod!  As someone who loves quest mods, I'm delighted to see others make and share theirs.  Will definitely check this out later today time permitting.  Thank you!!!

 

Edit: will provide feedback via spoiler tag.

Thank you Laz Man! I'm looking forward to your feedback and hey feel free to throw in an idea or two in PM, if something pops up in your mind. :p

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