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When are the console players getting an update? Yalls game means alot to me, I've been playing since it came out and I still love it to this day but it feels like yall are just abandoning half of your gamer audience, like yall dont care about us....at least give us some news or something...anything...please.

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11 minutes ago, MaggieMonster said:

I sure did, did you see the date of that post? I'm guessing you are a PC player. We get it, you got your full game congrats, the rest of us are still in the dark here.

I feel sorry for whoever taught you to read. They must really suck at teaching. Or you just really suck at reading.

 

Here is a quote from one of those recent topics that you completely failed to notice.

  

On 8/13/2020 at 4:06 PM, SylenThunder said:

Most likely Never

 

The current console hardware is not capable of supporting the client past Alpha 16.

 

Any further details on updates for the console have already been discussed in-depth recently.

 

You should probably do some looking around and research before you make offensive posts in all caps.

 

Here are a few examples from the First page of this forum. It's not like you even had to dig to find them.

console updates/bug fixs

Why are TFP still selling 7d2d on consoles?

Loyalty & Respect

console updates rethink - sign petition

Hopes and Worries about the Telltale Closure and Future of Console Edition

 

If you chose to flip to Page 2 of posts.

The Last Update

A Letter To The Fun Pimps

Update Xbox version please

Could we at least get an update from the devs?

Will there be a console update?

7d2d console idea (fundraising?)

Console Updates?

 

It's not like any of those topics are really old either. They go back to the first of June.

 

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To get the next update;

 

1). Buy PC.

2). Buy game... again.

3). Play the most recent Alpha cause this game is far from done on PC.

4). Return back to console version since they screwed it up on PC.

 

Though seriously, they MAY look into releasing a new version of the game years down the road for next gen, but even then I wouldn't hold your breath on it. After getting burned by Telltale, they may not seek to venture into that realm ever.

 

I had really hoped they would've collaborated with Iron Galaxy, and maybe they have talked behind closed doors. But for this game on console, it's officially done.

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  • 2 weeks later...

It'd be real nice if they could put that somewhere when purchasing the game. It's ridiculous that I had to pay more to get less content. Nowhere does anything mention that the console version is far behind; so I have to do research after seeing an ad for a game now? 

 

This is the first time I've ever seen a game cost more on console version yet be nowhere near as complete on the PC. I find it disappointing that it was so difficult to even find out why so much was missing. It's not like you can even easily find it from the front page; shame. 

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I am streaming 7 Days to Die on TWITCH and i have seen the PC version, and then i start wonder when does these updates on PC get to us gamers on PS4 & XBOX, because a

lot is missing for us on Console.

 

Also what will happen when the new PS5 & XBOX get released, is there anybody who have any idea about what will happen then.maybe "The Fun Pimps" would like to share their vision and ideas?

 

A little info, there would be more 7 Days to Die gamers on PS4 if the new updates got to PS4 instead of some skin bundles

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Console could not handle the full PC version. It can't even handle it now for a multitude of people.

 

If you scroll up, you'll notice a big red banner with a link telling you about the future of 7D2D on console. Not to mention a @%$#load of threads that already explain this. On top of that, TFP also made an official statement on it. Console is Done. If, If they decide to port the game again with a new publisher, it will be after PC is finished and it would be on the next Gen obviously. Check back in around 2-3 years from now, or switch to PC.

 

That "sweet sweet cash" was also spent on obtaining their rights back when Telltale collapsed. 

 

They know they screwed up with Telltale, but to be fair, the blame isn't entirely on them either. Nobody knew Telltale was going to collapse. And after being burnt in that deal, it isn't surprising that they'd be hesitant to deal with console again. I sure as hell wouldn't if I was them, not with this gen anyway. 

 

However, I do say they could have spent just some damn effort to fix bugs/glitches so the product that console does have isn't broken. See Xbox and the MD5 issue. As for updates, never going to happen either, and with next Gen consoles about to launch, nobody with any intelligence would invest in a game on a console that's at its end.

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Well bigotry aside... I bought this game when it first released on console under the notion it is alpha but it will be getting updates, regular support and they would be finishing the game at some point although it would never be as fully developed as it is on PC, at the very least it should be playable and it's not. Releasing half finished games on Steam and promising to finish it "later" but charging money for it is a huge issue that I'm glad we don't suffer much on console. Only time we see this is when AAA development titles are being sneaky like Anthem where they didn't finish the game but polished to the point that it looks like it's finished. If they release a product under an alpha state then abandon work on it all together then that's liable for refunds. It's an unfinished product and it doesn't work. As far as I can tell there's no possible way avoid the environment reset glitch. Sadly the game is fun and unique so I'd really like to see it finished. And I know they didn't abandon it out of greed, they had a tragic setback with Telltale collapsing but at the end of the day it's another "promise to finish alpha" that people paid money for and it doesn't work, and seems like it won't ever work. People have the right to be upset about that.

 

But... not be bigots over it like that one dude up there.

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3 hours ago, Slevin424 said:

Well bigotry aside... I bought this game when it first released on console under the notion it is alpha but it will be getting updates, regular support and they would be finishing the game at some point although it would never be as fully developed as it is on PC, at the very least it should be playable and it's not. Releasing half finished games on Steam and promising to finish it "later" but charging money for it is a huge issue that I'm glad we don't suffer much on console. Only time we see this is when AAA development titles are being sneaky like Anthem where they didn't finish the game but polished to the point that it looks like it's finished. If they release a product under an alpha state then abandon work on it all together then that's liable for refunds. It's an unfinished product and it doesn't work. As far as I can tell there's no possible way avoid the environment reset glitch. Sadly the game is fun and unique so I'd really like to see it finished. And I know they didn't abandon it out of greed, they had a tragic setback with Telltale collapsing but at the end of the day it's another "promise to finish alpha" that people paid money for and it doesn't work, and seems like it won't ever work. People have the right to be upset about that.

 

But... not be bigots over it like that one dude up there.

Yes, you have the right to be upset. The question is at whom? My opinion is that everyone has some part of the blame to take.

 

That includes small blames for TFP and Telltale for making a game that eventually might leave two differently developed versions of the game in the market or would massively prevent the PC version from reaching its full potential. In hindsight this seems obvious but 7 years earlier I probably wouldn't have thought of that. I wouldn't even blame Telltale much for doing this deal as they were on a good way to actually make good on their promise for a patch. Note it was Telltale that promised the patch, not TFP.

 

We could blame Telltales managers for mismanaging their company into the ground, but the market for games is so random that in hindsight every failed company looks like idiots. Make the test, look at any failed games company and you usually can see mistakes of misjudging their market or development costs that should not have happened (with our knowledge of what really happened).

 

So, who is left to blame? Buy a vacuum cleaner today and a week later that company could have filed bankrupty and you would not even get replacement parts a month later and the guarantee time you were promised is gone. The cleaner company surely didn't want to fold, so blaming them for going under is like blaming them for having bad luck or having better competitors destroying their market share.

 

You could also blame TFP for buying the licence back but not upholding the promise made by Telltale. But they didn't buy Telltale with their connections and their deal with IG (I assume that was terminated shortly after bancrupty by IG because they did not get money anymore). They just bought back the licence and rights to the game. Continuing would have needed a costly restart of everything, with a high chance that they can't even find a publisher who would touch that potato that offers practically no revenue.

 

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36 minutes ago, meganoth said:

Yes, you have the right to be upset. The question is at whom? My opinion is that everyone has some part of the blame to take.

 

Yeah there's definitely some blame to go around, it mostly is due to bad situations so it's not the worst crime ever. But I do feel like Telltale mishandled marketing. 7days has "eyes bigger than your stomach" written all over it and even just the idea of in depth console ports with support/updates is where they probably bit off more than they could chew. Like... we want to make a game that has realistic survival aspects, inventory management, food/drinks management, crafting, terrain manipulation/mining like Minecraft, post apocalyptic zombie horror, a horde mode built in, day night cycles, dynamic weather conditions that effect the player but with realistic graphics... ect. ect. ect. All done in Unity no less by a relatively small company AND on multiple platforms? That's just nuts.

 

I love the ambition and the creativity this game has. I was really rooting for it. But selling a broken game on console with no promises to fix it is really irking me. If this is the state of the console version they should probably take it off the market given how bad this glitch is and for everyone who bought it on release they're just taking the loss... I forgot how much I paid for it but I just looked at the store and it's $30 which of course isn't going to warn people the game is broken with a lack of support going on.

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  • 1 month later...
On 10/6/2020 at 8:52 AM, justis said:

I also don't understand why the game is more expensive on console

To cover the costs of translating the PC game to console. 

 

I think they will eventually revisit the console angle once the game advances a bit more. Massive potential in this game.

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  • 4 weeks later...

There is this big red bar at the top of every page. I suggest you read it.

 

It would also be helpful if you actually looked at existing posts too, because there are literally like two or three pages worth of posts in this very section discussing just that already. Mostly because people can't be bothered to read.

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7 hours ago, HiroStoneIchor said:

Oh read it but its one thing to have an update that's years old and a current update in today's time. Not to mention there are no posts with the exact same ideal unless they've been lost in time.

That we still link to this blog post should be a hint. There is no news. Why should there be when the blog says that they will wait for the PC version to release before taking the next steps?

 

 

PS: Naturally not the exact same question but most of what you asked was answered in previous threads:

 

 

 

 

Edited by meganoth (see edit history)
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  • 1 month later...

In the fun pimps website they say "TFP are a small dedicated group of highly experienced Game and Software developers with a passion to make games that both our team and gamers really want to play. Our goal is to create a lasting gaming experience you can’t get anywhere else. It’s more than a game it’s a labor of love!" But i'd like to know how can a group be so dedicated they haven't updated their game on console in over 3 years. I am not here to complain I am simply here writing a review because it really is sad seeing a game with so much potential be only updated for PC users. I noticed many things on PC that need to be added to the console version for instance lock picks. They say their goal is a lasting game experience but the only experience I get from this game is sitting in the same spot for minutes at a time trying to break a safe open, the experience that I receive from breaking open a wall safe for 3 minutes to open it and get a grand total of 20 paper is not fun. Although paper has little to no use take the gun safe as another example on console horrors as it has the same health as a wall safe but has less value because you get the same weapon parts over and over at less durability. #BoredofTheFunPimps #Updateyourgame #UndedicatedInexperiencedDevelepors

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2 hours ago, Justin3ks said:

TFP are a small dedicated group of highly experienced Game and Software developers with a passion to make games that both our team and gamers really want to play. Our goal is to create a lasting gaming experience you can’t get anywhere else. It’s more than a game it’s a labor of love!" But i'd like to know how can a group be so dedicated they haven't updated their game on console in over 3 years.

The website said that same thing for years before the console version was a twinkle in the eye of Telltale games. The Fun Pimps are dedicated group of highly experienced game and software developers for the PC. The console's development was outsourced on the publication side to Telltale and the coding side to Iron Galaxy. Throughout the console porting process The Fun Pimps continued to develop the PC version--only consulting and providing resources to Telltale and Iron Galaxy as was required. Even now, the Fun Pimps continue to labor from love within the sphere of their experience and knowledge which is the PC platform. You'll also notice that the statement uses the plural form of game even though TFP only has a single game as of now. A mission statement like the one you quoted doesn't always reflect the here and now but is an ideal the company strives for. Even with their future games, the platform on which they will strive for excellence is PC.

 

2 hours ago, Justin3ks said:

I noticed many things on PC that need to be added to the console version for instance lock picks. They say their goal is a lasting game experience but the only experience I get from this game is sitting in the same spot for minutes at a time trying to break a safe open, the experience that I receive from breaking open a wall safe for 3 minutes to open it and get a grand total of 20 paper is not fun. Although paper has little to no use take the gun safe as another example on console horrors as it has the same health as a wall safe but has less value because you get the same weapon parts over and over at less durability. #BoredofTheFunPimps #Updateyourgame #UndedicatedInexperiencedDevelepors

The console version is complete and finished and is what it is. Your mileage with the console version may vary from someone else's but there are those who have had years of fun with that version. As for spending ungodly amounts of time opening a container only to get garbage-- well....perhaps the console and pc version do have something in common... ;)

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  • 4 weeks later...
3 hours ago, vkingjamesv said:

why is there no information for the consoles for the update

There is. It's in a massive red banner at the top of these forum sections. 

 

There are also a number of posts discussing it over the past few months that it looks like you missed reading.

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  • 2 weeks later...

I'm just making this cause I'm tired of all the bs. First, stop the bs "cOnSlEs ArEn'T pOwErFuL eNoUgH". It is. It plays plenty of games that take a lot to run. Back in 2017 people were having trouble with PC's running 7DTD, but my PS4 ran it fine. You aren't clever for keeping up the PC master race bs. Second, the FunPimps money issue is bs. They lost the licensing rights, not the money coming in. So they were still making money the entire time from Consoles including the dlc skin packs. Third, idc if they're pc only developers. There are PLENTY of other companies that can do it. 

No more excuses. No more bs. FunPimps just doesn't care about consoles. They got their money and walked away.

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10 hours ago, JinxIrinami said:

I'm just making this cause I'm tired of all the bs. First, stop the bs "cOnSlEs ArEn'T pOwErFuL eNoUgH". It is. It plays plenty of games that take a lot to run. Back in 2017 people were having trouble with PC's running 7DTD, but my PS4 ran it fine. You aren't clever for keeping up the PC master race bs. Second, the FunPimps money issue is bs. They lost the licensing rights, not the money coming in. So they were still making money the entire time from Consoles including the dlc skin packs. Third, idc if they're pc only developers. There are PLENTY of other companies that can do it. 

No more excuses. No more bs. FunPimps just doesn't care about consoles. They got their money and walked away.

As long as the bancruptcy court was managing Telltale the bulk of the money coming in was still going to the debtors of Telltale and not to TFP. A small part went to TFP for licencingif they had precedence over the debtors. Which I highly doubt, I think they were debtors like all the others, therefore receiving only a fraction of the fraction the licencing money was)

 

So until TFP finally got awarded the rights in 2019 they were a debtor among others and didn't even get the full licensing money which can't be more than a small percentage of the total revenue of the console version.

 

Since 2019 they should have received the majority of the money coming from console sales, but it will surely take years (if ever) before it equals the price they had to pay to get back the full rights.

 

And yes, there are plenty of companies to do the port. But TFP does not have the people to play publisher to such a porting company so they want to hire a publisher instead who then hires a company to do the port. And they don't want to start a port with an unfinished PC game again. So whatever your desires are, the game will probably be ported by another publisher to consoles once this game is practically finished on PC. Not before. Definitely not now.

 

This is not about PC being master race. If they were a console company with a similar history of events, a PC port would have to wait for the console version to finish. Like Final Fantasy, Tales of Vesperia and lots of other bandai namco titles, Prince of Persia, Metal gear solid or Nier Automata

 

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You Fun Pimps made millions $$$$$$$$ of dollars off us console player and yet you do nothing with the game your company fails as a company you lie and all the broken promises you will never update the console version of 7 days to die because you don’t care about your fan base. You will loose all your fan base on console because you ignore the fact that console players exists . I have your game on PC love it very great 👍 .  On console it is terrible game . fun pimps you show no hope for us console players there is no excuses for you to be ignoring the game on console just because telltale went under don’t mean you can forget the console version of the game you fun pimps are a joke and are to way to incompetent to port from pc version to console better sell your rights on console to a company who knows what they are doing unlike your unless company who don’t care about your fan base nothing but money hungry cashing out on us console players and leaving the console version to rot as fans get fed up and quit this joke of a game . You fun pumps have the rights back to the game stop making lies and excuses do something with the game stop being lazy and cheap and greedy very incompetent company  you should be giving us console players our money back for your incompetence. 

Edited by Skankhunt (see edit history)
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