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Not able to connect to server after update


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My group (6 players) has been playing a map we started on the "latest experimental build" 19.3 for the last month. Today everyone updated to the stable release, and tried to connect to the map, hosted by our friend but not a dedicated server. No one is using mods, everyone is on Windows. The host was able to start and open the map, but no one was able to connect.


We have tried connecting to a new map created on the latest update, and everyone is able to connect okay. I noticed in my log showed "LiteNetLib" failed, but then was connected to Zerig's server:

2020-08-22T16:11:09 853.220 INF Connecting to server Zerig...
2020-08-22T16:11:09 853.220 INF NET: LiteNetLib trying to connect to:
2020-08-22T16:11:14 859.023 INF NET: LiteNetLib: Connection failed: ConnectionFailed
2020-08-22T16:11:14 859.023 INF NET: Steam NW trying to connect to:
2020-08-22T16:11:14 859.023 INF [Steamworks.NET] NET: Connecting to SteamID 90138166205208580
2020-08-22T16:11:14 859.024 INF Started thread SteamNetworkingClient
2020-08-22T16:11:19 863.601 INF [Steamworks.NET] NET: Connection established
2020-08-22T16:11:19 863.845 INF [Steamworks.NET] NET: Password accepted

Then after loading a while it looks like the server ended the connection to the client. Any help with this would be appreciated! Thank you!


Pastebin of my log: https://pastebin.com/VH0fQMNn


Pastebin of Zerig (the host): https://pastebin.com/RwJM5ftc


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Line 762 from your log: 2020-08-22T16:07:51 655.563 INF World file dtm_processed.raw is different than server's version: received BFFBD9DB, calculated 50F21309


Your world file didn't match the server.

I would delete your local save and let the server give you a fresh copy.


Your local save of that game is this folder:




The litenetlib errors would indicate a port not opened correctly on the server. (zerig's machine)

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