Kilroy5150 Posted August 18, 2020 Share Posted August 18, 2020 As i was compiling for 3 mods, DMT wiped out hours of added media and modifications to pre-existing mods. And when i mean wiped out, i mean "gone". Not deleted, not moved.....wiped from my drive. This is not a misinterpretation, this is not my point of view, this is not a mistake made on my part. As it compiled it completely wiped out whole mods and their folders and i had to use EASUS Recovery to get it back. Just a friendly "watch out" and the code below to prove it. Parsing arguments Running BackupFiles Backup dll found: D:\DMTv2.0.7486.30873/Backups/SP/19.0b180/Assembly-CSharp.dll Running DeployDlls Deploying DLLs Running LocalisationPatch Localisation no longer handled in DMT after A17 Running InitialPatchTask No patch scripts found... Hooking harmony Hooking console commands Running CreateModDll Compiling Mods.dll... Compiling Roslyn Scripts assembly for InitialPatch... Built in 0ms Mods.dll compile successful Parsing arguments Running LinkedPatchTask No patch scripts found... Link patching 0 files Parsing arguments Running FinalPatchTask No patch scripts found... Final patching 0 files Running CreateHarmonyDlls Compiling Harmony mod for 10 Slot Toolbelt... Compiling Roslyn Scripts assembly for FinalPatch... Running CopyModFolders Copying mod folders Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/FRK_Chicken_Coop Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Gyancher Bright Goggles Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Gyancher Elevators Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/JaxTeller718_WorkingMicrowave Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/JaxTeller718_WorkingStoves Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/LightSabres Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Lootable Zombies A19 Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/PrettyGirls Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Radios Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Ragsy_Vehicle_Parts_In_Airdrops Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/SMXhud Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/SMXlib Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/SMXui Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Su1C1dal 7DTD Swim Faster Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Su1C1dal 7DTD Walk Faster Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/The Wasteland Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Tier 6 crafting Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Valmars Working Ovens and Sinks Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/VideoPlayers Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/War3zuk Alpha 19 AIO Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/ZMXuiCP Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/ZMXuiCPBBMxxl Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/ZombiePinups Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/ZQLaNavObjectsZombie Copy from D:\Steam\steamapps\common\7 Days To Die\Mods/10 Slot Toolbelt/ Skipping copy as destination matches source: D:\Steam\steamapps\common\7 Days To Die\Mods/10 Slot Toolbelt//ModInfo.xml Copy from D:\Steam\steamapps\common\7 Days To Die\Mods/Z2/ Skipping copy as destination matches source: D:\Steam\steamapps\common\7 Days To Die\Mods/Z2//ModInfo.xml Copy from D:\Steam\steamapps\common\7 Days To Die\Mods/Z2TB10/ Skipping copy as destination matches source: D:\Steam\steamapps\common\7 Days To Die\Mods/Z2TB10//ModInfo.xml 22:54:38: Build completed in 13.2 seconds Link to comment Share on other sites More sharing options...
Gouki Posted August 18, 2020 Share Posted August 18, 2020 5 hours ago, Kilroy5150 said: As i was compiling for 3 mods, DMT wiped out hours of added media and modifications to pre-existing mods. And when i mean wiped out, i mean "gone". Not deleted, not moved.....wiped from my drive. This is not a misinterpretation, this is not my point of view, this is not a mistake made on my part. As it compiled it completely wiped out whole mods and their folders and i had to use EASUS Recovery to get it back. Just a friendly "watch out" and the code below to prove it. Parsing arguments Running BackupFiles Backup dll found: D:\DMTv2.0.7486.30873/Backups/SP/19.0b180/Assembly-CSharp.dll Running DeployDlls Deploying DLLs Running LocalisationPatch Localisation no longer handled in DMT after A17 Running InitialPatchTask No patch scripts found... Hooking harmony Hooking console commands Running CreateModDll Compiling Mods.dll... Compiling Roslyn Scripts assembly for InitialPatch... Built in 0ms Mods.dll compile successful Parsing arguments Running LinkedPatchTask No patch scripts found... Link patching 0 files Parsing arguments Running FinalPatchTask No patch scripts found... Final patching 0 files Running CreateHarmonyDlls Compiling Harmony mod for 10 Slot Toolbelt... Compiling Roslyn Scripts assembly for FinalPatch... Running CopyModFolders Copying mod folders Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/FRK_Chicken_Coop Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Gyancher Bright Goggles Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Gyancher Elevators Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/JaxTeller718_WorkingMicrowave Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/JaxTeller718_WorkingStoves Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/LightSabres Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Lootable Zombies A19 Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/PrettyGirls Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Radios Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Ragsy_Vehicle_Parts_In_Airdrops Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/SMXhud Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/SMXlib Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/SMXui Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Su1C1dal 7DTD Swim Faster Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Su1C1dal 7DTD Walk Faster Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/The Wasteland Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Tier 6 crafting Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/Valmars Working Ovens and Sinks Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/VideoPlayers Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/War3zuk Alpha 19 AIO Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/ZMXuiCP Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/ZMXuiCPBBMxxl Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/ZombiePinups Removing disabled mod D:\Steam\steamapps\common\7 Days To Die/\Mods/ZQLaNavObjectsZombie Copy from D:\Steam\steamapps\common\7 Days To Die\Mods/10 Slot Toolbelt/ Skipping copy as destination matches source: D:\Steam\steamapps\common\7 Days To Die\Mods/10 Slot Toolbelt//ModInfo.xml Copy from D:\Steam\steamapps\common\7 Days To Die\Mods/Z2/ Skipping copy as destination matches source: D:\Steam\steamapps\common\7 Days To Die\Mods/Z2//ModInfo.xml Copy from D:\Steam\steamapps\common\7 Days To Die\Mods/Z2TB10/ Skipping copy as destination matches source: D:\Steam\steamapps\common\7 Days To Die\Mods/Z2TB10//ModInfo.xml 22:54:38: Build completed in 13.2 seconds Hi Kilroy5150 Where did you put the mods to compile with DMT ?, I usually have them in a separate folder on the desktop, not in the game mods folder, DMT automatically copies them there in the game mods folder after compiling. That was the mistake for sure. I compile them manually, not by the Launcher. Link to comment Share on other sites More sharing options...
Kilroy5150 Posted August 19, 2020 Author Share Posted August 19, 2020 DMT was always in a sub directory off root of drive. What's strange is it hasn't always done this but, in some cases, once is enough. Link to comment Share on other sites More sharing options...
xyth Posted August 19, 2020 Share Posted August 19, 2020 You should always copy the game files into a new directory and have DMT modify that copy. You should never make changes in a production environment, always work on a test copy. As intended, DMT will delete any mod in the target Mods folder not checked as part of the new build. Link to comment Share on other sites More sharing options...
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