OwlWolfe Posted August 10, 2020 Share Posted August 10, 2020 Just as the title reads, I get this error code randomly when playing. Happens with and without mods. Not sure if it pertains to the crawler not swiming or if it's something else. I do have the log file but I put the error in below, if the entire log is needed I can post that as well. Quote 2020-08-10T12:16:43 322.033 INF [Steamworks.NET] GameServer.Init successful 2020-08-10T12:16:44 322.578 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90137814579032065, public IP=7*.18*.20*.3* 2020-08-10T12:16:44 322.592 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2020-08-10T12:16:44 322.872 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241000193041, server SteamID=90137814579032065, server public IP=7*.18*.20*.3*, server port=26900 2020-08-10T12:16:44 322.875 INF [Steamworks.NET] Lobby entered: 109775241000193041 2020-08-10T12:16:44 323.001 INF Respawn almost done 2020-08-10T12:16:44 323.007 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1759, 81, 1368): localplayer 2020-08-10T12:16:50 329.310 INF Saving 71 of chunks took 81ms 2020-08-10T12:22:44 683.324 INF SectionType change from None to HomeNight 2020-08-10T12:22:44 683.327 INF Played HomeNight 2020-08-10T12:22:44 683.327 INF Fading in HomeNight 2020-08-10T12:22:44 683.327 INF Notified SectionSelector that music played Exception: Class 'EAISwim' not found! at EAIManager.CopyPropertiesFromEntityClass (EntityClass ec) [0x000e6] in <6c00870cd0b54988b32262174c97f3cf>:0 at EntityAlive.CopyPropertiesFromEntityClass () [0x004fa] in <6c00870cd0b54988b32262174c97f3cf>:0 at Entity.InitCommon () [0x00036] in <6c00870cd0b54988b32262174c97f3cf>:0 at Entity.Init (System.Int32 _entityClass) [0x00007] in <6c00870cd0b54988b32262174c97f3cf>:0 at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <6c00870cd0b54988b32262174c97f3cf>:0 at EntityEnemy.Init (System.Int32 _entityClass) [0x00000] in <6c00870cd0b54988b32262174c97f3cf>:0 at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x00658] in <6c00870cd0b54988b32262174c97f3cf>:0 at EntityFactory.CreateEntity (System.Int32 _et, System.Int32 _id, ItemValue _itemValue, System.Int32 _count, UnityEngine.Vector3 _transformPos, UnityEngine.Vector3 _transformRot, System.Single _lifetime, System.Int32 _playerId, System.String _skinName) [0x0001b] in <6c00870cd0b54988b32262174c97f3cf>:0 at EntityFactory.CreateEntity (System.Int32 _et, System.Int32 _id, UnityEngine.Vector3 _transformPos, UnityEngine.Vector3 _rotation) [0x0000c] in <6c00870cd0b54988b32262174c97f3cf>:0 at EntityFactory.CreateEntity (System.Int32 _et, UnityEngine.Vector3 _transformPos) [0x00014] in <6c00870cd0b54988b32262174c97f3cf>:0 at SpawnManagerBiomes.SpawnUpdate (System.String _spawnerName, System.Boolean _bSpawnEnemyEntities, ChunkAreaBiomeSpawnData _chunkBiomeSpawnData) [0x002ce] in <6c00870cd0b54988b32262174c97f3cf>:0 at SpawnManagerBiomes.Update (System.String _spawnerName, System.Boolean _bSpawnEnemyEntities, System.Object _userData) [0x00007] in <6c00870cd0b54988b32262174c97f3cf>:0 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00225] in <6c00870cd0b54988b32262174c97f3cf>:0 at GameManager.UpdateTick () [0x00073] in <6c00870cd0b54988b32262174c97f3cf>:0 at GameManager.gmUpdate () [0x0029b] in <6c00870cd0b54988b32262174c97f3cf>:0 at GameManager.Update () [0x00000] in <6c00870cd0b54988b32262174c97f3cf>:0 Link to comment Share on other sites More sharing options...
SylenThunder Posted August 11, 2020 Share Posted August 11, 2020 Please use the correct area for reporting bugs, and follow the instructions. Logs and other highly detailed information is required. Link to comment Share on other sites More sharing options...
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