KingDoMinic Posted August 7, 2020 Share Posted August 7, 2020 Hi, On a mod I'm working on I've made new junk lockpicks that can open stuff like lockers, munition box, cash register, etc... ( I've made them to be randomly locked or unlocked ) But I would also like to keep the original lockpicks so both can open stuff. But I can't find a way to make them both work. Everything I have tried always result in one of the lockpicks becoming ignored. Thank you Link to comment Share on other sites More sharing options...
Stranded_Napkin Posted August 17, 2020 Share Posted August 17, 2020 What code are you using? I haven't attempted this one, but typically when adding ammo types you'd use a comma and the new item name. <property name="LockPickItem" value="resourceLockPick, newLockPick"/> Something like this. I don't know that that will work. If adding it like that doesn't, it would mean that it's likely hard coded to only give the single option. Link to comment Share on other sites More sharing options...
KingDoMinic Posted August 17, 2020 Author Share Posted August 17, 2020 That was my 1st attempt. I just went back and tried it again to be sure, but to no avail. Thanks for taking time to help ! Link to comment Share on other sites More sharing options...
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