Jump to content

Riles Vanilla Plus


Riles
 Share

Recommended Posts

Made an account on here because I loved this mod so much I wanted to say thank you. We went through 5 different worlds on servers because mods changed too much and we knew what we wanted but couldn't find it. Then I dug through and found this mod and it hit the spot. This is our new favorite mod on our server so many "Vanilla" fixes we wish were in the game. Two changes I'm thinking of making if I can - lower the player level for mastery perks a bit, and make books disappear again after reading. Is there a way for me to make these changes while keeping your mod? I'm new to this type of thing. (We're keeping the mod regardless if I can or not.) This is probably a mod we'll keep with us every time we play. Thank you for your many hours of work into it.

 

Edit: Also looking for a way to remove (or at least nerf) the amount of corpses left behind. I love them but getting too many complaints from others on my server that it's making them lag up. 

Edited by MrMalicious (see edit history)
Link to comment
Share on other sites

is there a way to edit the damage for steel and stainless steel i was using a mod called max damage for steel that increase the structure defense from vanilla to a much higher amount but i'm trying to reduce my mods would like to add a line or to into this mod to make things stronger for building blocks

Link to comment
Share on other sites

5 hours ago, Father said:

edit the damage for steel and stainless steel

Yes, that should be relatively simple. Can you send me the link of the "max damage" mod you are referring to? Then I can make sure they work together.

Link to comment
Share on other sites

  • 1 month later...
On 8/28/2021 at 6:04 AM, MonolithPreacher said:

Hello Riles! I would like to thank you for making this mod its awesome and i enjoy it alot! But i have a question how do i remove Entity Death plus? 

Hello! The entity death is a problem, but it is fixed for the future. I'm getting closer to publishing 2.0 of vanilla plus which is basically a serious revamp and adds corrections and removes useless features (like zombie guts and crap). I can hand you a "beta" version of 2.0.... AND/OR under entityclasses.xml there are a few lines related to how long a corpse sticks around and what is left behind. Just delete those.

 

8 hours ago, chikuwa said:

Thank you as always
I would like to play with only ALL BLOCKS. Please tell me how. 

 

Well, in the version of my mod that you have, that would be extremely difficult and tedious. For the 2.0 I'm trying to wrap up with, you may find it more to your likings. But with 2.0, the code is organized so well that you can easily FIND the other features and remove them.

 

Link to comment
Share on other sites

12 hours ago, Riles said:

Hello! The entity death is a problem, but it is fixed for the future. I'm getting closer to publishing 2.0 of vanilla plus which is basically a serious revamp and adds corrections and removes useless features (like zombie guts and crap). I can hand you a "beta" version of 2.0.... AND/OR under entityclasses.xml there are a few lines related to how long a corpse sticks around and what is left behind. Just delete those.

 

Well, in the version of my mod that you have, that would be extremely difficult and tedious. For the 2.0 I'm trying to wrap up with, you may find it more to your likings. But with 2.0, the code is organized so well that you can easily FIND the other features and remove them.

 

Thank you for the answer and yeah i found and edited the entityclasses.xml my issues is that the zombie bodies disappear too fast and i dont know which line to edit.
Also it depends how soon are you able to release 2.0 if its like 6 months then i would appreciate you if you send me the 2.0 Beta. Thanks in advance! ❤️

  • Like 1
Link to comment
Share on other sites

perhaps this line of code will help? Zombie bodies I believe default is 30 seconds. This code below puts it to a minute and gives some other time examples.

 

Publishing I am hoping will be done by the end of next week.

 

<set xpath="/entity_classes/entity_class[@name='zombieTemplateMale']/property[@name='TimeStayAfterDeath']/@value">60</set> <!--Seconds, 1200 = 20 minutes, 600 = 10 minutes, 300 = 5 minutes, etc.-->

 

Link to comment
Share on other sites

9 hours ago, Riles said:

perhaps this line of code will help? Zombie bodies I believe default is 30 seconds. This code below puts it to a minute and gives some other time examples.

 

Publishing I am hoping will be done by the end of next week.

 

<set xpath="/entity_classes/entity_class[@name='zombieTemplateMale']/property[@name='TimeStayAfterDeath']/@value">60</set> <!--Seconds, 1200 = 20 minutes, 600 = 10 minutes, 300 = 5 minutes, etc.-->

 

Cheers! ❤️ and good luck on your mod! Have a fantastic day! ❤️ 

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...