3 hours ago, watzlp said:
In all honesty, I think they just focused more on making zombies Grief players buildings than finding players. Ive literally stood next to an open door and the zombie stood there attacking the wall instead of just walking to me, and I KNOW its because by them attacking the wall, its going to cost me supplies to repair it. Then again, I also have to ask.. why do zombies know to avoid my traps and go to doors and what part of my wall is the weakest in the first place? Did every zombie graduate from engineering school? is that why demo zombies are a thing now?
You don't like it when they are too dump to find the open door, but you also don't like it when they find your doors. Can we just summarize your opinion to "I don't like it whatever it is"? 😀
The zombie not going to your open door is simply the result of many people having demanded more randomized behaviour of zombies (it was not the only reason, but part of it). So now some of them get in a rage and hit whatever is in front of them. Don't tell me you haven't seen lots and lots of zombies going through open doors immediately.
This zombie hitting the wall beside your open door is evidence of this randomizing AI and no bug.
About avoiding traps: If you are talking about spike traps and barbed wire, put them flush with the ground (i.e. put them in 1 block deep ditches) and they won't be avoided.