Rathlon 0 Posted July 24, 2020 Share Posted July 24, 2020 In the latest A19 experimental build my mother has the zombies off due to that's how she plays. But in doing so the hostile animals also doesn't spawn. And yet today she ran across a direwolf, now I looked over the entityclasses.xml file at the coding for the hostile animals. I didn't notice anything changed on the enemy type code line. Or it was never stated in the patch notes. And yes I know it's experimental and bugs can and will happen, but this one is new to me. Link to post Share on other sites
Laz Man 1,335 Posted July 24, 2020 Share Posted July 24, 2020 Are you sure it was a dire wolf? Maybe a normal wolf since they look similar in color. Link to post Share on other sites
Rathlon 0 Posted July 24, 2020 Author Share Posted July 24, 2020 Well regardless if enemy spawn is turned off shouldn't the hostile animals also not spawn along side the zombies? Cause the only hostile animal that does spawn with that option off is the boars, the bears wolves, dire wolves, snakes, and the rest doesn't and shouldn't spawn. Link to post Share on other sites
SylenThunder 508 Posted July 24, 2020 Share Posted July 24, 2020 Please use the correct area for reporting bugs, and follow the instructions. Logs and other highly detailed information is required. Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now