Xane Tempest Posted July 16, 2020 Share Posted July 16, 2020 I am probably setting myself up for a world of regret, but here goes. When going into a room, my vision will gradually darken. When leaving the room, my vision will get brighter. This is incredibly distracting and infuriating. The human eye doesn't work like this, it works in the complete opposite manner! A similar 'issue' can be seen by playing Space Engineers, where they call it 'eye adjustment' and used to have an option to turn it off. Is there any way to either get it working properly (where going into a 'dark' space will brighten your vision, bleaching the outside world of direct sunlight) or just disable it entirely so I don't keep screaming "WHY AM I GOING BLIND BECAUSE I'M UNDER A ROOF?" Link to comment Share on other sites More sharing options...
danielspoa Posted July 17, 2020 Share Posted July 17, 2020 I would love to disable it, sometimes a meter forward and everything looks darker, making things much harder to see Link to comment Share on other sites More sharing options...
n2n1 Posted July 17, 2020 Share Posted July 17, 2020 I hope they will correct this in the future. Link to comment Share on other sites More sharing options...
Xane Tempest Posted July 22, 2020 Author Share Posted July 22, 2020 This is how it SHOULD work. Go into dark space, things get brighter. Go back into bright space, it gets darker. Also, this is a pretty nice showcase for things that can be done with Unity... go figure... Still, there's some 7Days scenes that make this look like trash Link to comment Share on other sites More sharing options...
Nugetti Posted July 22, 2020 Share Posted July 22, 2020 +1 for this. Link to comment Share on other sites More sharing options...
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