Jump to content
Sign in to follow this  
cookyman

loading prefabs with mods

Recommended Posts

 

Hi alpha 19 should now support loading prefabs with mods.

Does someone know how that works or is there already something that works?

Share this post


Link to post
Share on other sites
55 minutes ago, cookyman said:

 

Hi alpha 19 should now support loading prefabs with mods.

Does someone know how that works or is there already something that works?

 

Hi cookyman

 

There are the Stallionsden prefabs, there are some very impressive ones and it will take you loot them for most of the day.
There are more prefabs from other authors, only you have to install them in the prefabs folder and with nitrogen you create a random world and add them to your map, although there are some prefabs that are not updated for A19 and they will give you an error.
Try to try the ones you are looking for first.

Share this post


Link to post
Share on other sites
3 hours ago, cookyman said:

 

Hi alpha 19 should now support loading prefabs with mods.

Does someone know how that works or is there already something that works?

You can load them like modlets.  My church prefab is setup so a player only needs to drag drop my files into their mods folder and voila....it will spawn in their RWG games.

 

Additionally, players can bow share entire world maps and prefabs in the same matter.

Share this post


Link to post
Share on other sites

Yep, just need the paths set to the rwgmixer and the prefabs folder and info.xml and it works. This is how I add bridges into my maps for players using different mods and prefab sets.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...