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Hosted server physics issue

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I am having an issue with a hosted server in multiplayer. The physics on entities such as Spear throwing, stumbling AI zombies and dropping items are resulting in low FPS for that specific entity or action. My client FPS never drops and it's only the FPS for the animation of that entity during physics interactions.


Throwing a spear results in a 5 FPS animation for only the spear itself as it thrown. Knocking a zombie down will result in low FPS animation until it gets back to its feet. 


I've had 2 different servers, Nitrado and now GTXGaming and both have this same issue.


Any advice on what is causing this and potentially how to remedy the issue.


Thank you for your time



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Known issue on multiplayer with spears. Please read the Patch Notes and Known Issues.

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