23 minutes ago, SonicSonedit said:
Back in A15 you both couldn't nerdpole to the top since buildings weren't "loot dungeons" and roaming zombies would prevent you from building weak temporal structures around POIs.
Basically devs shot themselves into the lag and now trying to apply band-aid to gunshot wound with stone age mechanic, cool
I dissagree on a personal level.
But they need tot find a perfect in between solution.