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Ladarian

Ladarian

 

This is the server log itself when running only the healthbars mod.  Seems to load ok, but doesnt work.  I do go into commands to spawn a zombie but go out before doing damage to it.

 

I am running the server on the same machine that i play the game on - could that be the problem?  I haven't tried seeing if it works with other clients yet.

 

 

 

Spoiler

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.113 seconds
UnloadTime: 0.532700 ms
2020-07-19T16:27:28 0.000 INF [GSM] Singleton Initialized...
2020-07-19T16:27:28 0.054 INF Awake IsFocused: True
2020-07-19T16:27:28 0.054 INF Awake
2020-07-19T16:27:29 0.174 INF Version: Alpha 19 (b169) Compatibility Version: Alpha 19, Build: Windows 64 Bit
2020-07-19T16:27:29 0.174 INF System information:
2020-07-19T16:27:29 0.174 INF    OS: Windows 10  (10.0.0) 64bit
2020-07-19T16:27:29 0.175 INF    CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (cores: 😎
2020-07-19T16:27:29 0.175 INF    RAM: 16316 MB
2020-07-19T16:27:29 0.175 INF    GPU: Null Device (128 MB)
2020-07-19T16:27:29 0.176 INF    Graphics API: NULL 1.0 [1.0] (shader level 3.0)
2020-07-19T16:27:29 0.194 INF Last played version: Alpha 19
2020-07-19T16:27:29 0.194 INF Local UTC offset: -4 hours
2020-07-19T16:27:29 0.201 INF Command line arguments: 7DaysToDieServer -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2020-07-19__16-27-27.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
2020-07-19T16:27:29 0.210 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
2020-07-19T16:27:29 0.257 INF Parsing server configfile successfully completed
2020-07-19T16:27:29 0.258 INF Starting dedicated server level=RWG game name=July11
2020-07-19T16:27:29 0.258 INF Maximum allowed players: 3
2020-07-19T16:27:29 0.258 INF Game mode: GameModeSurvival
2020-07-19T16:27:29 0.258 INF Dedicated server only build
2020-07-19T16:27:29 0.259 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-07-19T16:27:29 0.259 INF Starting PlayerInputManager...
2020-07-19T16:27:29 0.409 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
2020-07-19T16:27:29 0.426 INF Starting UserProfileManager...
2020-07-19T16:27:29 0.588 INF Occlusion: Awake
2020-07-19T16:27:29 0.591 INF Texture quality is set to 3
2020-07-19T16:27:29 0.634 INF [MODS] Start loading
2020-07-19T16:27:29 0.637 INF [MODS] Trying to load from folder: Telrics Health Bars 2.0A19
2020-07-19T16:27:29 0.645 INF [MODS] Loaded Mod: Telrics Health Bars 2.0 (1.0)
2020-07-19T16:27:29 0.645 INF [MODS] Initializing mod code
2020-07-19T16:27:29 0.645 INF [MODS] Loading done
2020-07-19T16:27:29 0.656 INF Loading permissions file at 'C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-07-19T16:27:29 0.670 INF Loading permissions file done.
2020-07-19T16:27:30 1.410 INF Reloading serveradmin.xml
2020-07-19T16:27:30 1.410 INF Loading permissions file at 'C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-07-19T16:27:30 1.410 INF Loading permissions file done.
2020-07-19T16:27:32 3.400 INF UMA Overlay loading took 1974 ms
2020-07-19T16:27:32 3.402 INF UMA Slot loading took 1 ms
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2020-07-19T16:27:33 4.855 INF WorldStaticData.Init() needed 1.449s
2020-07-19T16:27:33 4.874 INF Started Telnet on 8081
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
2020-07-19T16:27:33 4.975 INF Started Terminal Window
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
2020-07-19T16:27:33 4.986 INF Awake done in 4932 ms
2020-07-19T16:27:33 5.031 INF WinThread started
2020-07-19T16:27:36 7.348 INF [GSM] GameSparks Connected
2020-07-19T16:27:37 8.647 INF [GSM] Device Authentication suceeded ...
2020-07-19T16:27:38 9.798 INF NET: Starting server protocols
2020-07-19T16:27:38 9.798 INF [NET] Disabling protocol: LiteNetLib
2020-07-19T16:27:38 9.801 INF [Steamworks.NET] NET: Server started
2020-07-19T16:27:38 9.802 INF Started thread SteamNetworkingServer
2020-07-19T16:27:38 9.803 INF StartGame
2020-07-19T16:27:38 10.063 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 55
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 12
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 3
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer = 
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 21
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner = 
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 3
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvival
GamePref.GameName = July11
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19
GamePref.GameWorld = Hezuku Mountains
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 12
GamePref.LandClaimDeadZone = 1
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 30
GamePref.LastGameResetRevision = 0
GamePref.LastLoadedPrefab = 
GamePref.LastLoadedPrefabSize = 
GamePref.LastLoadingTipRead = -1
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 5
GamePref.MaxSpawnedZombies = 84
GamePref.MaxUncoveredMapChunksPerPlayer = 131072
GamePref.NoGraphicsMode = True
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.3
GamePref.OptionsDynamicMusicEnabled = False
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 0
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.5
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 1000
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId = 
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = Player
GamePref.PlayerSafeZoneHours = 5
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = Do not poop near the water supply
GamePref.ServerDisabledNetworkProtocols = LiteNetLib
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText = 
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 3
GamePref.ServerMaxWorldTransferSpeedKiBs = 1300
GamePref.ServerName = Ladarian's Playground
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = True
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 8081
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom = 
GamePref.UNUSED_OptionsDeferredLighting = 
GamePref.UNUSED_OptionsDOF = 
GamePref.UNUSED_OptionsFieldOfViewNew = 
GamePref.UNUSED_OptionsGamma = 
GamePref.UNUSED_OptionsImageEffects = 
GamePref.UNUSED_OptionsMotionBlur = 
GamePref.UNUSED_OptionsObjectBlur = 
GamePref.UNUSED_OptionsReflectionBounces = 
GamePref.UNUSED_OptionsReflectionCullList = 
GamePref.UNUSED_OptionsReflectionFarClip = 
GamePref.UNUSED_OptionsReflectionRefreshMode = 
GamePref.UNUSED_OptionsReflectionShadowDistance = 
GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
GamePref.UNUSED_OptionsSSAO = 
GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
GamePref.UNUSED_OptionsSunShafts = 
GamePref.UserDataFolder = C:\Users\New PC\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed = Thatswhatiwanttodo
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 0
GamePref.ZombieFeralMove = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 0
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer = 
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-07-19T16:27:38 10.148 INF StartAsServer
2020-07-19T16:27:42 13.472 INF Block IDs with mapping
2020-07-19T16:27:42 13.473 INF BlockIDs from Mapping
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2020-07-19T16:27:47 18.464 INF Item IDs with mapping
2020-07-19T16:27:47 18.464 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
HDR Render Texture not supported, disabling HDR on reflection probe.
 
(Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)

2020-07-19T16:28:02 33.799 INF createWorld: Hezuku Mountains, July11, GameModeSurvival
2020-07-19T16:28:02 33.800 INF Occlusion: Disabled
2020-07-19T16:28:02 33.854 INF Started thread ChunkRegeneration
2020-07-19T16:28:02 33.854 INF Started thread ChunkCalc
2020-07-19T16:28:02 33.949 INF World.Load: Hezuku Mountains
2020-07-19T16:28:02 33.961 INF BloodMoon SetDay: day 8, last day 0, freq 7, range 3
2020-07-19T16:28:02 33.964 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 3
2020-07-19T16:28:06 38.121 INF Started thread GenerateChunks
2020-07-19T16:28:10 41.638 INF Calculating world hashes took 3417 ms (world size 840 MiB)
2020-07-19T16:28:10 42.088 INF Loading dtm raw file took 3917ms
2020-07-19T16:28:11 42.627 INF Biomes image size w= 8192, h = 8192
2020-07-19T16:28:12 43.221 INF Loading and creating biomes took 1132ms
2020-07-19T16:28:15 46.164 INF Loading and creating shader control textures took 2942ms
2020-07-19T16:28:26 57.363 INF Loading and parsing of generator took 11198ms
2020-07-19T16:28:26 57.451 INF Started thread SaveChunks C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/Hezuku Mountains/July11\Region
2020-07-19T16:28:28 59.333 INF [DECO] read 28398/
2020-07-19T16:28:28 59.464 INF AstarManager Init
2020-07-19T16:28:29 60.275 INF Weather Packages Created FROM BIOMES
2020-07-19T16:28:29 60.275 INF createWorld() done
2020-07-19T16:28:29 60.277 INF Loading players.xml
2020-07-19T16:28:29 60.371 INF Loaded player
2020-07-19T16:28:29 60.422 INF VehicleManager C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/Hezuku Mountains/July11/vehicles.dat, loaded 0
2020-07-19T16:28:29 60.533 INF Setting for 'DayLightLength' not within the default range (server will go to the modded category): current = 21, default = 12 - 18
2020-07-19T16:28:29 60.534 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2020-07-19T16:28:29 60.534 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
2020-07-19T16:28:30 61.884 INF StartGame done
2020-07-19T16:28:30 61.888 INF [Steamworks.NET] GameServer.Init successful
2020-07-19T16:28:30 61.895 INF [Steamworks.NET] Making server public
2020-07-19T16:28:31 62.788 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90137246328861700, public IP=10*.25*.6*.25*
2020-07-19T16:28:43 74.895 INF [DECO] written 0
2020-07-19T16:28:58 89.748 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198020216796
2020-07-19T16:29:02 93.289 INF [Steamworks.NET] NET: Received authentication package from 76561198020216796: valid password
2020-07-19T16:29:02 93.292 INF Started thread NCSteam_Reader_76561198020216796_0
2020-07-19T16:29:02 93.293 INF Started thread NCSteam_Writer_76561198020216796_0
2020-07-19T16:29:02 93.296 INF Started thread NCSteam_Reader_76561198020216796_1
2020-07-19T16:29:02 93.296 INF Started thread NCSteam_Writer_76561198020216796_1
2020-07-19T16:29:02 93.297 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName=''
2020-07-19T16:29:02 93.298 INF NPCID.Write
2020-07-19T16:29:02 93.343 INF NPPL.Read
2020-07-19T16:29:02 93.369 INF PlayerLogin: Ladarian/Alpha 19
2020-07-19T16:29:02 93.369 INF Client IP: 192.168.1.132
2020-07-19T16:29:02 93.370 INF [Auth] PlayerName authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.370 INF [Auth] ServerState authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.371 INF [Auth] PlayerId authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.371 INF [Auth] PlayerId-Steam authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.371 INF [Auth] TicketValidation authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.372 INF [Auth] VersionCheck authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.373 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.373 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.374 INF [Steamworks.NET] Auth.AuthenticateUser()
2020-07-19T16:29:02 93.380 INF [Steamworks.NET] Authenticating player: Ladarian SteamId: 76561198020216796 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2020-07-19T16:29:02 93.724 INF [Steamworks.NET] Authentication callback. ID: 76561198020216796, owner: 76561198020216796, result: k_EAuthSessionResponseOK
2020-07-19T16:29:02 93.724 INF [Auth] Steam authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.724 INF [Auth] SteamFamily authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.725 INF [Auth] SteamFriends authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.725 INF [Auth] SteamGroups authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.726 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.726 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.727 INF Allowing player with id 76561198020216796
2020-07-19T16:29:02 93.868 INF RequestToEnterGame: 76561198020216796/Ladarian
2020-07-19T16:29:30 121.580 INF Time: 1.78m FPS: 20.00 Heap: 2907.5MB Max: 2907.5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3566.0MB
2020-07-19T16:29:37 128.959 INF RequestToSpawnPlayer: 171, Ladarian, 7
2020-07-19T16:29:37 129.041 INF Created player with id=171
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
Calling Animator.GotoState on Synchronize layer
 
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)

2020-07-19T16:29:40 131.998 INF Entity zombieNurse 929 killed
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2020-07-19T16:29:43 135.042 INF GMSG: Player 'Ladarian' joined the game
2020-07-19T16:29:43 135.051 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -1942, 72, -505): EntityID=171, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:30:01 153.112 INF Time: 2.28m FPS: 30.41 Heap: 2853.3MB Max: 2907.5MB Chunks: 289 CGO: 34 Ply: 1 Zom: 1 Ent: 4 (5) Items: 0 CO: 1 RSS: 3907.0MB
2020-07-19T16:30:03 154.839 INF Client 76561198020216796/Ladarian executing client side command: dm
2020-07-19T16:30:04 155.592 INF Client 76561198020216796/Ladarian executing client side command: cm
2020-07-19T16:30:09 161.100 INF Executing command 'spawnentityat "zombieLab" -1905.36 71.24125 -513.084 1 0 105.1657 0 -0.002616116 0 -0.009651731 Dynamic' from client 76561198020216796
2020-07-19T16:30:11 162.667 INF Client 76561198020216796/Ladarian executing client side command: dm
2020-07-19T16:30:11 163.090 INF Client 76561198020216796/Ladarian executing client side command: cm
2020-07-19T16:30:27 178.332 INF Entity zombieLab 930 killed by Ladarian 171
2020-07-19T16:30:32 183.406 INF Time: 2.78m FPS: 30.29 Heap: 2004.4MB Max: 2907.5MB Chunks: 306 CGO: 34 Ply: 1 Zom: 1 Ent: 5 (6) Items: 0 CO: 1 RSS: 3914.7MB
2020-07-19T16:30:42 193.936 INF Player Ladarian disconnected after 1.1 minutes
2020-07-19T16:30:42 194.038 INF Player disconnected: EntityID=171, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:30:42 194.049 INF GMSG: Player 'Ladarian' left the game
2020-07-19T16:30:42 194.051 INF Exited thread NCSteam_Reader_76561198020216796_0
2020-07-19T16:30:42 194.051 INF Exited thread NCSteam_Writer_76561198020216796_0
2020-07-19T16:30:42 194.051 INF Exited thread NCSteam_Writer_76561198020216796_1
2020-07-19T16:30:42 194.051 INF Exited thread NCSteam_Reader_76561198020216796_1
2020-07-19T16:30:42 194.119 INF [Steamworks.NET] NET: Connection closed: 76561198020216796
2020-07-19T16:30:43 194.173 INF [Steamworks.NET] NET: Dropping client: 76561198020216796
2020-07-19T16:30:50 201.928 INF Clearing all pools
2020-07-19T16:31:02 213.436 INF Time: 3.28m FPS: 20.00 Heap: 2006.2MB Max: 2907.5MB Chunks: 306 CGO: 0 Ply: 0 Zom: 1 Ent: 0 (6) Items: 0 CO: 0 RSS: 3914.9MB
2020-07-19T16:31:11 222.495 INF Executing command 'shutdown' by Terminal Window
2020-07-19T16:31:11 222.544 INF Preparing quit
2020-07-19T16:31:11 222.544 INF Disconnect
2020-07-19T16:31:11 222.545 INF [NET] ServerShutdown
2020-07-19T16:31:11 222.545 INF NET: Stopping server protocols
2020-07-19T16:31:11 222.548 INF Exited thread SteamNetworkingServer
2020-07-19T16:31:11 222.549 INF [Steamworks.NET] NET: Server stopped
2020-07-19T16:31:11 222.551 INF SaveAndCleanupWorld
2020-07-19T16:31:11 222.578 INF Saving 0 of chunks took 20ms
2020-07-19T16:31:11 222.579 INF [Steamworks.NET] Stopping server
2020-07-19T16:31:11 222.688 INF [Steamworks.NET] Exiting Lobby
2020-07-19T16:31:11 222.767 INF AstarManager Cleanup
2020-07-19T16:31:11 222.771 INF World.Unload
2020-07-19T16:31:11 222.781 INF Exited thread GenerateChunks
2020-07-19T16:31:11 222.783 INF Exited thread SaveChunks C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/Hezuku Mountains/July11\Region
2020-07-19T16:31:11 222.788 INF World.Cleanup
2020-07-19T16:31:11 222.789 INF Exited thread ChunkRegeneration
2020-07-19T16:31:11 222.794 INF Exited thread ChunkCalc
2020-07-19T16:31:11 222.796 INF VehicleManager saving 0 (0 / 0)
2020-07-19T16:31:11 222.821 INF Persistent GamePrefs saved
2020-07-19T16:31:11 222.845 INF Persistent GamePrefs saved
2020-07-19T16:31:11 222.846 INF Cleanup
2020-07-19T16:31:11 222.847 INF Closing Terminal Window
2020-07-19T16:31:11 222.869 INF WinThread ended
2020-07-19T16:31:11 222.872 INF Ended Terminal Window
2020-07-19T16:31:11 222.974 INF Terminating threads
2020-07-19T16:31:11 222.974 INF OnApplicationQuit
2020-07-19T16:31:11 222.974 INF Terminating threads
2020-07-19T16:31:11 222.974 INF OnApplicationQuit
2020-07-19T16:31:11 223.072 INF [GSM] GameSparks Disconnected
2020-07-19T16:31:12 223.573 INF Terminating threads
2020-07-19T16:31:12 223.573 INF OnApplicationQuit
2020-07-19T16:31:12 223.573 INF Terminating threads
2020-07-19T16:31:12 223.573 INF OnApplicationQuit
Setting up 4 worker threads for Enlighten.
  Thread -> id: 4650 -> priority: 1 
  Thread -> id: 5584 -> priority: 1 
  Thread -> id: 1148 -> priority: 1 
  Thread -> id: 6ab0 -> priority: 1 
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

 

Ladarian

Ladarian

 

This is the server log itself when running only the healthbars mod.  Seems to load ok, but doesnt work.  I do go into commands to spawn a zombie but go out before doing damage to it.

 

I am running the server on the same machine that i play the game on - could that be the problem?  I haven't tried seeing if it works with other clients yet.

 

 

 

 

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.113 seconds
UnloadTime: 0.532700 ms
2020-07-19T16:27:28 0.000 INF [GSM] Singleton Initialized...
2020-07-19T16:27:28 0.054 INF Awake IsFocused: True
2020-07-19T16:27:28 0.054 INF Awake
2020-07-19T16:27:29 0.174 INF Version: Alpha 19 (b169) Compatibility Version: Alpha 19, Build: Windows 64 Bit
2020-07-19T16:27:29 0.174 INF System information:
2020-07-19T16:27:29 0.174 INF    OS: Windows 10  (10.0.0) 64bit
2020-07-19T16:27:29 0.175 INF    CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (cores: 😎
2020-07-19T16:27:29 0.175 INF    RAM: 16316 MB
2020-07-19T16:27:29 0.175 INF    GPU: Null Device (128 MB)
2020-07-19T16:27:29 0.176 INF    Graphics API: NULL 1.0 [1.0] (shader level 3.0)
2020-07-19T16:27:29 0.194 INF Last played version: Alpha 19
2020-07-19T16:27:29 0.194 INF Local UTC offset: -4 hours
2020-07-19T16:27:29 0.201 INF Command line arguments: 7DaysToDieServer -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2020-07-19__16-27-27.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
2020-07-19T16:27:29 0.210 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
2020-07-19T16:27:29 0.257 INF Parsing server configfile successfully completed
2020-07-19T16:27:29 0.258 INF Starting dedicated server level=RWG game name=July11
2020-07-19T16:27:29 0.258 INF Maximum allowed players: 3
2020-07-19T16:27:29 0.258 INF Game mode: GameModeSurvival
2020-07-19T16:27:29 0.258 INF Dedicated server only build
2020-07-19T16:27:29 0.259 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-07-19T16:27:29 0.259 INF Starting PlayerInputManager...
2020-07-19T16:27:29 0.409 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
2020-07-19T16:27:29 0.426 INF Starting UserProfileManager...
2020-07-19T16:27:29 0.588 INF Occlusion: Awake
2020-07-19T16:27:29 0.591 INF Texture quality is set to 3
2020-07-19T16:27:29 0.634 INF [MODS] Start loading
2020-07-19T16:27:29 0.637 INF [MODS] Trying to load from folder: Telrics Health Bars 2.0A19
2020-07-19T16:27:29 0.645 INF [MODS] Loaded Mod: Telrics Health Bars 2.0 (1.0)
2020-07-19T16:27:29 0.645 INF [MODS] Initializing mod code
2020-07-19T16:27:29 0.645 INF [MODS] Loading done
2020-07-19T16:27:29 0.656 INF Loading permissions file at 'C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-07-19T16:27:29 0.670 INF Loading permissions file done.
2020-07-19T16:27:30 1.410 INF Reloading serveradmin.xml
2020-07-19T16:27:30 1.410 INF Loading permissions file at 'C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-07-19T16:27:30 1.410 INF Loading permissions file done.
2020-07-19T16:27:32 3.400 INF UMA Overlay loading took 1974 ms
2020-07-19T16:27:32 3.402 INF UMA Slot loading took 1 ms
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2020-07-19T16:27:33 4.855 INF WorldStaticData.Init() needed 1.449s
2020-07-19T16:27:33 4.874 INF Started Telnet on 8081
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
2020-07-19T16:27:33 4.975 INF Started Terminal Window
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
2020-07-19T16:27:33 4.986 INF Awake done in 4932 ms
2020-07-19T16:27:33 5.031 INF WinThread started
2020-07-19T16:27:36 7.348 INF [GSM] GameSparks Connected
2020-07-19T16:27:37 8.647 INF [GSM] Device Authentication suceeded ...
2020-07-19T16:27:38 9.798 INF NET: Starting server protocols
2020-07-19T16:27:38 9.798 INF [NET] Disabling protocol: LiteNetLib
2020-07-19T16:27:38 9.801 INF [Steamworks.NET] NET: Server started
2020-07-19T16:27:38 9.802 INF Started thread SteamNetworkingServer
2020-07-19T16:27:38 9.803 INF StartGame
2020-07-19T16:27:38 10.063 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 55
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 12
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 3
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer = 
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 21
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner = 
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 3
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvival
GamePref.GameName = July11
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19
GamePref.GameWorld = Hezuku Mountains
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 12
GamePref.LandClaimDeadZone = 1
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 30
GamePref.LastGameResetRevision = 0
GamePref.LastLoadedPrefab = 
GamePref.LastLoadedPrefabSize = 
GamePref.LastLoadingTipRead = -1
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 5
GamePref.MaxSpawnedZombies = 84
GamePref.MaxUncoveredMapChunksPerPlayer = 131072
GamePref.NoGraphicsMode = True
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.3
GamePref.OptionsDynamicMusicEnabled = False
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 0
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.5
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 1000
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId = 
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = Player
GamePref.PlayerSafeZoneHours = 5
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = Do not poop near the water supply
GamePref.ServerDisabledNetworkProtocols = LiteNetLib
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText = 
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 3
GamePref.ServerMaxWorldTransferSpeedKiBs = 1300
GamePref.ServerName = Ladarian's Playground
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = True
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 8081
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom = 
GamePref.UNUSED_OptionsDeferredLighting = 
GamePref.UNUSED_OptionsDOF = 
GamePref.UNUSED_OptionsFieldOfViewNew = 
GamePref.UNUSED_OptionsGamma = 
GamePref.UNUSED_OptionsImageEffects = 
GamePref.UNUSED_OptionsMotionBlur = 
GamePref.UNUSED_OptionsObjectBlur = 
GamePref.UNUSED_OptionsReflectionBounces = 
GamePref.UNUSED_OptionsReflectionCullList = 
GamePref.UNUSED_OptionsReflectionFarClip = 
GamePref.UNUSED_OptionsReflectionRefreshMode = 
GamePref.UNUSED_OptionsReflectionShadowDistance = 
GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
GamePref.UNUSED_OptionsSSAO = 
GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
GamePref.UNUSED_OptionsSunShafts = 
GamePref.UserDataFolder = C:\Users\New PC\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed = Thatswhatiwanttodo
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 0
GamePref.ZombieFeralMove = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 0
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer = 
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-07-19T16:27:38 10.148 INF StartAsServer
2020-07-19T16:27:42 13.472 INF Block IDs with mapping
2020-07-19T16:27:42 13.473 INF BlockIDs from Mapping
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2020-07-19T16:27:47 18.464 INF Item IDs with mapping
2020-07-19T16:27:47 18.464 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
HDR Render Texture not supported, disabling HDR on reflection probe.
 
(Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)

2020-07-19T16:28:02 33.799 INF createWorld: Hezuku Mountains, July11, GameModeSurvival
2020-07-19T16:28:02 33.800 INF Occlusion: Disabled
2020-07-19T16:28:02 33.854 INF Started thread ChunkRegeneration
2020-07-19T16:28:02 33.854 INF Started thread ChunkCalc
2020-07-19T16:28:02 33.949 INF World.Load: Hezuku Mountains
2020-07-19T16:28:02 33.961 INF BloodMoon SetDay: day 8, last day 0, freq 7, range 3
2020-07-19T16:28:02 33.964 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 3
2020-07-19T16:28:06 38.121 INF Started thread GenerateChunks
2020-07-19T16:28:10 41.638 INF Calculating world hashes took 3417 ms (world size 840 MiB)
2020-07-19T16:28:10 42.088 INF Loading dtm raw file took 3917ms
2020-07-19T16:28:11 42.627 INF Biomes image size w= 8192, h = 8192
2020-07-19T16:28:12 43.221 INF Loading and creating biomes took 1132ms
2020-07-19T16:28:15 46.164 INF Loading and creating shader control textures took 2942ms
2020-07-19T16:28:26 57.363 INF Loading and parsing of generator took 11198ms
2020-07-19T16:28:26 57.451 INF Started thread SaveChunks C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/Hezuku Mountains/July11\Region
2020-07-19T16:28:28 59.333 INF [DECO] read 28398/
2020-07-19T16:28:28 59.464 INF AstarManager Init
2020-07-19T16:28:29 60.275 INF Weather Packages Created FROM BIOMES
2020-07-19T16:28:29 60.275 INF createWorld() done
2020-07-19T16:28:29 60.277 INF Loading players.xml
2020-07-19T16:28:29 60.371 INF Loaded player
2020-07-19T16:28:29 60.422 INF VehicleManager C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/Hezuku Mountains/July11/vehicles.dat, loaded 0
2020-07-19T16:28:29 60.533 INF Setting for 'DayLightLength' not within the default range (server will go to the modded category): current = 21, default = 12 - 18
2020-07-19T16:28:29 60.534 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2020-07-19T16:28:29 60.534 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
2020-07-19T16:28:30 61.884 INF StartGame done
2020-07-19T16:28:30 61.888 INF [Steamworks.NET] GameServer.Init successful
2020-07-19T16:28:30 61.895 INF [Steamworks.NET] Making server public
2020-07-19T16:28:31 62.788 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90137246328861700, public IP=10*.25*.6*.25*
2020-07-19T16:28:43 74.895 INF [DECO] written 0
2020-07-19T16:28:58 89.748 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198020216796
2020-07-19T16:29:02 93.289 INF [Steamworks.NET] NET: Received authentication package from 76561198020216796: valid password
2020-07-19T16:29:02 93.292 INF Started thread NCSteam_Reader_76561198020216796_0
2020-07-19T16:29:02 93.293 INF Started thread NCSteam_Writer_76561198020216796_0
2020-07-19T16:29:02 93.296 INF Started thread NCSteam_Reader_76561198020216796_1
2020-07-19T16:29:02 93.296 INF Started thread NCSteam_Writer_76561198020216796_1
2020-07-19T16:29:02 93.297 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName=''
2020-07-19T16:29:02 93.298 INF NPCID.Write
2020-07-19T16:29:02 93.343 INF NPPL.Read
2020-07-19T16:29:02 93.369 INF PlayerLogin: Ladarian/Alpha 19
2020-07-19T16:29:02 93.369 INF Client IP: 192.168.1.132
2020-07-19T16:29:02 93.370 INF [Auth] PlayerName authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.370 INF [Auth] ServerState authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.371 INF [Auth] PlayerId authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.371 INF [Auth] PlayerId-Steam authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.371 INF [Auth] TicketValidation authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.372 INF [Auth] VersionCheck authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.373 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.373 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='', PlayerName='Ladarian'
2020-07-19T16:29:02 93.374 INF [Steamworks.NET] Auth.AuthenticateUser()
2020-07-19T16:29:02 93.380 INF [Steamworks.NET] Authenticating player: Ladarian SteamId: 76561198020216796 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2020-07-19T16:29:02 93.724 INF [Steamworks.NET] Authentication callback. ID: 76561198020216796, owner: 76561198020216796, result: k_EAuthSessionResponseOK
2020-07-19T16:29:02 93.724 INF [Auth] Steam authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.724 INF [Auth] SteamFamily authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.725 INF [Auth] SteamFriends authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.725 INF [Auth] SteamGroups authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.726 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.726 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:29:02 93.727 INF Allowing player with id 76561198020216796
2020-07-19T16:29:02 93.868 INF RequestToEnterGame: 76561198020216796/Ladarian
2020-07-19T16:29:30 121.580 INF Time: 1.78m FPS: 20.00 Heap: 2907.5MB Max: 2907.5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3566.0MB
2020-07-19T16:29:37 128.959 INF RequestToSpawnPlayer: 171, Ladarian, 7
2020-07-19T16:29:37 129.041 INF Created player with id=171
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
Calling Animator.GotoState on Synchronize layer
 
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)

2020-07-19T16:29:40 131.998 INF Entity zombieNurse 929 killed
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2020-07-19T16:29:43 135.042 INF GMSG: Player 'Ladarian' joined the game
2020-07-19T16:29:43 135.051 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -1942, 72, -505): EntityID=171, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:30:01 153.112 INF Time: 2.28m FPS: 30.41 Heap: 2853.3MB Max: 2907.5MB Chunks: 289 CGO: 34 Ply: 1 Zom: 1 Ent: 4 (5) Items: 0 CO: 1 RSS: 3907.0MB
2020-07-19T16:30:03 154.839 INF Client 76561198020216796/Ladarian executing client side command: dm
2020-07-19T16:30:04 155.592 INF Client 76561198020216796/Ladarian executing client side command: cm
2020-07-19T16:30:09 161.100 INF Executing command 'spawnentityat "zombieLab" -1905.36 71.24125 -513.084 1 0 105.1657 0 -0.002616116 0 -0.009651731 Dynamic' from client 76561198020216796
2020-07-19T16:30:11 162.667 INF Client 76561198020216796/Ladarian executing client side command: dm
2020-07-19T16:30:11 163.090 INF Client 76561198020216796/Ladarian executing client side command: cm
2020-07-19T16:30:27 178.332 INF Entity zombieLab 930 killed by Ladarian 171
2020-07-19T16:30:32 183.406 INF Time: 2.78m FPS: 30.29 Heap: 2004.4MB Max: 2907.5MB Chunks: 306 CGO: 34 Ply: 1 Zom: 1 Ent: 5 (6) Items: 0 CO: 1 RSS: 3914.7MB
2020-07-19T16:30:42 193.936 INF Player Ladarian disconnected after 1.1 minutes
2020-07-19T16:30:42 194.038 INF Player disconnected: EntityID=171, PlayerID='76561198020216796', OwnerID='76561198020216796', PlayerName='Ladarian'
2020-07-19T16:30:42 194.049 INF GMSG: Player 'Ladarian' left the game
2020-07-19T16:30:42 194.051 INF Exited thread NCSteam_Reader_76561198020216796_0
2020-07-19T16:30:42 194.051 INF Exited thread NCSteam_Writer_76561198020216796_0
2020-07-19T16:30:42 194.051 INF Exited thread NCSteam_Writer_76561198020216796_1
2020-07-19T16:30:42 194.051 INF Exited thread NCSteam_Reader_76561198020216796_1
2020-07-19T16:30:42 194.119 INF [Steamworks.NET] NET: Connection closed: 76561198020216796
2020-07-19T16:30:43 194.173 INF [Steamworks.NET] NET: Dropping client: 76561198020216796
2020-07-19T16:30:50 201.928 INF Clearing all pools
2020-07-19T16:31:02 213.436 INF Time: 3.28m FPS: 20.00 Heap: 2006.2MB Max: 2907.5MB Chunks: 306 CGO: 0 Ply: 0 Zom: 1 Ent: 0 (6) Items: 0 CO: 0 RSS: 3914.9MB
2020-07-19T16:31:11 222.495 INF Executing command 'shutdown' by Terminal Window
2020-07-19T16:31:11 222.544 INF Preparing quit
2020-07-19T16:31:11 222.544 INF Disconnect
2020-07-19T16:31:11 222.545 INF [NET] ServerShutdown
2020-07-19T16:31:11 222.545 INF NET: Stopping server protocols
2020-07-19T16:31:11 222.548 INF Exited thread SteamNetworkingServer
2020-07-19T16:31:11 222.549 INF [Steamworks.NET] NET: Server stopped
2020-07-19T16:31:11 222.551 INF SaveAndCleanupWorld
2020-07-19T16:31:11 222.578 INF Saving 0 of chunks took 20ms
2020-07-19T16:31:11 222.579 INF [Steamworks.NET] Stopping server
2020-07-19T16:31:11 222.688 INF [Steamworks.NET] Exiting Lobby
2020-07-19T16:31:11 222.767 INF AstarManager Cleanup
2020-07-19T16:31:11 222.771 INF World.Unload
2020-07-19T16:31:11 222.781 INF Exited thread GenerateChunks
2020-07-19T16:31:11 222.783 INF Exited thread SaveChunks C:\Users\New PC\AppData\Roaming/7DaysToDie/Saves/Hezuku Mountains/July11\Region
2020-07-19T16:31:11 222.788 INF World.Cleanup
2020-07-19T16:31:11 222.789 INF Exited thread ChunkRegeneration
2020-07-19T16:31:11 222.794 INF Exited thread ChunkCalc
2020-07-19T16:31:11 222.796 INF VehicleManager saving 0 (0 / 0)
2020-07-19T16:31:11 222.821 INF Persistent GamePrefs saved
2020-07-19T16:31:11 222.845 INF Persistent GamePrefs saved
2020-07-19T16:31:11 222.846 INF Cleanup
2020-07-19T16:31:11 222.847 INF Closing Terminal Window
2020-07-19T16:31:11 222.869 INF WinThread ended
2020-07-19T16:31:11 222.872 INF Ended Terminal Window
2020-07-19T16:31:11 222.974 INF Terminating threads
2020-07-19T16:31:11 222.974 INF OnApplicationQuit
2020-07-19T16:31:11 222.974 INF Terminating threads
2020-07-19T16:31:11 222.974 INF OnApplicationQuit
2020-07-19T16:31:11 223.072 INF [GSM] GameSparks Disconnected
2020-07-19T16:31:12 223.573 INF Terminating threads
2020-07-19T16:31:12 223.573 INF OnApplicationQuit
2020-07-19T16:31:12 223.573 INF Terminating threads
2020-07-19T16:31:12 223.573 INF OnApplicationQuit
Setting up 4 worker threads for Enlighten.
  Thread -> id: 4650 -> priority: 1 
  Thread -> id: 5584 -> priority: 1 
  Thread -> id: 1148 -> priority: 1 
  Thread -> id: 6ab0 -> priority: 1 
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

 

 

 

 

 


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