stallionsden 459 Posted July 6, 2020 Share Posted July 6, 2020 (edited) STALLIONSDENS MODLETS FOR A19 OLD THREAD DOWNLOAD INSTRUCTIONS: TO DOWNLOAD ALL MODLETS AT ONCE - GITHUB TO DOWNLOAD MODLETS INDIVIDUALLY CLICK ON THE DOWNLOAD BUTTON UNDER THAT MODLET/S HEADING INSTALLATION INSTRUCTIONS: 1. DOWNLOAD 2. UNZIP 3, PLACE MODLET INTO MODS FOLDER **************************************************************************************************************************** ***********************************************************MODLETS****************************************************** **************************************************************************************************************************** GITHUB DOWNLOAD ALL MODS AMMO BUNDLE MAKER INFO HERE ANTI BLOCKS BULLETS INFO HERE COMBINE RETURN INFO HERE Special Thanks to: Various EVERYTHING IS MOSTLY SELLABLE INFO HERE Special Thanks to Renejant EVERYTHING IS SELLABLE INFO HERE Special Thanks to Life_For_Dead EXTRA RECIPES INFO HERE HOME BREWERY INFO HERE Special Thanks to: DRACOS99 INVISIBLE ANIMAL FIX INFO HERE LOCK PICKING ADDITIONS INFO HERE LOOTABLE OBJECTS INFO HERE LOOTER INFO HERE MINING MACHINE AND RAIN CATCHER INFO HERE Special Thanks to: Various MINING MACHINE AND RAIN CATCHER (TIGER MODEL) INFO HERE NEXUS Special Thanks to: ACTINIUMTIGER for the great models NO ARMOR ENCUMBRANCE INFO HERE NO DIGGING ZOMBIES INFO HERE NUCLEAR POWER INFO HERE Special Thanks to: Telric, Various ONE BOOK TO RULE THEM ALL INFO HERE Special Thanks to: HaidrGna OPEN DOOR SYNDROMES INFO HERE [Also Use Open Door Syndrome 1] Special Thanks to: OldManBrian, Khaine, Khelldon, Dust2Death, Telric, Quasimiyao , Sphereii OPEN DOOR SYNDROME 1 INFO HERE [Also use Open Door Syndromes] OPEN DOOR SYNDROME WITH RESPAWN AND LOCK PICKING ADDITIONS INFO HERE [Not compatible with Open Door Syndromes & Open Door Syndrome 1] OPEN DOOR SYNDROME WITH RESPAWN INFO HERE [Not compatible with Open Door Syndromes & Open Door Syndrome 1] PALLETS INFO HERE Special Thanks to: Dracos99, Various PETS INFO HERE Special Thanks to: Various POISON REMOVAL INFO HERE Special Thanks to: Valmar, StompyNZ,Rewtgr,Sphereii, Khaine RESOUCE INCREASER INFO HERE SHOP KEEPING INFO HERE Special Thanks to:Spectral Force, Jaxteller, Ghostreaver SPECIAL FORCES CASES INFO HERE Special Thanks to: Various STACKER USE CLAYMORES STACK SIZE INCREASERFound HERE STACK SIZE INCREASER USE CLAYMORES STACK SIZE INCREASERFound HERE MY VERSION STORE SHELVES ORIGINAL INFO HERE Special Thanks to: DRACOS99, Khelldon STORE SHELVES INFO HERE SUPPLY CRATES INFO HERE Special Thanks to: Various TALLON EDITS INFO HERE Special Thanks and Full Credit to: TALLON And all work by him, with just a few edits of my own. WEAPON MAGAZINE SIZE INCREASER INFO HERE Special Thanks to: Various WHISPERERS INFO HERE Special Thanks to: HaidrGna, WHISPERERS WITH LIGHT AND REDUCED STAMINA INFO HERE Special Thanks to: HaidrGna, Various ZOMBIE MODIFICATIONS INFO HERE Special Thanks to: StompyNZ, Khelldon ZOMBIE MODIFICATIONS WITH NO RAGE INFO HERE (Removed for further work) Special Thanks to: StompyNZ, Khelldon ZOMBIE MODIFICATIONS 2 INFO HERE Special Thanks to: Various ZOMBIE MODIFICATIONS 2 WITH NO RAGE INFO HERE (Removed for further work) Special Thanks to: Various 187 SLOT BACKPACK INFO HERE 375 SLOT BACKPACK INFO HERE Special Thanks to: Khaine 630 SLOT MEGA BACKPACK INFO HERE Special Thanks to: Sirilion SUPPORT ME: PAYPAL DONATION If you appreciate my work and you want to show support Edited January 12 by stallionsden (see edit history) 1 4 2 Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) Reserved Edited July 9, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) Reserved Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) Reserved Edited July 12, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) ------------------------------------------------------------------------------------------------------------------------------- INFO & INSTRUCTIONS ------------------------------------------------------------------------------------------------------------------------------- To DL a single Git rather then the whole lot each time - https://stackoverflow.com/questions/7106012/download-a-single-folder-or-directory-from-a-github-repo and enable gitzip in your browser extensions (chrome/firefox). ------------------------------------------------------------------------------------------------------------------------------- PREFABS THREAD HERE VALMARS A19 THREAD ------------------------------------------------------------------------------------------------------------------------------- Info for modders: - I highly encourage that you edit these modlets to suit your own needs. - Feel free to use these modlets as you like. - Please credit where credit is due ------------------------------------------------------------------------------------------------------------------------------- Thank You: Thanks to StompyNZ, HAL9000, KhaineGB, GuppyCur, Sirrillion, SandyBeaches, Cyrus, Kronons, Stedman420, Dracos99, Haidr'Gna,Telric and Khelldon for Xpath assistance and help. Thanks to all modders! Edited July 12, 2020 by stallionsden (see edit history) 2 Link to post Share on other sites
Gouki 142 Posted July 6, 2020 Share Posted July 6, 2020 I encourage Stallionsden, your health comes first, mods and people can wait. 1 Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS AMMO BUNDLE MAKER ** Turns loose ammo into bundles ** Adds gascanBundle, RocketHE and RocketFragBundles and JunkTurretBundles Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) ANTI BLOCK BULLETS Removes the block damage capabilities of all ammo types, grenade type and mine types so they only kill zombies people and animals. Glass and cloth still are damageable tho. (will work on it to remove them as well if possible) Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) WINDOWS COMBINE FEATURE RETURN Brings back the combine feature that was around in A16. Found in the crafting window. Edit: from Garson211 in regards to the combine feature - start new map for first time,fresh everything.For that time modlet must be deleted or player will have possibility to craft random level equipment at level 1 with no learned skills ect.After map/player is ready to go,turn off game instal modlet and everything working perfectly fine. Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) EVERYTHING IS SELLABLE Adds items and blocks that previously couldnt be sold to the trader able to be sold. Also works with the Shop Keeping May have missed some stuff but will get to them as I find them or feel free to add them here and i will add them to it. Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS EXTRA RECIPES MODLET Adds Recipes from blocks that have not got recipes. More will be added in time. Here are some of the additions - * Player Vending Machine * Pool Table * Fish Tank * Weight Bench * Concrete Barriers (3 versions) * Flamethrower trap to name a few. Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) HOME BREWERY MODLET Makes the 3 different types of wine barrels found in the game lootable. ADDS * lootable wine barrels to the game *66% chance of finding a non lootable version *33% chance of finding a version still lootable (this mimicks the someone has already been thru and looted and some were missed) Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) INVISIBLE ANIMAL FIX Removes invisible animals from the world to allow more actual animals to spawn. Adds new animals (vanilla ones increased size and diff names) Edited July 20, 2020 by stallionsden (see edit history) 1 Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 LOCK PICKING ADDITIONS This Modlet gives you more containers to be needed to lock pick. Some containers/chests/cabinets etc are unlocked whilst others you come across will be locked and require you to lock pick them. You can HAVE both lock picking additions and open door syndrome BUT **WARNING** Do NOT use lock picking additions with my Open door syndrome with respawn and lockpicking additions as it is not compatible. HOWEVER I have made a version that works together in one mod I will also post up Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) LOOTABLE OBJECTS Adds blocks that arent lootable in the vanilla game but should be - Stage 1 - Body Bags 7 types Some have been cleared before the bodies were placed inside the bags others have been looted by people before your arrival. And others are still lootable. Still to do - Add more objects to the loot Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 LOOTER Increases the container sizes Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) MINING MACHINE AND RAIN CATCHER Adds a Excavator and a Rain Catcher to the game. Simply craft the Excavator and Rain Catcher place down on the ground and wait the days out that are set in the blocks.xml and when ready the Excavator will change to a Gas Pump and the Rain Catcher will change to a Sink. After you have looted these they will destroy themselves and return to their first block Edited July 6, 2020 by stallionsden (see edit history) 1 Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) NO ENCUMBRANCE WHILE WEARING ARMOR Simple Modlet removing the encumbrance when you wear armor. Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 STALLIONSDENS NO DIGGING ZOMBIES * Makes zombies not able to dig * Zombies destroy blocks (vanilla values) * Zombies Jump **DOES NOT WORK WITH MY ZOMBIE MODIFICATIONS MODLET** Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS NUCLEAR POWER - Sick of having to refill your generators every few minutes. Not to mention carrying those heavy engines and placing them in the Generator. - Over the constant changing of Batteries for your battery bank. Lugging those heavy batteries around. - Sick of the sun not charging your god damn solar cells to charge your solar bank to charge your stuff. WELL WAIT NO MORE * With the Nuclear Powered Generator you get to lift even heavier Engines, Thats great for your back. * Lug dangerous toxics nuclear batteries now instead of the safer acid version into your Nuclear Battery Bank * And well the sun just got a whole lot brighter in answering your prayers with the you beaut Nuclear solar Bank * Your nuclear batteries/engine/solarcells run out. Well then easily recharge them * Vanilla Car Batteries, Solar Cells and Small Engines can now also be recharged/repaired, If nuclear scares you. Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 ONE BOOK TO RULE THEM ALL One book to rule them, one book to find them, one book to bring them all and in the darkness bind them - Adds two books into the game. - TheOneBook reads all books in the game without having to read each book individually. - TheOneBookSchematics Reads all schematics that are in the game without having to read each book individually. Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) OPEN DOOR SYNDROME & OPENDOOR SYNDROMES 1 [ONE MODLET SPLIT IN 2] You ever wonder how the previous raiders looted the cabinets and left them open but for you they stayed closed. WELL not no more. This mod makes all objects that have a open version to them become open state once you have looted them. Loot a microwave bam it is now open. Loot a fridge BAM it Is now open. You get the drift. More to follow and if you notice i have missed some feel free to let me know about. ****WARNING***** Disregard yellow text that can be seen in the console - Those warnings are nothing important. Just means there is a repeating cycle of down / upgrades. x goes to y goes to z goes to x. COMPATIBLE WITH - LOCK PICKING ADDITIONS NOT COMPATIBLE WITH - A STALLIONSDENS OPENDOOR SYNDROME WITH RESPAWN AND LOCK PICKING ADDITIONS **WARNING - May not work with close those darn doors altho I don't see why not ones upgrade ones downgrade. Haven't tested ** Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) OPEN DOOR SYNDROME WITH RESPAWN AND LOCK PICKING ADDITIONS ***WARNING Not compatible with Open Door Syndromes and Open Door Syndrome 1**** WHAT DOES THIS MOD DO This mod does the same thing opened door syndrome does except allows the respawn of containers thru out the world and lock picking additions NOTES - This makes all loot containers respawn that have a open version and randomlooter block - A stage has 63 ticks before it goes to the next stage. - Roughly 7 hours (441 minutes) before a container respawns. - Changed the possibility of a full container to spawn to be 100% due to the possibility of one going a really long time of respawning. IE: A container goes thru 441 minutes then the randomlooter of that container picks a empty again therefore you would have to wait another 441 minutes to possibly get a full container and ofc the cycle would repeat. FIXED - Fixed pillcase not opening once looted - Fixed mircrowave destroying on open ****WARNING**** Disregard yellow text that can be seen in console - Those warnings are nothing important. Just means there is a repeating cycle of down / upgrades. x goes to y goes to z goes to x. Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS PALLET MOD Turns the pallets and sand bags and bricks on crates into lootable objects ADDS * lootable Pallets to the game *66% chance of finding a non lootable version *33% chance of finding a version still lootable (this mimicks the someone has already been thru and looted and some were missed) Edited July 6, 2020 by stallionsden (see edit history) Link to post Share on other sites
stallionsden 459 Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) FRIENDLY ANIMAL HELPERS Adds a random chance spawn of an animal (Including zombie versions) that they will come to your aide/rescue Once you get the animal tracker perk you will see them easier. Can kill them also and get meat etc from them. Edited July 20, 2020 by stallionsden (see edit history) Link to post Share on other sites
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