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CrazyAluminum

CrazyAluminum

more recipes kills all mods for new food, because it removes perkMasterChef and adds it again. Simple append command would be better.

<append xpath="//perk[@name='perkMasterChef']//passive_effect[@name='RecipeTagUnlocked'][@operation='base_set'][@level='4,5']/@tags">,foodTunaFishGravyToast</append>

 

CrazyAluminum

CrazyAluminum

more recipes kills all mods for new food, because it removes perkMasterChef and add it again. Simple append command would be better.

<append xpath="//perk[@name='perkMasterChef']//passive_effect[@name='RecipeTagUnlocked'][@operation='base_set'][@level='4,5']/@tags">,foodTunaFishGravyToast</append>

 

CrazyAluminum

CrazyAluminum

more recipes kills all mods for new food, because it removes perkMasterChef and add it again. Simple append command would be better.

<append xpath="//perk[@name='perkMasterChef']//passive_effect[@name='RecipeTagUnlocked'][operation='base_set'][level='4,5']/@tags">,foodTunaFishGravyToast</append>

 

CrazyAluminum

CrazyAluminum

more recipes kills all mods for new food, because it removes perkMasterChef and add it again. Simple append command would be better.

<append xpath="//perk[@name='perkMasterChef']/passive_effect[@name='RecipeTagUnlocked'][operation='base_set'][level='4,5']/@tags">,foodTunaFishGravyToast</append>

 

CrazyAluminum

CrazyAluminum

more recipes kills all mods for new food, because it removes perkMasterChef and add it again. Simple append command would be better.

<append xpath="//perks[@name='perkMasterChef']/passive_effect[@name='RecipeTagUnlocked'][operation='base_set'][level='4,5']/@tags">,foodTunaFishGravyToast</append>

 

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