Jump to content

Edit History

Please note that revisions older than 365 days are pruned and will no longer show here
Naz

Naz

spacer.png

 

spacer.png

 

Intro
To solve the stability issues of a ship in 7DTD, the carrier has been made to appear logged in an ice lake or an ice lake with years of snow drift. It's a hybrid open style and dungeon crawl, The ground level is at deck 8 (13 total) it has many ways to enter. Decks (excluding the island entrance) 6-9 is open style as you start to delve deeper into the ship you're eventually be funnelled to the centre of deck 9 where the start of the dungeon segments begins. You then proceed through decks 10-13 and up into the island entrance towards the end at deck 6 (flight Deck). The last part of the dungeon crawl is in the island (control tower decks 6-1) and it finishes at the top with a convenient ice/snow cave pit with water to jump into below.

 

spacer.png
spacer.png
spacer.png
spacer.png
spacer.png
spacer.png


---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 

Please be aware

Currently the carrier cannot be spawned with vanilla RWG. It does work with NitroGen However, but there is an issue with large prefabs where the distant mesh doesn't go away and displays permanently, even inside. I do have detailed instructions to get it working perfectly, with Nitro & manual spawning. Included in the main download if you wish to use your own map or add it to an existing map. So to keep things as simple as possible. I have predone 5 maps (2 Vanilla, 3 Nitro), so the only thing you would need to do is choose a map and copy/paste the 2 folders and that's it.

Installing it as a new Nitro map and manual spawning can get a bit involved and i've been sitting on the carrier since it was ready in A18 exp, just to see if the TFP might have fixed some of the issues with the size/mesh bug,terrain bugs (Ice displaying as Snow) and RWG dropping support for large prefabs after a17. However those are still on going issues and i just want to let people try it out. So as it is now there are workarounds for everything except the terrain bug, so no ice ether way. But i'd rather release it like this than never so here it is.

Performance warning
This prefab has more verts and tris than all 4 vanilla skyscrappers put together, it is very big and very detailed. That said 60fps is possible, so if you're having FPS Performance issues check out the included performance readme in the main download for some tips. However they will only help if you have the necessary hardware, Example if you're running a Pre-Ryzen AMD cpu and 4gb of ram they might not get you to playable performance. I'd recommend the following hardware for this prefab:
CPU: Any 4 core 4+ghz Ryzen 2000-5000 or intel 4000-11000
Ram: 4K map size 8gb | 8k Map size 8-16gb | 10K 24gb-32gb
any SSD Storage where 7dtd is installed and the C drive/where your saves are

GPU: The graphics card will play a minimal role while exploring this prefab due to any cpu being the bottleneck, if you can run 7dtd and you're happy with the performance that will be fine here. 
 

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Pre done Maps

Everything you need is in each map download. Once installed everything should work, *except the ice. To install on a new/existing map see the main download under the maps.

 

 

  Pre-don 8K Vanilla V1.1   Pre-done 4K Vanilla V1.1  
  Download   Download  
  spacer.png   spacer.png  
         
Pre-done 10K NitroGen V1.1   Pre-done 8K NitroGen V1.1   Pre-done 4K NitroGen V1.1
Download   Download   Download
spacer.png   spacer.png   spacer.png

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

Main manual spawning or NitroGen download 

 

This download has all the need documentation and step by step information to manually spawn or use with NitroGen.

 

A19 Super Aircraft Carrier POI V1.1: Download

 

To see more screenshots of the Carrier throughout the build process, check out my project gallery 

 

 

 

 

 

 

 

 


 

Naz

Naz

spacer.png

 

spacer.png

 

Intro
To solve the stability issues of a ship in 7DTD, the carrier has been made to appear logged in an ice lake or an ice lake with years of snow drift. It's a hybrid open style and dungeon crawl, The ground level is at deck 8 (13 total) it has many ways to enter. Decks (excluding the island entrance) 6-9 is open style as you start to delve deeper into the ship you're eventually be funnelled to the centre of deck 9 where the start of the dungeon segments begins. You then proceed through decks 10-13 and up into the island entrance towards the end at deck 6 (flight Deck). The last part of the dungeon crawl is in the island (control tower decks 6-1) and it finishes at the top with a convenient ice/snow cave pit with water to jump into below.

 

spacer.png
spacer.png
spacer.png
spacer.png
spacer.png
spacer.png


---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 

Please be aware

Currently the carrier cannot be spawned with vanilla RWG. It does work with NitroGen However, but there is an issue with large prefabs where the distant mesh doesn't go away and displays permanently, even inside. I do have detailed instructions to get it working perfectly, with Nitro & manual spawning. Included in the main download if you wish to use your own map or add it to an existing map. So to keep things as simple as possible. I have predone 5 maps (2 Vanilla, 3 Nitro), so the only thing you would need to do is choose a map and copy/paste the 2 folders and that's it.

Installing it as a new Nitro map and manual spawning can get a bit involved and i've been sitting on the carrier since it was ready in A18 exp, just to see if the TFP might have fixed some of the issues with the size/mesh bug,terrain bugs (Ice displaying as Snow) and RWG dropping support for large prefabs after a17. However those are still on going issues and i just want to let people try it out. So as it is now there are workarounds for everything except the terrain bug, so no ice ether way. But i'd rather release it like this than never so here it is.

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Pre done Maps

Everything you need is in each map download. Once installed everything should work, *except the ice. To install on a new/existing map see the main download under the maps.

 

 

  Pre-don 8K Vanilla V1.1   Pre-done 4K Vanilla V1.1  
  Download   Download  
  spacer.png   spacer.png  
         
Pre-done 10K NitroGen V1.1   Pre-done 8K NitroGen V1.1   Pre-done 4K NitroGen V1.1
Download   Download   Download
spacer.png   spacer.png   spacer.png

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

Main manual spawning or NitroGen download 

 

This download has all the need documentation and step by step information to manually spawn or use with NitroGen.

 

A19 Super Aircraft Carrier POI V1.1: Download

 

To see more screenshots of the Carrier throughout the build process, check out my project gallery 

 

 

 

 

 

 

 

 


 

Naz

Naz

spacer.png

 

spacer.png

 

Intro
To solve the stability issues of a ship in 7DTD, the carrier has been made to appear logged in an ice lake or an ice lake with years of snow drift. It's a hybrid open style and dungeon crawl, The ground level is at deck 8 (13 total) it has many ways to enter. Decks (excluding the island entrance) 6-9 is open style as you start to delve deeper into the ship you're eventually be funnelled to the centre of deck 9 where the start of the dungeon segments begins. You then proceed through decks 10-13 and up into the island entrance towards the end at deck 6 (flight Deck). The last part of the dungeon crawl is in the island (control tower decks 6-1) and it finishes at the top with a convenient ice/snow cave pit with water to jump into below.

 

spacer.png
spacer.png
spacer.png
spacer.png
spacer.png
spacer.png


---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 

Please be aware

Currently the carrier cannot be spawned with vanilla RWG. It does work with NitroGen However, but there is an issue with large prefabs where the distant mesh doesn't go away and displays permanently, even inside. I do have detailed instructions to get it working perfectly, with Nitro & manual spawning. Included in the main download if you wish to use your own map or add it to an existing map. So to keep things as simple as possible. I have predone 5 maps (2 Vanilla, 3 Nitro), so the only thing you would need to do is choose a map and copy/paste the 2 folders and that's it.

Installing it as a new Nitro map and manual spawning can get a bit involved and i've been sitting on the carrier since it was ready in A18 exp, just to see if the TFP might have fixed some of the issues with the size/mesh bug,terrain bugs (Ice displaying as Snow) and RWG dropping support for large prefabs after a17. However those are still on going issues and i just want to let people try it out. So as it is now there are workarounds for everything except the terrain bug, so no ice ether way. But i'd rather release it like this than never so here it is.

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Pre done Maps

Everything you need is in each map download. Once installed everything should work, *except the ice. To install on a new/existing map see the main download under the maps.

 

 

  Pre-don 8K Vanilla V1.1   Pre-done 4K Vanilla V1.1  
  Download   Download  
  spacer.png   spacer.png  
         
Pre-done 10K NitroGen V1.1   Pre-done 8K NitroGen V1.1   Pre-done 4K NitroGen V1.1
Download   Download   Download
spacer.png   spacer.png   spacer.png

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

Main manual spawning or NitroGen download 

 

This download has all the need documentation and step by step information to manually spawn or use with NitroGen.

 

A19 Super Aircraft Carrier POI V1.1: Download

 

To see more screenshots of the Carrier throughout the build process, check out my project gallery 

 

 

 

 

 

 

 

 


 

Naz

Naz

 

spacer.png

 

Intro
To solve the stability issues of a ship in 7DTD, the carrier has been made to appear logged in an ice lake or an ice lake with years of snow drift. It's a hybrid open style and dungeon crawl, The ground level is at deck 8 (13 total) it has many ways to enter. Decks (excluding the island entrance) 6-9 is open style as you start to delve deeper into the ship you're eventually be funnelled to the centre of deck 9 where the start of the dungeon segments begins. You then proceed through decks 10-13 and up into the island entrance towards the end at deck 6 (flight Deck). The last part of the dungeon crawl is in the island (control tower decks 6-1) and it finishes at the top with a convenient ice/snow cave pit with water to jump into below.

Please be aware

Currently the carrier cannot be spawned with vanilla RWG. It does work with NitroGen However, but there is an issue with large prefabs where the distant mesh doesn't go away and displays permanently, even inside. I do have detailed instructions to get it working perfectly, with Nitro & manual spawning. Included in the main download if you wish to use your own map or add it to an existing map. So to keep things as simple as possible. i have predone 5 maps (2 Vanilla, 3 Nitro), so the only thing you would need to do is choose a map and copy/paste the generated world folder and the prefab files and that's it.

Installing it as a new Nitro map and manual spawning can get a bit involved and i've been sitting on the carrier since it was ready in A18 exp, just to see if the TFP might have fixed some of the issues with the size/mesh bug,terrain bugs (Ice displaying as Snow) and RWG dropping support for large prefabs after a17. However those are still on going issues and i just want to let people try it out. So as it is now there are workarounds for everything except the terrain bug, so no ice ether way. But i'd rather release it like this than never so here it is.

 

Pre done Maps

Everything you need is in each map download. Once installed everything should work, except the ice. To install on a new/existing map see the main download under the maps.

 

Predone 8K Vanilla: Download               Predone 4K Vanilla: Download

 

Vanilla 8KVanilla 4K

 

Predone 10K NitroGen: Download          Predone 8K NitroGen: Download              Predone 4K NitroGen: DownloadNitro10K   Nitro 8K   Nitro 4K

 

 

Main manual spawning or NitroGen download 

 

This download has all the need documentation and step by step information to manually spawn or use with NitroGen.

 

Super Aircraft Carrier POI: Download

 

To see more screenshots of the Carrier throughout the build process, check out my project gallery 

 

7_Days_to_Die_Screenshot_2019_06.12_-_19_57_26_84.thumb.png.a7ec40f73c46a40843116d242ea81316.png

 

 

 

 

 

 


 

×
×
  • Create New...